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Overview
Comment:Remove routines related to sqlite3 varint format.
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SHA1: a30bf1665b277a2dc60071b03ba38b0a21f0eb73
User & Date: dan 2013-07-24 18:56:33
Context
2013-07-24
19:25
Replace test file distinct.test with the version from sqlite3. This version accounts for NGQP related changes. check-in: 41fc47c1cd user: dan tags: trunk
18:56
Remove routines related to sqlite3 varint format. check-in: a30bf1665b user: dan tags: trunk
18:47
Remove the (non-working) xfer-optimization code. check-in: edd188471c user: drh tags: trunk
Changes
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Changes to src/fts5.c.

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        int iOff = 0;
        int nStream = 0;
        int nAlloc;

        /* If pnRow is not NULL, then this is the global record. Read the
        ** number of documents in the table from the start of the record. */
        if( pnRow ){
          iOff += sqlite4GetVarint(&aData[iOff], (u64 *)pnRow);
        }
        iOff += getVarint32(&aData[iOff], nStream);
        nAlloc = (nStream < nMinStream ? nMinStream : nStream);

        pSz = sqlite4DbMallocZero(db, 
            sizeof(Fts5Size) + sizeof(i64) * pInfo->nCol * nAlloc
        );
................................................................................
          pSz->aSz = (i64 *)&pSz[1];
          pSz->nCol = pInfo->nCol;
          pSz->nStream = nAlloc;
          while( iOff<nData ){
            int i;
            i64 *aSz = &pSz->aSz[iCol*nAlloc];
            for(i=0; i<nStream; i++){
              iOff += sqlite4GetVarint(&aData[iOff], (u64*)&aSz[i]);
            }
            iCol++;
          }
        }
      }
    }
    sqlite4KVCursorClose(pCsr);
................................................................................
  i64 nRow, 
  u8 *a                           /* Space to serialize record in */
){
  int iOff = 0;
  int iCol;

  if( nRow>=0 ){
    iOff += sqlite4PutVarint(&a[iOff], nRow);
  }
  iOff += sqlite4PutVarint(&a[iOff], pSz->nStream);

  for(iCol=0; iCol<pSz->nCol; iCol++){
    int i;
    for(i=0; i<pSz->nStream; i++){
      iOff += sqlite4PutVarint(&a[iOff], pSz->aSz[iCol*pSz->nStream+i]);
    }
  }

  return sqlite4KVStoreReplace(p, aKey, nKey, a, iOff);
}

static int fts5CsrLoadGlobal(Fts5Cursor *pCsr){







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        int iOff = 0;
        int nStream = 0;
        int nAlloc;

        /* If pnRow is not NULL, then this is the global record. Read the
        ** number of documents in the table from the start of the record. */
        if( pnRow ){
          iOff += sqlite4GetVarint64(&aData[iOff], nData-iOff, (u64 *)pnRow);
        }
        iOff += getVarint32(&aData[iOff], nStream);
        nAlloc = (nStream < nMinStream ? nMinStream : nStream);

        pSz = sqlite4DbMallocZero(db, 
            sizeof(Fts5Size) + sizeof(i64) * pInfo->nCol * nAlloc
        );
................................................................................
          pSz->aSz = (i64 *)&pSz[1];
          pSz->nCol = pInfo->nCol;
          pSz->nStream = nAlloc;
          while( iOff<nData ){
            int i;
            i64 *aSz = &pSz->aSz[iCol*nAlloc];
            for(i=0; i<nStream; i++){
              iOff += sqlite4GetVarint64(&aData[iOff],nData-iOff,(u64*)&aSz[i]);
            }
            iCol++;
          }
        }
      }
    }
    sqlite4KVCursorClose(pCsr);
................................................................................
  i64 nRow, 
  u8 *a                           /* Space to serialize record in */
){
  int iOff = 0;
  int iCol;

  if( nRow>=0 ){
    iOff += sqlite4PutVarint64(&a[iOff], nRow);
  }
  iOff += sqlite4PutVarint64(&a[iOff], pSz->nStream);

  for(iCol=0; iCol<pSz->nCol; iCol++){
    int i;
    for(i=0; i<pSz->nStream; i++){
      iOff += sqlite4PutVarint64(&a[iOff], pSz->aSz[iCol*pSz->nStream+i]);
    }
  }

  return sqlite4KVStoreReplace(p, aKey, nKey, a, iOff);
}

static int fts5CsrLoadGlobal(Fts5Cursor *pCsr){

Changes to src/sqliteInt.h.

