/* ** 2001 September 15 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ************************************************************************* ** Utility functions used throughout sqlite. ** ** This file contains functions for allocating memory, comparing ** strings, and stuff like that. ** ** $Id: util.c,v 1.116 2004/09/06 17:24:13 drh Exp $ */ #include "sqliteInt.h" #include #include #if SQLITE_DEBUG>2 && defined(__GLIBC__) #include void print_stack_trace(){ void *bt[30]; int i; int n = backtrace(bt, 30); fprintf(stderr, "STACK: "); for(i=0; i1 static int memcnt = 0; #endif /* ** Number of 32-bit guard words */ #define N_GUARD 1 /* ** Allocate new memory and set it to zero. Return NULL if ** no memory is available. */ void *sqlite3Malloc_(int n, int bZero, char *zFile, int line){ void *p; int *pi; int i, k; if( sqlite3_iMallocFail>=0 ){ sqlite3_iMallocFail--; if( sqlite3_iMallocFail==0 ){ sqlite3_malloc_failed++; #if SQLITE_DEBUG>1 fprintf(stderr,"**** failed to allocate %d bytes at %s:%d\n", n, zFile,line); #endif sqlite3_iMallocFail--; return 0; } } if( n==0 ) return 0; k = (n+sizeof(int)-1)/sizeof(int); pi = malloc( (N_GUARD*2+1+k)*sizeof(int)); if( pi==0 ){ sqlite3_malloc_failed++; return 0; } sqlite3_nMalloc++; for(i=0; i1 print_stack_trace(); fprintf(stderr,"%06d malloc %d bytes at 0x%x from %s:%d\n", ++memcnt, n, (int)p, zFile,line); #endif return p; } /* ** Check to see if the given pointer was obtained from sqliteMalloc() ** and is able to hold at least N bytes. Raise an exception if this ** is not the case. ** ** This routine is used for testing purposes only. */ void sqlite3CheckMemory(void *p, int N){ int *pi = p; int n, i, k; pi -= N_GUARD+1; for(i=0; i=0 && N1 fprintf(stderr,"%06d free %d bytes at 0x%x from %s:%d\n", ++memcnt, n, (int)p, zFile,line); #endif free(pi); } } /* ** Resize a prior allocation. If p==0, then this routine ** works just like sqliteMalloc(). If n==0, then this routine ** works just like sqliteFree(). */ void *sqlite3Realloc_(void *oldP, int n, char *zFile, int line){ int *oldPi, *pi, i, k, oldN, oldK; void *p; if( oldP==0 ){ return sqlite3Malloc_(n,1,zFile,line); } if( n==0 ){ sqlite3Free_(oldP,zFile,line); return 0; } oldPi = oldP; oldPi -= N_GUARD+1; if( oldPi[0]!=0xdead1122 ){ fprintf(stderr,"Low-end memory corruption in realloc at 0x%x\n", (int)oldP); return 0; } oldN = oldPi[N_GUARD]; oldK = (oldN+sizeof(int)-1)/sizeof(int); for(i=0; ioldN ? oldN : n); if( n>oldN ){ memset(&((char*)p)[oldN], 0x55, n-oldN); } memset(oldPi, 0xab, (oldK+N_GUARD+2)*sizeof(int)); free(oldPi); #if SQLITE_DEBUG>1 print_stack_trace(); fprintf(stderr,"%06d realloc %d to %d bytes at 0x%x to 0x%x at %s:%d\n", ++memcnt, oldN, n, (int)oldP, (int)p, zFile, line); #endif return p; } /* ** Make a duplicate of a string into memory obtained from malloc() ** Free the original string using sqliteFree(). ** ** This routine is called on all strings that are passed outside of ** the SQLite library. That way clients can free the string using free() ** rather than having to call sqliteFree(). */ void sqlite3StrRealloc(char **pz){ char *zNew; if( pz==0 || *pz==0 ) return; zNew = malloc( strlen(*pz) + 1 ); if( zNew==0 ){ sqlite3_malloc_failed++; sqliteFree(*pz); *pz = 0; } strcpy(zNew, *pz); sqliteFree(*pz); *pz = zNew; } /* ** Make a copy of a string in memory obtained from sqliteMalloc() */ char *sqlite3StrDup_(const char *z, char *zFile, int line){ char *zNew; if( z==0 ) return 0; zNew = sqlite3Malloc_(strlen(z)+1, 0, zFile, line); if( zNew ) strcpy(zNew, z); return zNew; } char *sqlite3StrNDup_(const char *z, int n, char *zFile, int line){ char *zNew; if( z==0 ) return 0; zNew = sqlite3Malloc_(n+1, 0, zFile, line); if( zNew ){ memcpy(zNew, z, n); zNew[n] = 0; } return zNew; } /* ** A version of sqliteFree that is always a function, not a macro. */ void sqlite3FreeX(void *p){ sqliteFree(p); } #endif /* SQLITE_DEBUG */ /* ** The following versions of malloc() and free() are for use in a ** normal build. */ #if !defined(SQLITE_DEBUG) /* ** Allocate new memory and set it to zero. Return NULL if ** no memory is available. See also sqliteMallocRaw(). */ void *sqlite3Malloc(int n){ void *p; if( (p = malloc(n))==0 ){ if( n>0 ) sqlite3_malloc_failed++; }else{ memset(p, 0, n); } return p; } /* ** Allocate new memory but do not set it to zero. Return NULL if ** no memory is available. See also sqliteMalloc(). */ void *sqlite3MallocRaw(int n){ void *p; if( (p = malloc(n))==0 ){ if( n>0 ) sqlite3_malloc_failed++; } return p; } /* ** Free memory previously obtained from sqliteMalloc() */ void sqlite3FreeX(void *p){ if( p ){ free(p); } } /* ** Resize a prior allocation. If p==0, then this routine ** works just like sqliteMalloc(). If n==0, then this routine ** works just like sqliteFree(). */ void *sqlite3Realloc(void *p, int n){ void *p2; if( p==0 ){ return sqliteMalloc(n); } if( n==0 ){ sqliteFree(p); return 0; } p2 = realloc(p, n); if( p2==0 ){ sqlite3_malloc_failed++; } return p2; } /* ** Make a copy of a string in memory obtained from sqliteMalloc() */ char *sqlite3StrDup(const char *z){ char *zNew; if( z==0 ) return 0; zNew = sqliteMallocRaw(strlen(z)+1); if( zNew ) strcpy(zNew, z); return zNew; } char *sqlite3StrNDup(const char *z, int n){ char *zNew; if( z==0 ) return 0; zNew = sqliteMallocRaw(n+1); if( zNew ){ memcpy(zNew, z, n); zNew[n] = 0; } return zNew; } #endif /* !defined(SQLITE_DEBUG) */ /* ** Create a string from the 2nd and subsequent arguments (up to the ** first NULL argument), store the string in memory obtained from ** sqliteMalloc() and make the pointer indicated by the 1st argument ** point to that string. The 1st argument must either be NULL or ** point to memory obtained from sqliteMalloc(). */ void sqlite3SetString(char **pz, const char *zFirst, ...){ va_list ap; int nByte; const char *z; char *zResult; if( pz==0 ) return; nByte = strlen(zFirst) + 1; va_start(ap, zFirst); while( (z = va_arg(ap, const char*))!=0 ){ nByte += strlen(z); } va_end(ap); sqliteFree(*pz); *pz = zResult = sqliteMallocRaw( nByte ); if( zResult==0 ){ return; } strcpy(zResult, zFirst); zResult += strlen(zResult); va_start(ap, zFirst); while( (z = va_arg(ap, const char*))!=0 ){ strcpy(zResult, z); zResult += strlen(zResult); } va_end(ap); #ifdef SQLITE_DEBUG #if SQLITE_DEBUG>1 fprintf(stderr,"string at 0x%x is %s\n", (int)*pz, *pz); #endif #endif } /* ** Works like sqlite3SetString, but each string is now followed by ** a length integer which specifies how much of the source string ** to copy (in bytes). -1 means use the whole string. The 1st ** argument must either be NULL or point to memory obtained from ** sqliteMalloc(). */ void sqlite3SetNString(char **pz, ...){ va_list ap; int nByte; const char *z; char *zResult; int n; if( pz==0 ) return; nByte = 0; va_start(ap, pz); while( (z = va_arg(ap, const char*))!=0 ){ n = va_arg(ap, int); if( n<=0 ) n = strlen(z); nByte += n; } va_end(ap); sqliteFree(*pz); *pz = zResult = sqliteMallocRaw( nByte + 1 ); if( zResult==0 ) return; va_start(ap, pz); while( (z = va_arg(ap, const char*))!