/* ** 2004 May 22 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ****************************************************************************** ** ** This file contains code that is specific to windows. ** ** $Id: os_win.c,v 1.137 2008/11/07 00:06:18 drh Exp $ */ #include "sqliteInt.h" #if SQLITE_OS_WIN /* This file is used for windows only */ /* ** A Note About Memory Allocation: ** ** This driver uses malloc()/free() directly rather than going through ** the SQLite-wrappers sqlite3_malloc()/sqlite3_free(). Those wrappers ** are designed for use on embedded systems where memory is scarce and ** malloc failures happen frequently. Win32 does not typically run on ** embedded systems, and when it does the developers normally have bigger ** problems to worry about than running out of memory. So there is not ** a compelling need to use the wrappers. ** ** But there is a good reason to not use the wrappers. If we use the ** wrappers then we will get simulated malloc() failures within this ** driver. And that causes all kinds of problems for our tests. We ** could enhance SQLite to deal with simulated malloc failures within ** the OS driver, but the code to deal with those failure would not ** be exercised on Linux (which does not need to malloc() in the driver) ** and so we would have difficulty writing coverage tests for that ** code. Better to leave the code out, we think. ** ** The point of this discussion is as follows: When creating a new ** OS layer for an embedded system, if you use this file as an example, ** avoid the use of malloc()/free(). Those routines work ok on windows ** desktops but not so well in embedded systems. */ #include #ifdef __CYGWIN__ # include #endif /* ** Macros used to determine whether or not to use threads. */ #if defined(THREADSAFE) && THREADSAFE # define SQLITE_W32_THREADS 1 #endif /* ** Include code that is common to all os_*.c files */ #include "os_common.h" /* ** Some microsoft compilers lack this definition. */ #ifndef INVALID_FILE_ATTRIBUTES # define INVALID_FILE_ATTRIBUTES ((DWORD)-1) #endif /* ** Determine if we are dealing with WindowsCE - which has a much ** reduced API. */ #if SQLITE_OS_WINCE # define AreFileApisANSI() 1 #endif /* ** WinCE lacks native support for file locking so we have to fake it ** with some code of our own. */ #if SQLITE_OS_WINCE typedef struct winceLock { int nReaders; /* Number of reader locks obtained */ BOOL bPending; /* Indicates a pending lock has been obtained */ BOOL bReserved; /* Indicates a reserved lock has been obtained */ BOOL bExclusive; /* Indicates an exclusive lock has been obtained */ } winceLock; #endif /* ** The winFile structure is a subclass of sqlite3_file* specific to the win32 ** portability layer. */ typedef struct winFile winFile; struct winFile { const sqlite3_io_methods *pMethod;/* Must be first */ HANDLE h; /* Handle for accessing the file */ unsigned char locktype; /* Type of lock currently held on this file */ short sharedLockByte; /* Randomly chosen byte used as a shared lock */ #if SQLITE_OS_WINCE WCHAR *zDeleteOnClose; /* Name of file to delete when closing */ HANDLE hMutex; /* Mutex used to control access to shared lock */ HANDLE hShared; /* Shared memory segment used for locking */ winceLock local; /* Locks obtained by this instance of winFile */ winceLock *shared; /* Global shared lock memory for the file */ #endif }; /* ** The following variable is (normally) set once and never changes ** thereafter. It records whether the operating system is Win95 ** or WinNT. ** ** 0: Operating system unknown. ** 1: Operating system is Win95. ** 2: Operating system is WinNT. ** ** In order to facilitate testing on a WinNT system, the test fixture ** can manually set this value to 1 to emulate Win98 behavior. */ #ifdef SQLITE_TEST int sqlite3_os_type = 0; #else static int sqlite3_os_type = 0; #endif /* ** Return true (non-zero) if we are running under WinNT, Win2K, WinXP, ** or WinCE. Return false (zero) for Win95, Win98, or WinME. ** ** Here is an interesting observation: Win95, Win98, and WinME lack ** the LockFileEx() API. But we can still statically link against that ** API as long as we don't call it win running Win95/98/ME. A call to ** this routine is used to determine if the host is Win95/98/ME or ** WinNT/2K/XP so that we will know whether or not we can safely call ** the LockFileEx() API. */ #if SQLITE_OS_WINCE # define isNT() (1) #else static int isNT(void){ if( sqlite3_os_type==0 ){ OSVERSIONINFO sInfo; sInfo.dwOSVersionInfoSize = sizeof(sInfo); GetVersionEx(&sInfo); sqlite3_os_type = sInfo.dwPlatformId==VER_PLATFORM_WIN32_NT ? 