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** file.  Code should use the MACRO forms below, as the Varint32 versions
** are coded to assume the single byte case is already handled (which 
** the MACRO form does).
*/
int sqlite4PutVarint(unsigned char*, u64);
int sqlite4PutVarint32(unsigned char*, u32);
u8 sqlite4GetVarint(const unsigned char *, u64 *);
u8 sqlite4GetVarint32(const unsigned char *, u32 *);
int sqlite4VarintLen(u64 v);
int sqlite4GetVarint64(const unsigned char*, int, sqlite4_uint64 *pResult);
int sqlite4PutVarint64(unsigned char*, sqlite4_uint64);

/*
** The header of a record consists of a sequence variable-length integers.
** These integers are almost always small and are encoded as a single byte.







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** file.  Code should use the MACRO forms below, as the Varint32 versions
** are coded to assume the single byte case is already handled (which 
** the MACRO form does).
*/
int sqlite4PutVarint(unsigned char*, u64);
int sqlite4PutVarint32(unsigned char*, u32);
u8 sqlite4GetVarint(const unsigned char *, u64 *);
int sqlite4GetVarint32(const unsigned char *, u32 *);
int sqlite4VarintLen(u64 v);
int sqlite4GetVarint64(const unsigned char*, int, sqlite4_uint64 *pResult);
int sqlite4PutVarint64(unsigned char*, sqlite4_uint64);

/*
** The header of a record consists of a sequence variable-length integers.
** These integers are almost always small and are encoded as a single byte.

Changes to src/util.c.

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** string is not an integer, just return 0.
*/
int sqlite4Atoi(const char *z){
  int x = 0;
  if( z ) sqlite4GetInt32(z, &x);
  return x;
}

/*
** The variable-length integer encoding is as follows:
**
** KEY:
**         A = 0xxxxxxx    7 bits of data and one flag bit
**         B = 1xxxxxxx    7 bits of data and one flag bit
**         C = xxxxxxxx    8 bits of data
**
**  7 bits - A
** 14 bits - BA
** 21 bits - BBA
** 28 bits - BBBA
** 35 bits - BBBBA
** 42 bits - BBBBBA
** 49 bits - BBBBBBA
** 56 bits - BBBBBBBA
** 64 bits - BBBBBBBBC
*/

/*
** Write a 64-bit variable-length integer to memory starting at p[0].
** The length of data write will be between 1 and 9 bytes.  The number
** of bytes written is returned.
**
** A variable-length integer consists of the lower 7 bits of each byte
** for all bytes that have the 8th bit set and one byte with the 8th
** bit clear.  Except, if we get to the 9th byte, it stores the full
** 8 bits and is the last byte.
*/
int sqlite4PutVarint(unsigned char *p, u64 v){
  int i, j, n;
  u8 buf[10];
  if( v & (((u64)0xff000000)<<32) ){
    p[8] = (u8)v;
    v >>= 8;
    for(i=7; i>=0; i--){
      p[i] = (u8)((v & 0x7f) | 0x80);
      v >>= 7;
    }
    return 9;
  }    
  n = 0;
  do{
    buf[n++] = (u8)((v & 0x7f) | 0x80);
    v >>= 7;
  }while( v!=0 );
  buf[0] &= 0x7f;
  assert( n<=9 );
  for(i=0, j=n-1; j>=0; j--, i++){
    p[i] = buf[j];
  }
  return n;
}