=0 ){ n = va_arg(ap, int); if( n<=0 ) n = strlen(z); memcpy(zResult, z, n); zResult += n; } *zResult = 0; #ifdef SQLITE_DEBUG #if SQLITE_DEBUG>1 fprintf(stderr,"string at 0x%x is %s\n", (int)*pz, *pz); #endif #endif va_end(ap); } /* ** Set the most recent error code and error string for the sqlite ** handle "db". The error code is set to "err_code". ** ** If it is not NULL, string zFormat specifies the format of the ** error string in the style of the printf functions: The following ** format characters are allowed: ** ** %s Insert a string ** %z A string that should be freed after use ** %d Insert an integer ** %T Insert a token ** %S Insert the first element of a SrcList ** ** zFormat and any string tokens that follow it are assumed to be ** encoded in UTF-8. ** ** To clear the most recent error for slqite handle "db", sqlite3Error ** should be called with err_code set to SQLITE_OK and zFormat set ** to NULL. */ void sqlite3Error(sqlite3 *db, int err_code, const char *zFormat, ...){ if( db && (db->pErr || (db->pErr = sqlite3ValueNew())) ){ db->errCode = err_code; if( zFormat ){ char *z; va_list ap; va_start(ap, zFormat); z = sqlite3VMPrintf(zFormat, ap); va_end(ap); sqlite3ValueSetStr(db->pErr, -1, z, SQLITE_UTF8, sqlite3FreeX); }else{ sqlite3ValueSetStr(db->pErr, 0, 0, SQLITE_UTF8, SQLITE_STATIC); } } } /* ** Add an error message to pParse->zErrMsg and increment pParse->nErr. ** The following formatting characters are allowed: ** ** %s Insert a string ** %z A string that should be freed after use ** %d Insert an integer ** %T Insert a token ** %S Insert the first element of a SrcList ** ** This function should be used to report any error that occurs whilst ** compiling an SQL statement (i.e. within sqlite3_prepare()). The ** last thing the sqlite3_prepare() function does is copy the error ** stored by this function into the database handle using sqlite3Error(). ** Function sqlite3Error() should be used during statement execution ** (sqlite3_step() etc.). */ void sqlite3ErrorMsg(Parse *pParse, const char *zFormat, ...){ va_list ap; pParse->nErr++; sqliteFree(pParse->zErrMsg); va_start(ap, zFormat); pParse->zErrMsg = sqlite3VMPrintf(zFormat, ap); va_end(ap); } /* ** Convert an SQL-style quoted string into a normal string by removing ** the quote characters. The conversion is done in-place. If the ** input does not begin with a quote character, then this routine ** is a no-op. ** ** 2002-Feb-14: This routine is extended to remove MS-Access style ** brackets from around identifers. For example: "[a-b-c]" becomes ** "a-b-c". */ void sqlite3Dequote(char *z){ int quote; int i, j; if( z==0 ) return; quote = z[0]; switch( quote ){ case '\'': break; case '"': break; case '[': quote = ']'; break; default: return; } for(i=1, j=0; z[i]; i++){ if( z[i]==quote ){ if( z[i+1]==quote ){ z[j++] = quote; i++; }else{ z[j++] = 0; break; } }else{ z[j++] = z[i]; } } } /* An array to map all upper-case characters into their corresponding ** lower-case character. */ const unsigned char sqlite3UpperToLower[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 97, 98, 99,100,101,102,103, 104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121, 122, 91, 92, 93, 94, 95, 96, 97, 98, 99,100,101,102,103,104,105,106,107, 108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125, 126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161, 162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179, 180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197, 198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215, 216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233, 234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251, 252,253,254,255 }; #define UpperToLower sqlite3UpperToLower /* ** This function computes a hash on the name of a keyword. ** Case is not significant. */ int sqlite3HashNoCase(const char *z, int n){ int h = 0; if( n<=0 ) n = strlen(z); while( n > 0 ){ h = (h<<3) ^ h ^ UpperToLower[(unsigned char)*z++]; n--; } return h & 0x7fffffff; } /* ** Some systems have stricmp(). Others have strcasecmp(). Because ** there is no consistency, we will define our own. */ int sqlite3StrICmp(const char *zLeft, const char *zRight){ register unsigned char *a, *b; a = (unsigned char *)zLeft; b = (unsigned char *)zRight; while( *a!=0 && UpperToLower[*a]==UpperToLower[*b]){ a++; b++; } return UpperToLower[*a] - UpperToLower[*b]; } int sqlite3StrNICmp(const char *zLeft, const char *zRight, int N){ register unsigned char *a, *b; a = (unsigned char *)zLeft; b = (unsigned char *)zRight; while( N-- > 0 && *a!=0 && UpperToLower[*a]==UpperToLower[*b]){ a++; b++; } return N<0 ? 0 : UpperToLower[*a] - UpperToLower[*b]; } /* ** Return TRUE if z is a pure numeric string. Return FALSE if the ** string contains any character which is not part of a number. If ** the string is numeric and contains the '.' character, set *realnum ** to TRUE (otherwise FALSE). ** ** An empty string is considered non-numeric. */ int sqlite3IsNumber(const char *z, int *realnum, u8 enc){ int incr = (enc==SQLITE_UTF8?1:2); if( enc==SQLITE_UTF16BE ) z++; if( *z=='-' || *z=='+' ) z += incr; if( !isdigit(*(u8*)z) ){ return 0; } z += incr; if( realnum ) *realnum = 0; while( isdigit(*(u8*)z) ){ z += incr; } if( *z=='.' ){ z += incr; if( !isdigit(*(u8*)z) ) return 0; while( isdigit(*(u8*)z) ){ z += incr; } if( realnum ) *realnum = 1; } if( *z=='e' || *z=='E' ){ z += incr; if( *z=='+' || *z=='-' ) z += incr; if( !isdigit(*(u8*)z) ) return 0; while( isdigit(*(u8*)z) ){ z += incr; } if( realnum ) *realnum = 1; } return *z==0; } /* ** The string z[] is an ascii representation of a real number. ** Convert this string to a double. ** ** This routine assumes that z[] really is a valid number. If it ** is not, the result is undefined. ** ** This routine is used instead of the library atof() function because ** the library atof() might want to use "," as the decimal point instead ** of "." depending on how locale is set. But that would cause problems ** for SQL. So this routine always uses "." regardless of locale. */ double sqlite3AtoF(const char *z, const char **pzEnd){ int sign = 1; LONGDOUBLE_TYPE v1 = 0.0; if( *z=='-' ){ sign = -1; z++; }else if( *z=='+' ){ z++; } while( isdigit(*(u8*)z) ){ v1 = v1*10.0 + (*z - '0'); z++; } if( *z=='.' ){ LONGDOUBLE_TYPE divisor = 1.0; z++; while( isdigit(*(u8*)z) ){ v1 = v1*10.0 + (*z - '0'); divisor *= 10.0; z++; } v1 /= divisor; } if( *z=='e' || *z=='E' ){ int esign = 1; int eval = 0; LONGDOUBLE_TYPE scale = 1.0; z++; if( *z=='-' ){ esign = -1; z++; }else if( *z=='+' ){ z++; } while( isdigit(*(u8*)z) ){ eval = eval*10 + *z - '0'; z++; } while( eval>=64 ){ scale *= 1.0e+64; eval -= 64; } while( eval>=16 ){ scale *= 1.0e+16; eval -= 16; } while( eval>=4 ){ scale *= 1.0e+4; eval -= 4; } while( eval>=1 ){ scale *= 1.0e+1; eval -= 1; } if( esign<0 ){ v1 /= scale; }else{ v1 *= scale; } } if( pzEnd ) *pzEnd = z; return sign<0 ? -v1 : v1; } /* ** Return TRUE if zNum is a 64-bit signed integer and write ** the value of the integer into *pNum. If zNum is not an integer ** or is an integer that is too large to be expressed with 64 bits, ** then return false. If n>0 and the integer is string is not ** exactly n bytes long, return false. ** ** When this routine was originally written it dealt with only ** 32-bit numbers. At that time, it was