/* ** 2004 April 13 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ************************************************************************* ** This file contains routines used to translate between UTF-8, ** UTF-16, UTF-16BE, and UTF-16LE. ** ** $Id: utf.c,v 1.73 2009/04/01 18:40:32 drh Exp $ ** ** Notes on UTF-8: ** ** Byte-0 Byte-1 Byte-2 Byte-3 Value ** 0xxxxxxx 00000000 00000000 0xxxxxxx ** 110yyyyy 10xxxxxx 00000000 00000yyy yyxxxxxx ** 1110zzzz 10yyyyyy 10xxxxxx 00000000 zzzzyyyy yyxxxxxx ** 11110uuu 10uuzzzz 10yyyyyy 10xxxxxx 000uuuuu zzzzyyyy yyxxxxxx ** ** ** Notes on UTF-16: (with wwww+1==uuuuu) ** ** Word-0 Word-1 Value ** 110110ww wwzzzzyy 110111yy yyxxxxxx 000uuuuu zzzzyyyy yyxxxxxx ** zzzzyyyy yyxxxxxx 00000000 zzzzyyyy yyxxxxxx ** ** ** BOM or Byte Order Mark: ** 0xff 0xfe little-endian utf-16 follows ** 0xfe 0xff big-endian utf-16 follows ** */ #include "sqliteInt.h" #include #include "vdbeInt.h" #ifndef SQLITE_AMALGAMATION /* ** The following constant value is used by the SQLITE_BIGENDIAN and ** SQLITE_LITTLEENDIAN macros. */ const int sqlite3one = 1; #endif /* SQLITE_AMALGAMATION */ /* ** This lookup table is used to help decode the first byte of ** a multi-byte UTF8 character. */ static const unsigned char sqlite3Utf8Trans1[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, 0x00, 0x01, 0x00, 0x00, }; #define WRITE_UTF8(zOut, c) { \ if( c<0x00080 ){ \ *zOut++ = (u8)(c&0xFF); \ } \ else if( c<0x00800 ){ \ *zOut++ = 0xC0 + (u8)((c>>6)&0x1F); \ *zOut++ = 0x80 + (u8)(c & 0x3F); \ } \ else if( c<0x10000 ){ \ *zOut++ = 0xE0 + (u8)((c>>12)&0x0F); \ *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \ *zOut++ = 0x80 + (u8)(c & 0x3F); \ }else{ \ *zOut++ = 0xF0 + (u8)((c>>18) & 0x07); \ *zOut++ = 0x80 + (u8)((c>>12) & 0x3F); \ *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \ *zOut++ = 0x80 + (u8)(c & 0x3F); \ } \ } #define WRITE_UTF16LE(zOut, c) { \ if( c<=0xFFFF ){ \ *zOut++ = (u8)(c&0x00FF); \ *zOut++ = (u8)((c>>8)&0x00FF); \ }else{ \ *zOut++ = (u8)(((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0)); \ *zOut++ = (u8)(0x00D8 + (((c-0x10000)>>18)&0x03)); \ *zOut++ = (u8)(c&0x00FF); \ *zOut++ = (u8)(0x00DC + ((c>>8)&0x03)); \ } \ } #define WRITE_UTF16BE(zOut, c) { \ if( c<=0xFFFF ){ \ *zOut++ = (u8)((c>>8)&0x00FF); \ *zOut++ = (u8)(c&0x00FF); \ }else{ \ *zOut++ = (u8)(0x00D8 + (((c-0x10000)>>18)&0x03)); \ *zOut++ = (u8)(((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0)); \ *zOut++ = (u8)(0x00DC + ((c>>8)&0x03)); \ *zOut++ = (u8)(c&0x00FF); \ } \ } #define READ_UTF16LE(zIn, c){ \ c = (*zIn++); \ c += ((*zIn++)<<8); \ if( c>=0xD800 && c<0xE000 ){ \ int c2 = (*zIn++); \ c2 += ((*zIn++)<<8); \ c = (c2&0x03FF) + ((c&0x003F)<<10) + (((c&0x03C0)+0x0040)<<10); \ } \ } #define READ_UTF16BE(zIn, c){ \ c = ((*zIn++)<<8); \ c += (*zIn++); \ if( c>=0xD800 && c<0xE000 ){ \ int c2 = ((*zIn++)<<8); \ c2 += (*zIn++); \ c = (c2&0x03FF) + ((c&0x003F)<<10) + (((c&0x03C0)+0x0040)<<10); \ } \ } /* ** Translate a single UTF-8 character. Return the unicode value. ** ** During translation, assume that the byte that zTerm points ** is a 0x00. ** ** Write a pointer to the next unread byte back into *pzNext. ** ** Notes On Invalid UTF-8: ** ** * This routine never allows a 7-bit character (0x00 through 0x7f) to ** be encoded as a multi-byte character. Any multi-byte character that ** attempts to encode a value between 0x00 and 0x7f is rendered as 0xfffd. ** ** * This routine never allows a UTF16 surrogate value to be encoded. ** If a multi-byte character attempts to encode a value between ** 0xd800 and 0xe000 then it is rendered as 0xfffd. ** ** * Bytes in the range of 0x80 through 0xbf which occur as the first ** byte of a character are interpreted as single-byte characters ** and rendered as themselves even though they are technically ** invalid characters. ** ** * This routine accepts an infinite number of different UTF8 encodings ** for unicode values 0x80 and greater. It do not change over-length ** encodings to 0xfffd as some systems recommend. */ #define READ_UTF8(zIn, zTerm, c) \ c = *(zIn++); \ if( c>=0xc0 ){ \ c = sqlite3Utf8Trans1[c-0xc0]; \ while( zIn!