/*
** This routine is a faster version of sqlite4PutVarint() that only
** works for 32-bit positive integers and which is optimized for
** the common case of small integers.  A MACRO version, putVarint32,
** is provided which inlines the single-byte case.  All code should use
** the MACRO version as this function assumes the single-byte case has
** already been handled.
*/
int sqlite4PutVarint32(unsigned char *p, u32 v){
#ifndef putVarint32
  if( (v & ~0x7f)==0 ){
    p[0] = v;
    return 1;
  }
#endif
  if( (v & ~0x3fff)==0 ){
    p[0] = (u8)((v>>7) | 0x80);
    p[1] = (u8)(v & 0x7f);
    return 2;
  }
  return sqlite4PutVarint(p, v);
}

/*
** Bitmasks used by sqlite4GetVarint().  These precomputed constants
** are defined here rather than simply putting the constant expressions
** inline in order to work around bugs in the RVT compiler.
**
** SLOT_2_0     A mask for  (0x7f<<14) | 0x7f
**
** SLOT_4_2_0   A mask for  (0x7f<<28) | SLOT_2_0
*/
#define SLOT_2_0     0x001fc07f
#define SLOT_4_2_0   0xf01fc07f


/*
** Read a 64-bit variable-length integer from memory starting at p[0].
** Return the number of bytes read.  The value is stored in *v.
*/
u8 sqlite4GetVarint(const unsigned char *p, u64 *v){
  u32 a,b,s;

  a = *p;
  /* a: p0 (unmasked) */
  if (!(a&0x80))
  {
    *v = a;
    return 1;
  }

  p++;
  b = *p;
  /* b: p1 (unmasked) */
  if (!(b&0x80))
  {
    a &= 0x7f;
    a = a<<7;
    a |= b;
    *v = a;
    return 2;
  }

  /* Verify that constants are precomputed correctly */
  assert( SLOT_2_0 == ((0x7f<<14) | (0x7f)) );
  assert( SLOT_4_2_0 == ((0xfU<<28) | (0x7f<<14) | (0x7f)) );

  p++;
  a = a<<14;
  a |= *p;
  /* a: p0<<14 | p2 (unmasked) */
  if (!(a&0x80))
  {
    a &= SLOT_2_0;
    b &= 0x7f;
    b = b<<7;
    a |= b;
    *v = a;
    return 3;
  }

  /* CSE1 from below */
  a &= SLOT_2_0;
  p++;
  b = b<<14;
  b |= *p;
  /* b: p1<<14 | p3 (unmasked) */
  if (!(b&0x80))
  {
    b &= SLOT_2_0;
    /* moved CSE1 up */
    /* a &= (0x7f<<14)|(0x7f); */
    a = a<<7;
    a |= b;
    *v = a;
    return 4;
  }

  /* a: p0<<14 | p2 (masked) */
  /* b: p1<<14 | p3 (unmasked) */
  /* 1:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
  /* moved CSE1 up */
  /* a &= (0x7f<<14)|(0x7f); */
  b &= SLOT_2_0;
  s = a;
  /* s: p0<<14 | p2 (masked) */

  p++;
  a = a<<14;
  a |= *p;
  /* a: p0<<28 | p2<<14 | p4 (unmasked) */
  if (!(a&0x80))
  {
    /* we can skip these cause they were (effectively) done above in calc'ing s */
    /* a &= (0x7f<<28)|(0x7f<<14)|(0x7f); */
    /* b &= (0x7f<<14)|(0x7f); */
    b = b<<7;
    a |= b;
    s = s>>18;
    *v = ((u64)s)<<32 | a;
    return 5;
  }