much faster than the ** atoi() library routine in RedHat 7.2. */ int sqlite3atoi64(const char *zNum, i64 *pNum){ i64 v = 0; int neg; int i, c; if( *zNum=='-' ){ neg = 1; zNum++; }else if( *zNum=='+' ){ neg = 0; zNum++; }else{ neg = 0; } for(i=0; (c=zNum[i])>='0' && c<='9'; i++){ v = v*10 + c - '0'; } *pNum = neg ? -v : v; return c==0 && i>0 && (i<19 || (i==19 && memcmp(zNum,"9223372036854775807",19)<=0)); } /* ** The string zNum represents an integer. There might be some other ** information following the integer too, but that part is ignored. ** If the integer that the prefix of zNum represents will fit in a ** 32-bit signed integer, return TRUE. Otherwise return FALSE. ** ** This routine returns FALSE for the string -2147483648 even that ** that number will in fact fit in a 32-bit integer. But positive ** 2147483648 will not fit in 32 bits. So it seems safer to return ** false. */ static int sqlite3FitsIn32Bits(const char *zNum){ int i, c; if( *zNum=='-' || *zNum=='+' ) zNum++; for(i=0; (c=zNum[i])>='0' && c<='9'; i++){} return i<10 || (i==10 && memcmp(zNum,"2147483647",10)<=0); } /* ** If zNum represents an integer that will fit in 32-bits, then set ** *pValue to that integer and return true. Otherwise return false. */ int sqlite3GetInt32(const char *zNum, int *pValue){ if( sqlite3FitsIn32Bits(zNum) ){ *pValue = atoi(zNum); return 1; } return 0; } /* ** The string zNum represents an integer. There might be some other ** information following the integer too, but that part is ignored. ** If the integer that the prefix of zNum represents will fit in a ** 64-bit signed integer, return TRUE. Otherwise return FALSE. ** ** This routine returns FALSE for the string -9223372036854775808 even that ** that number will, in theory fit in a 64-bit integer. Positive ** 9223373036854775808 will not fit in 64 bits. So it seems safer to return ** false. */ int sqlite3FitsIn64Bits(const char *zNum){ int i, c; if( *zNum=='-' || *zNum=='+' ) zNum++; for(i=0; (c=zNum[i])>='0' && c<='9'; i++){} return i<19 || (i==19 && memcmp(zNum,"9223372036854775807",19)<=0); } /* ** Change the sqlite.magic from SQLITE_MAGIC_OPEN to SQLITE_MAGIC_BUSY. ** Return an error (non-zero) if the magic was not SQLITE_MAGIC_OPEN ** when this routine is called. ** ** This routine is a attempt to detect if two threads use the ** same sqlite* pointer at the same time. There is a race ** condition so it is possible that the error is not detected. ** But usually the problem will be seen. The result will be an ** error which can be used to debug the application that is ** using SQLite incorrectly. ** ** Ticket #202: If db->magic is not a valid open value, take care not ** to modify the db structure at all. It could be that db is a stale ** pointer. In other words, it could be that there has been a prior ** call to sqlite3_close(db) and db has been deallocated. And we do ** not want to write into deallocated memory. */ int sqlite3SafetyOn(sqlite3 *db){ if( db->magic==SQLITE_MAGIC_OPEN ){ db->magic = SQLITE_MAGIC_BUSY; return 0; }else if( db->magic==SQLITE_MAGIC_BUSY || db->magic==SQLITE_MAGIC_ERROR ){ db->magic = SQLITE_MAGIC_ERROR; db->flags |= SQLITE_Interrupt; } return 1; } /* ** Change the magic from SQLITE_MAGIC_BUSY to SQLITE_MAGIC_OPEN. ** Return an error (non-zero) if the magic was not SQLITE_MAGIC_BUSY ** when this routine is called. */ int sqlite3SafetyOff(sqlite3 *db){ if( db->magic==SQLITE_MAGIC_BUSY ){ db->magic = SQLITE_MAGIC_OPEN; return 0; }else if( db->magic==SQLITE_MAGIC_OPEN || db->magic==SQLITE_MAGIC_ERROR ){ db->magic = SQLITE_MAGIC_ERROR; db->flags |= SQLITE_Interrupt; } return 1; } /* ** Check to make sure we are not currently executing an sqlite3_exec(). ** If we are currently in an sqlite3_exec(), return true and set ** sqlite.magic to SQLITE_MAGIC_ERROR. This will cause a complete ** shutdown of the database. ** ** This routine is used to try to detect when API routines are called ** at the wrong time or in the wrong sequence. */ int sqlite3SafetyCheck(sqlite3 *db){ if( db->pVdbe!