=zTerm && (*zIn & 0xc0)==0x80 ){ \ c = (c<<6) + (0x3f & *(zIn++)); \ } \ if( c<0x80 \ || (c&0xFFFFF800)==0xD800 \ || (c&0xFFFFFFFE)==0xFFFE ){ c = 0xFFFD; } \ } int sqlite3Utf8Read( const unsigned char *zIn, /* First byte of UTF-8 character */ const unsigned char **pzNext /* Write first byte past UTF-8 char here */ ){ int c; /* Same as READ_UTF8() above but without the zTerm parameter. ** For this routine, we assume the UTF8 string is always zero-terminated. */ c = *(zIn++); if( c>=0xc0 ){ c = sqlite3Utf8Trans1[c-0xc0]; while( (*zIn & 0xc0)==0x80 ){ c = (c<<6) + (0x3f & *(zIn++)); } if( c<0x80 || (c&0xFFFFF800)==0xD800 || (c&0xFFFFFFFE)==0xFFFE ){ c = 0xFFFD; } } *pzNext = zIn; return c; } /* ** If the TRANSLATE_TRACE macro is defined, the value of each Mem is ** printed on stderr on the way into and out of sqlite3VdbeMemTranslate(). */ /* #define TRANSLATE_TRACE 1 */ #ifndef SQLITE_OMIT_UTF16 /* ** This routine transforms the internal text encoding used by pMem to ** desiredEnc. It is an error if the string is already of the desired ** encoding, or if *pMem does not contain a string value. */ int sqlite3VdbeMemTranslate(Mem *pMem, u8 desiredEnc){ int len; /* Maximum length of output string in bytes */ unsigned char *zOut; /* Output buffer */ unsigned char *zIn; /* Input iterator */ unsigned char *zTerm; /* End of input */ unsigned char *z; /* Output iterator */ unsigned int c; assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); assert( pMem->flags&MEM_Str ); assert( pMem->enc!=desiredEnc ); assert( pMem->enc!=0 ); assert( pMem->n>=0 ); #if defined(TRANSLATE_TRACE) && defined(SQLITE_DEBUG) { char zBuf[100]; sqlite3VdbeMemPrettyPrint(pMem, zBuf); fprintf(stderr, "INPUT: %s\n", zBuf); } #endif /* If the translation is between UTF-16 little and big endian, then ** all that is required is to swap the byte order. This case is handled ** differently from the others. */ if( pMem->enc!=SQLITE_UTF8 && desiredEnc!=SQLITE_UTF8 ){ u8 temp; int rc; rc = sqlite3VdbeMemMakeWriteable(pMem); if( rc!=SQLITE_OK ){ assert( rc==SQLITE_NOMEM ); return SQLITE_NOMEM; } zIn = (u8*)pMem->z; zTerm = &zIn[pMem->n&~1]; while( zInenc = desiredEnc; goto translate_out; } /* Set len to the maximum number of bytes required in the output buffer. */ if( desiredEnc==SQLITE_UTF8 ){ /* When converting from UTF-16, the maximum growth results from ** translating a 2-byte character to a 4-byte UTF-8 character. ** A single byte is required for the output string ** nul-terminator. */ pMem->n &= ~1; len = pMem->n * 2 + 1; }else{ /* When converting from UTF-8 to UTF-16 the maximum growth is caused ** when a 1-byte UTF-8 character is translated into a 2-byte UTF-16 ** character. Two bytes are required in the output buffer for the ** nul-terminator. */ len = pMem->n * 2 + 2; } /* Set zIn to point at the start of the input buffer and zTerm to point 1 ** byte past the end. ** ** Variable zOut is set to point at the output buffer, space obtained ** from sqlite3_malloc(). */ zIn = (u8*)pMem->z; zTerm = &zIn[pMem->n]; zOut = sqlite3DbMallocRaw(pMem->db, len); if( !zOut ){ return SQLITE_NOMEM; } z = zOut; if( pMem->enc==SQLITE_UTF8 ){ if( desiredEnc==SQLITE_UTF16LE ){ /* UTF-8 -> UTF-16 Little-endian */ while( zIn UTF-16 Big-endian */ while( zInn = (int)(z - zOut); *z++ = 0; }else{ assert( desiredEnc==SQLITE_UTF8 ); if( pMem->enc==SQLITE_UTF16LE ){ /* UTF-16 