  /* 2:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
  s = s<<7;
  s |= b;
  /* s: p0<<21 | p1<<14 | p2<<7 | p3 (masked) */

  p++;
  b = b<<14;
  b |= *p;
  /* b: p1<<28 | p3<<14 | p5 (unmasked) */
  if (!(b&0x80))
  {
    /* we can skip this cause it was (effectively) done above in calc'ing s */
    /* b &= (0x7f<<28)|(0x7f<<14)|(0x7f); */
    a &= SLOT_2_0;
    a = a<<7;
    a |= b;
    s = s>>18;
    *v = ((u64)s)<<32 | a;
    return 6;
  }

  p++;
  a = a<<14;
  a |= *p;
  /* a: p2<<28 | p4<<14 | p6 (unmasked) */
  if (!(a&0x80))
  {
    a &= SLOT_4_2_0;
    b &= SLOT_2_0;
    b = b<<7;
    a |= b;
    s = s>>11;
    *v = ((u64)s)<<32 | a;
    return 7;
  }

  /* CSE2 from below */
  a &= SLOT_2_0;
  p++;
  b = b<<14;
  b |= *p;
  /* b: p3<<28 | p5<<14 | p7 (unmasked) */
  if (!(b&0x80))
  {
    b &= SLOT_4_2_0;
    /* moved CSE2 up */
    /* a &= (0x7f<<14)|(0x7f); */
    a = a<<7;
    a |= b;
    s = s>>4;
    *v = ((u64)s)<<32 | a;
    return 8;
  }

  p++;
  a = a<<15;
  a |= *p;
  /* a: p4<<29 | p6<<15 | p8 (unmasked) */

  /* moved CSE2 up */
  /* a &= (0x7f<<29)|(0x7f<<15)|(0xff); */
  b &= SLOT_2_0;
  b = b<<8;
  a |= b;

  s = s<<4;
  b = p[-4];
  b &= 0x7f;
  b = b>>3;
  s |= b;

  *v = ((u64)s)<<32 | a;

  return 9;
}

/*
** Read a 32-bit variable-length integer from memory starting at p[0].
** Return the number of bytes read.  The value is stored in *v.
**
** If the varint stored in p[0] is larger than can fit in a 32-bit unsigned
** integer, then set *v to 0xffffffff.
**
** A MACRO version, getVarint32, is provided which inlines the 
** single-byte case.  All code should use the MACRO version as 
** this function assumes the single-byte case has already been handled.
*/
u8 sqlite4GetVarint32(const unsigned char *p, u32 *v){
  u32 a,b;

  /* The 1-byte case.  Overwhelmingly the most common.  Handled inline
  ** by the getVarin32() macro */
  a = *p;
  /* a: p0 (unmasked) */
#ifndef getVarint32
  if (!(a&0x80))
  {
    /* Values between 0 and 127 */
    *v = a;
    return 1;
  }
#endif

  /* The 2-byte case */
  p++;
  b = *p;
  /* b: p1 (unmasked) */
  if (!(b&0x80))
  {
    /* Values between 128 and 16383 */
    a &= 0x7f;
    a = a<<7;
    *v = a | b;
    return 2;
  }

  /* The 3-byte case */
  p++;
  a = a<<14;
  a |= *p;
  /* a: p0<<14 | p2 (unmasked) */
  if (!(a&0x80))
  {
    /* Values between 16384 and 2097151 */
    a &= (0x7f<<14)|(0x7f);
    b &= 0x7f;
    b = b<<7;
    *v = a | b;
    return 3;
  }

  /* A 32-bit varint is used to store size information in btrees.
  ** Objects are rarely larger than 2MiB limit of a 3-byte varint.
  ** A 3-byte varint is sufficient, for example, to record the size
  ** of a 1048569-byte BLOB or string.
  **
  ** We only unroll the first 1-, 2-, and 3- byte cases.  The very
  ** rare larger cases can be handled by the slower 64-bit varint
  ** routine.
  */
#if 1
  {
    u64 v64;
    u8 n;

    p -= 2;
    n = sqlite4GetVarint(p, &v64);
    assert( n>3 && n<=9 );
    if( (v64 & SQLITE4_MAX_U32)!=v64 ){
      *v = 0xffffffff;
    }else{
      *v = (u32)v64;
    }
    return n;
  }