=0 ){ db->magic = SQLITE_MAGIC_ERROR; return 1; } return 0; } /* ** The variable-length integer encoding is as follows: ** ** KEY: ** A = 0xxxxxxx 7 bits of data and one flag bit ** B = 1xxxxxxx 7 bits of data and one flag bit ** C = xxxxxxxx 8 bits of data ** ** 7 bits - A ** 14 bits - BA ** 21 bits - BBA ** 28 bits - BBBA ** 35 bits - BBBBA ** 42 bits - BBBBBA ** 49 bits - BBBBBBA ** 56 bits - BBBBBBBA ** 64 bits - BBBBBBBBC */ /* ** Write a 64-bit variable-length integer to memory starting at p[0]. ** The length of data write will be between 1 and 9 bytes. The number ** of bytes written is returned. ** ** A variable-length integer consists of the lower 7 bits of each byte ** for all bytes that have the 8th bit set and one byte with the 8th ** bit clear. Except, if we get to the 9th byte, it stores the full ** 8 bits and is the last byte. */ int sqlite3PutVarint(unsigned char *p, u64 v){ int i, j, n; u8 buf[10]; if( v & 0xff00000000000000 ){ p[8] = v; v >>= 8; for(i=7; i>=0; i--){ p[i] = (v & 0x7f) | 0x80; v >>= 7; } return 9; } n = 0; do{ buf[n++] = (v & 0x7f) | 0x80; v >>= 7; }while( v!=0 ); buf[0] &= 0x7f; assert( n<=9 ); for(i=0, j=n-1; j>=0; j--, i++){ p[i] = buf[j]; } return n; } /* ** Read a 64-bit variable-length integer from memory starting at p[0]. ** Return the number of bytes read. The value is stored in *v. */ int sqlite3GetVarint(const unsigned char *p, u64 *v){ u32 x; u64 x64; int n; unsigned char c; if( ((c = p[0]) & 0x80)==0 ){ *v = c; return 1; } x = c & 0x7f; if( ((c = p[1]) & 0x80)==0 ){ *v = (x<<7) | c; return 2; } x = (x<<7) | (c&0x7f); if( ((c = p[2]) & 0x80)==0 ){ *v = (x<<7) | c; return 3; } x = (x<<7) | (c&0x7f); if( ((c = p[3]) & 0x80)==0 ){ *v = (x<<7) | c; return 4; } x64 = (x<<7) | (c&0x7f); n = 4; do{ c = p[n++]; if( n==9 ){ x64 = (x64<<8) | c; break; } x64 = (x64<<7) | (c&0x7f); }while( (c & 0x80)!=0 ); *v = x64; return n; } /* ** Read a 32-bit variable-length integer from memory starting at p[0]. ** Return the number of bytes read. The value is stored in *v. */ int sqlite3GetVarint32(const unsigned char *p, u32 *v){ u32 x; int n; unsigned char c; if( ((c = p[0]) & 0x80)==0 ){ *v = c; return 1; } x = c & 0x7f; if( ((c = p[1]) & 0x80)==0 ){ *v = (x<<7) | c; return 2; } x = (x<<7) | (c & 0x7f); n = 2; do{ x = (x<<7) | ((c = p[n++])&0x7f); }while( (c & 0x80)!=0 && n<9 ); *v = x; return n; } /* ** Return the number of bytes that will be needed to store the given ** 64-bit integer. */ int sqlite3VarintLen(u64 v){ int i = 0; do{ i++; v >>= 7; }while( v!=0 && i<9 ); return i; } /* ** Translate a single byte of Hex into an integer. */ static int hexToInt(int h){ if( h>='0' && h<='9' ){ return h - '0'; }else if( h>='a' && h<='f' ){ return h - 'a' + 10; }else if( h>='A' && h<='F' ){ return h - 'A' + 10; }else{ return 0; } } /* ** Convert a BLOB literal of the form "x'hhhhhh'" into its binary ** value. Return a pointer to its binary value. Space to hold the ** binary value has been obtained from malloc and must be freed by ** the calling routine. */ void *sqlite3HexToBlob(const char *z){ char *zBlob; int i; int n = strlen(z); if( n%2 ) return 0; zBlob = (char *)sqliteMalloc(n/2); for(i=0; i