Little-endian -> UTF-8 */ while( zIn UTF-8 */ while( zInn = (int)(z - zOut); } *z = 0; assert( (pMem->n+(desiredEnc==SQLITE_UTF8?1:2))<=len ); sqlite3VdbeMemRelease(pMem); pMem->flags &= ~(MEM_Static|MEM_Dyn|MEM_Ephem); pMem->enc = desiredEnc; pMem->flags |= (MEM_Term|MEM_Dyn); pMem->z = (char*)zOut; pMem->zMalloc = pMem->z; translate_out: #if defined(TRANSLATE_TRACE) && defined(SQLITE_DEBUG) { char zBuf[100]; sqlite3VdbeMemPrettyPrint(pMem, zBuf); fprintf(stderr, "OUTPUT: %s\n", zBuf); } #endif return SQLITE_OK; } /* ** This routine checks for a byte-order mark at the beginning of the ** UTF-16 string stored in *pMem. If one is present, it is removed and ** the encoding of the Mem adjusted. This routine does not do any ** byte-swapping, it just sets Mem.enc appropriately. ** ** The allocation (static, dynamic etc.) and encoding of the Mem may be ** changed by this function. */ int sqlite3VdbeMemHandleBom(Mem *pMem){ int rc = SQLITE_OK; u8 bom = 0; assert( pMem->n>=0 ); if( pMem->n>1 ){ u8 b1 = *(u8 *)pMem->z; u8 b2 = *(((u8 *)pMem->z) + 1); if( b1==0xFE && b2==0xFF ){ bom = SQLITE_UTF16BE; } if( b1==0xFF && b2==0xFE ){ bom = SQLITE_UTF16LE; } } if( bom ){ rc = sqlite3VdbeMemMakeWriteable(pMem); if( rc==SQLITE_OK ){ pMem->n -= 2; memmove(pMem->z, &pMem->z[2], pMem->n); pMem->z[pMem->n] = '\0'; pMem->z[pMem->n+1] = '\0'; pMem->flags |= MEM_Term; pMem->enc = bom; } } return rc; } #endif /* SQLITE_OMIT_UTF16 */ /* ** pZ is a UTF-8 encoded unicode string. If nByte is less than zero, ** return the number of unicode characters in pZ up to (but not including) ** the first 0x00 byte. If nByte is not less than zero, return the ** number of unicode characters in the first nByte of pZ (or up to ** the first 0x00, whichever comes first). */ int sqlite3Utf8CharLen(const char *zIn, int nByte){ int r = 0; const u8 *z = (const u8*)zIn; const u8 *zTerm; if( nByte>=0 ){ zTerm = &z[nByte]; }else{ zTerm = (const u8*)(-1); } assert( z<=zTerm ); while( *z!=0 && zmallocFailed ){ sqlite3VdbeMemRelease(&m); m.z = 0; } assert( (m.flags & MEM_Term)!=0 || db->mallocFailed ); assert( (m.flags & MEM_Str)!=0 || db->mallocFailed ); return (m.flags & MEM_Dyn)!=0 ? m.z : sqlite3DbStrDup(db, m.z); } /* ** pZ is a UTF-16 encoded unicode string at least nChar characters long. ** Return the number of bytes in the first nChar unicode characters ** in pZ. nChar must be non-negative. */ int sqlite3Utf16ByteLen(const void *zIn, int nChar){ int c; unsigned char const *z = zIn; int n = 0; if( SQLITE_UTF16NATIVE==SQLITE_UTF16BE ){ /* Using an "if (SQLITE_UTF16NATIVE==SQLITE_UTF16BE)" construct here ** and in other parts of this file means that at one branch will ** not be covered by coverage testing on any single host. But coverage ** will be complete if the tests are run on both a little-endian and ** big-endian host. Because both the UTF16NATIVE and SQLITE_UTF16BE ** macros are constant at compile time the compiler can determine ** which branch will be followed. It is therefore assumed that no runtime ** penalty is paid for this "if" statement. */ while( n0 && n<=4 ); z[0] = 0; z = zBuf; c = sqlite3Utf8Read(z, (const u8**)&z); t = i; if( i>=0xD800 && i<=0xDFFF ) t = 0xFFFD; if( (i&0xFFFFFFFE)==0xFFFE ) t = 0xFFFD; assert( c==t ); assert( (z-zBuf)==n ); } for(i=0; i<0x00110000; i++){ if( i>=0xD800 && i<0xE000 ) continue; z = zBuf; WRITE_UTF16LE(z, i); n = (int)(z-zBuf); assert( n>0 && n<=4 ); z[0] = 0; z = zBuf; READ_UTF16LE(z, c); assert( c==i ); assert( (z-zBuf)==n ); } for(i=0; i<0x00110000; i++){ if( i>=0xD800 && i<0xE000 ) continue; z = zBuf; WRITE_UTF16BE(z, i); n = (int)(z-zBuf); assert( n>0 && n<=4 ); z[0] = 0; z = zBuf; READ_UTF16BE(z, c); assert( c==i ); assert( (z-zBuf)==n ); } } #endif /* SQLITE_TEST */ #endif /* SQLITE_OMIT_UTF16 */