#else
  /* For following code (kept for historical record only) shows an
  ** unrolling for the 3- and 4-byte varint cases.  This code is
  ** slightly faster, but it is also larger and much harder to test.
  */
  p++;
  b = b<<14;
  b |= *p;
  /* b: p1<<14 | p3 (unmasked) */
  if (!(b&0x80))
  {
    /* Values between 2097152 and 268435455 */
    b &= (0x7f<<14)|(0x7f);
    a &= (0x7f<<14)|(0x7f);
    a = a<<7;
    *v = a | b;
    return 4;
  }

  p++;
  a = a<<14;
  a |= *p;
  /* a: p0<<28 | p2<<14 | p4 (unmasked) */
  if (!(a&0x80))
  {
    /* Values  between 268435456 and 34359738367 */
    a &= SLOT_4_2_0;
    b &= SLOT_4_2_0;
    b = b<<7;
    *v = a | b;
    return 5;
  }

  /* We can only reach this point when reading a corrupt database
  ** file.  In that case we are not in any hurry.  Use the (relatively
  ** slow) general-purpose sqlite4GetVarint() routine to extract the
  ** value. */
  {
    u64 v64;
    u8 n;

    p -= 4;
    n = sqlite4GetVarint(p, &v64);
    assert( n>5 && n<=9 );
    *v = (u32)v64;
    return n;
  }
#endif
}

/*
** Return the number of bytes that will be needed to store the given
** 64-bit integer.
*/
int sqlite4VarintLen(u64 v){
  int i = 0;
  do{
    i++;
    v >>= 7;
  }while( v!=0 && ALWAYS(i<9) );
  return i;
}


/*
** Read or write a four-byte big-endian integer value.
*/
u32 sqlite4Get4byte(const u8 *p){
  return (p[0]<<24) | (p[1]<<16) | (p[2]<<8) | p[3];
}







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** string is not an integer, just return 0.
*/
int sqlite4Atoi(const char *z){
  int x = 0;
  if( z ) sqlite4GetInt32(z, &x);
  return x;
}














































































































































































































































































































































































































/*
** Read or write a four-byte big-endian integer value.
*/
u32 sqlite4Get4byte(const u8 *p){
  return (p[0]<<24) | (p[1]<<16) | (p[2]<<8) | p[3];
}

Changes to src/varint.c.

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    return 8;
  }
  z[0] = 255;
  varintWrite32(z+1, w);
  varintWrite32(z+5, y);
  return 9;
}





























/*
** Compile this one file with the -DTEST_VARINT option to run the simple
** test case below.  The test program generates 10 million random 64-bit
** values, weighted toward smaller numbers, and for each value it encodes
** and then decodes the varint to verify that the same number comes back.
** It also checks to make sure the if x<y then memcmp(varint(x),varint(y))<0.







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    return 8;
  }
  z[0] = 255;
  varintWrite32(z+1, w);
  varintWrite32(z+5, y);
  return 9;
}

/*
** Return the number of bytes required to encode value v as a varint.
*/
int sqlite4VarintLen(sqlite4_uint64 v){
  unsigned char aDummy[9];
  return sqlite4PutVarint64(aDummy, v);
}

/*
** Read a varint from buffer z and set *pResult to the value read.
** Return the number of bytes read from the buffer.
*/
int sqlite4GetVarint32(const unsigned char *z, u32 *pResult){
  sqlite4_uint64 iRes;
  int ret;
  ret = sqlite4GetVarint64(z, 9, &iRes);
  *pResult = (u32)iRes;
  return ret;
}

/*
** Encode v as a varint and write the result to buffer p. Return the
** number of bytes written.
*/
int sqlite4PutVarint32(unsigned char *p, u32 v){
  return sqlite4PutVarint64(p, v);
}

/*
** Compile this one file with the -DTEST_VARINT option to run the simple
** test case below.  The test program generates 10 million random 64-bit
** values, weighted toward smaller numbers, and for each value it encodes
** and then decodes the varint to verify that the same number comes back.
** It also checks to make sure the if x<y then memcmp(varint(x),varint(y))<0.