2 : 1; } return sqlite3_os_type==2; } #endif /* SQLITE_OS_WINCE */ /* ** Convert a UTF-8 string to microsoft unicode (UTF-16?). ** ** Space to hold the returned string is obtained from malloc. */ static WCHAR *utf8ToUnicode(const char *zFilename){ int nChar; WCHAR *zWideFilename; nChar = MultiByteToWideChar(CP_UTF8, 0, zFilename, -1, NULL, 0); zWideFilename = malloc( nChar*sizeof(zWideFilename[0]) ); if( zWideFilename==0 ){ return 0; } nChar = MultiByteToWideChar(CP_UTF8, 0, zFilename, -1, zWideFilename, nChar); if( nChar==0 ){ free(zWideFilename); zWideFilename = 0; } return zWideFilename; } /* ** Convert microsoft unicode to UTF-8. Space to hold the returned string is ** obtained from malloc(). */ static char *unicodeToUtf8(const WCHAR *zWideFilename){ int nByte; char *zFilename; nByte = WideCharToMultiByte(CP_UTF8, 0, zWideFilename, -1, 0, 0, 0, 0); zFilename = malloc( nByte ); if( zFilename==0 ){ return 0; } nByte = WideCharToMultiByte(CP_UTF8, 0, zWideFilename, -1, zFilename, nByte, 0, 0); if( nByte == 0 ){ free(zFilename); zFilename = 0; } return zFilename; } /* ** Convert an ansi string to microsoft unicode, based on the ** current codepage settings for file apis. ** ** Space to hold the returned string is obtained ** from malloc. */ static WCHAR *mbcsToUnicode(const char *zFilename){ int nByte; WCHAR *zMbcsFilename; int codepage = AreFileApisANSI() ? CP_ACP : CP_OEMCP; nByte = MultiByteToWideChar(codepage, 0, zFilename, -1, NULL,0)*sizeof(WCHAR); zMbcsFilename = malloc( nByte*sizeof(zMbcsFilename[0]) ); if( zMbcsFilename==0 ){ return 0; } nByte = MultiByteToWideChar(codepage, 0, zFilename, -1, zMbcsFilename, nByte); if( nByte==0 ){ free(zMbcsFilename); zMbcsFilename = 0; } return zMbcsFilename; } /* ** Convert microsoft unicode to multibyte character string, based on the ** user's Ansi codepage. ** ** Space to hold the returned string is obtained from ** malloc(). */ static char *unicodeToMbcs(const WCHAR *zWideFilename){ int nByte; char *zFilename; int codepage = AreFileApisANSI() ? CP_ACP : CP_OEMCP; nByte = WideCharToMultiByte(codepage, 0, zWideFilename, -1, 0, 0, 0, 0); zFilename = malloc( nByte ); if( zFilename==0 ){ return 0; } nByte = WideCharToMultiByte(codepage, 0, zWideFilename, -1, zFilename, nByte, 0, 0); if( nByte == 0 ){ free(zFilename); zFilename = 0; } return zFilename; } /* ** Convert multibyte character string to UTF-8. Space to hold the ** returned string is obtained from malloc(). */ static char *mbcsToUtf8(const char *zFilename){ char *zFilenameUtf8; WCHAR *zTmpWide; zTmpWide = mbcsToUnicode(zFilename); if( zTmpWide==0 ){ return 0; } zFilenameUtf8 = unicodeToUtf8(zTmpWide); free(zTmpWide); return zFilenameUtf8; } /* ** Convert UTF-8 to multibyte character string. Space to hold the ** returned string is obtained from malloc(). */ static char *utf8ToMbcs(const char *zFilename){ char *zFilenameMbcs; WCHAR *zTmpWide; zTmpWide = utf8ToUnicode(zFilename); if( zTmpWide==0 ){ return 0; } zFilenameMbcs = unicodeToMbcs(zTmpWide); free(zTmpWide); return zFilenameMbcs; } #if SQLITE_OS_WINCE /************************************************************************* ** This section contains code for WinCE only. */ /* ** WindowsCE does not have a localtime() function. So create a ** substitute. */ #include struct tm *__cdecl localtime(const time_t *t) { static struct tm y; FILETIME uTm, lTm; SYSTEMTIME pTm; sqlite3_int64 t64; t64 = *t; t64 = (t64 + 11644473600)*10000000; uTm.dwLowDateTime = t64 & 0xFFFFFFFF; uTm.dwHighDateTime= t64 >> 32; FileTimeToLocalFileTime(&uTm,&lTm); FileTimeToSystemTime(&lTm,&pTm); y.tm_year = pTm.wYear - 1900; y.tm_mon = pTm.wMonth - 1; y.tm_wday = pTm.wDayOfWeek; y.tm_mday = pTm.wDay; y.tm_hour = pTm.wHour; y.tm_min = pTm.wMinute; y.tm_sec = pTm.wSecond; return &y; } /* This will never be called, but defined to make the code compile */ #define GetTempPathA(a,b) #define LockFile(a,b,c,d,e) winceLockFile(&a, b, c, d, e) #define UnlockFile(a,b,c,d,e) winceUnlockFile(&a, b, c, d, e) #define LockFileEx(a,b,c,d,e,f) winceLockFileEx(&a, b, c, d, e, f) #define HANDLE_TO_WINFILE(a) (winFile*)&((char*)a)[-offsetof(winFile,h)] /* ** Acquire a lock on the handle h */ static void winceMutexAcquire(HANDLE h){ DWORD dwErr; do { dwErr = WaitForSingleObject(h, INFINITE); } while (dwErr != WAIT_OBJECT_0 && dwErr != WAIT_ABANDONED); } /* ** Release a lock acquired by winceMutexAcquire() */ #define winceMutexRelease(h) ReleaseMutex(h) /* ** Create the mutex and shared memory used for locking in the file ** descriptor pFile */ static BOOL winceCreateLock(const char *zFilename, winFile *pFile){ WCHAR *zTok; WCHAR *zName = utf8ToUnicode(zFilename); BOOL bInit = TRUE; /* Initialize the local lockdata */ ZeroMemory(&pFile->local, sizeof(pFile->local)); /* Replace the backslashes from the filename and lowercase it ** to derive a mutex name. */ zTok = CharLowerW(zName); for (;*zTok;zTok++){ if (*zTok == '\\') *zTok = '_'; } /* Create/open the named mutex */ pFile->hMutex = CreateMutexW(NULL, FALSE, zName); if (!pFile->hMutex){ free(zName); return FALSE; } /* Acquire the mutex before continuing */ winceMutexAcquire(pFile->hMutex); /* Since the names of named mutexes, semaphores, file mappings etc are ** case-sensitive, take advantage of that by uppercasing the mutex name ** and using that as the shared filemapping name. */ CharUpperW(zName); pFile->hShared = CreateFileMappingW(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, sizeof(winceLock), zName); /* Set a flag that indicates we're the first to create the memory so it ** must be zero-initialized */ if (GetLastError() == ERROR_ALREADY_EXISTS){ bInit = FALSE; } free(zName); /* If we succeeded in making the shared memory handle, map it. */ if (pFile->hShared){ pFile->shared = (winceLock*)MapViewOfFile(pFile->hShared, FILE_MAP_READ|FILE_MAP_WRITE, 0, 0, sizeof(winceLock)); /* If mapping failed, close the shared memory handle and erase it */ if (!pFile->shared){ CloseHandle(pFile->hShared); pFile->hShared = NULL; } } /* If shared memory could not be created, then close the mutex and fail */ if (pFile->hShared == NULL){ winceMutexRelease(pFile->hMutex); CloseHandle(pFile->hMutex); pFile->hMutex = NULL; return FALSE; } /* Initialize the shared memory if we're supposed to */ if (bInit) { ZeroMemory(pFile->shared, sizeof(winceLock)); } winceMutexRelease(pFile->hMutex); return TRUE; } /* ** Destroy the part of winFile that deals with wince locks */ static void winceDestroyLock(winFile *pFile){ if (pFile->hMutex){ /* Acquire the mutex */ winceMutexAcquire(pFile->hMutex); /* The following blocks should probably assert in debug mode, but they are to cleanup in case any locks remained open */ if (pFile->local.nReaders){ pFile->shared->nReaders --; } if (pFile->local.bReserved){ pFile->shared->bReserved = FALSE; } if (pFile->local.bPending){ pFile->shared->bPending = FALSE; } if (pFile->local.bExclusive){ pFile->shared->bExclusive = FALSE; } /* De-reference and close our copy of the shared memory handle */ UnmapViewOfFile(pFile->shared); CloseHandle(pFile->hShared); /* Done with the mutex */ winceMutexRelease(pFile->hMutex); CloseHandle(pFile->hMutex); pFile->hMutex = NULL; } } /* ** An implementation of the LockFile() API of windows for wince */ static BOOL winceLockFile( HANDLE *phFile, DWORD dwFileOffsetLow, DWORD dwFileOffsetHigh, DWORD nNumberOfBytesToLockLow, DWORD nNumberOfBytesToLockHigh ){ winFile *pFile = HANDLE_TO_WINFILE(phFile); BOOL bReturn = FALSE; if (!pFile->hMutex) return TRUE; winceMutexAcquire(pFile->hMutex); /* Wanting an exclusive lock? */ if (dwFileOffsetLow == SHARED_FIRST && nNumberOfBytesToLockLow == SHARED_SIZE){ if (pFile->shared->nReaders == 0 && pFile->shared->bExclusive == 0){ pFile->shared->bExclusive = TRUE; pFile->local.bExclusive = TRUE; bReturn = TRUE; } } /* Want a read-only lock? */ else if ((dwFileOffsetLow >= SHARED_FIRST && dwFileOffsetLow < SHARED_FIRST + SHARED_SIZE) && nNumberOfBytesToLockLow == 1){ if (pFile->shared->bExclusive == 0){ pFile->local.nReaders ++; if (pFile->local.nReaders == 1){ pFile->shared->nReaders ++; } bReturn = TRUE; } } /* Want a pending lock? */ else if (dwFileOffsetLow == PENDING_BYTE && nNumberOfBytesToLockLow == 1){ /* If no pending lock has been acquired, then acquire it */ if (pFile->shared->bPending == 0) { pFile->shared->bPending = TRUE; pFile->local.bPending = TRUE; bReturn = TRUE; } } /* Want a reserved lock? */ else if (dwFileOffsetLow == RESERVED_BYTE && nNumberOfBytesToLockLow == 1){ if (pFile->shared->bReserved == 0) { pFile->shared->bReserved = TRUE; pFile->local.bReserved = TRUE; bReturn = TRUE; } } winceMutexRelease(pFile->hMutex); return bReturn; } /* ** An implementation of the UnlockFile API of windows for wince */ static BOOL winceUnlockFile( HANDLE *phFile, DWORD dwFileOffsetLow, DWORD dwFileOffsetHigh, DWORD nNumberOfBytesToUnlockLow, DWORD nNumberOfBytesToUnlockHigh ){ winFile *pFile = HANDLE_TO_WINFILE(phFile); BOOL bReturn = FALSE; if (!pFile->hMutex) return TRUE; winceMutexAcquire(pFile->hMutex); /* Releasing a reader lock or an exclusive lock */ if (dwFileOffsetLow >= SHARED_FIRST && dwFileOffsetLow < SHARED_FIRST + SHARED_SIZE){ /* Did we have an exclusive lock? */ if (pFile->local.bExclusive){ pFile->local.bExclusive = FALSE; pFile->shared->bExclusive = FALSE; bReturn = TRUE; } /* Did we just have a reader lock? */ else if (pFile->local.nReaders){ pFile->local.nReaders --; if (pFile->local.nReaders == 0) { pFile->shared->nReaders --; } bReturn = TRUE; } } /* Releasing a pending lock */ else if (dwFileOffsetLow == PENDING_BYTE && nNumberOfBytesToUnlockLow == 1){ if (pFile->local.bPending){ pFile->local.bPending = FALSE; pFile->shared->bPending = FALSE; bReturn = TRUE; } } /* Releasing a reserved lock */ else if (dwFileOffsetLow == RESERVED_BYTE && nNumberOfBytesToUnlockLow == 1){ if (pFile->local.bReserved) { pFile->local.bReserved = FALSE; pFile->shared->bReserved = FALSE; bReturn = TRUE; } } winceMutexRelease(pFile->hMutex); return bReturn; } /* ** An implementation of the LockFileEx() API of windows for wince */ static BOOL winceLockFileEx( HANDLE *phFile, DWORD dwFlags, DWORD dwReserved, DWORD nNumberOfBytesToLockLow, DWORD nNumberOfBytesToLockHigh, LPOVERLAPPED lpOverlapped ){ /* If the caller wants a shared read lock, forward this call ** to winceLockFile */ if (lpOverlapped->Offset == SHARED_FIRST && dwFlags == 1 && nNumberOfBytesToLockLow == SHARED_SIZE){ return winceLockFile(phFile, SHARED_FIRST, 0, 1, 0); } return FALSE; } /* ** End of the special code for wince *****************************************************************************/ #endif /* SQLITE_OS_WINCE */ /***************************************************************************** ** The next group of routines implement the I/O methods specified ** by the sqlite3_io_methods object. ******************************************************************************/ /* ** Close a file. ** ** It is reported that an attempt to close a handle might sometimes ** fail. This is a very unreasonable result, but windows is notorious ** for being unreasonable so I do not doubt that it might happen. If ** the close fails, we pause for 100 milliseconds and try again. As ** many as MX_CLOSE_ATTEMPT attempts to close the handle are made before ** giving up and returning an error. */ #define MX_CLOSE_ATTEMPT 3 static int winClose(sqlite3_file *id){ int rc, cnt = 0; winFile *pFile = (winFile*)id; OSTRACE2("CLOSE %d\n", pFile->h); do{ rc = CloseHandle(pFile->h); }while( rc==0 && ++cnt < MX_CLOSE_ATTEMPT && (Sleep(100), 1) ); #if SQLITE_OS_WINCE #define WINCE_DELETION_ATTEMPTS 3 winceDestroyLock(pFile); if( pFile->zDeleteOnClose ){ int cnt = 0; while( DeleteFileW(pFile->zDeleteOnClose)==0 && GetFileAttributesW(pFile->zDeleteOnClose)!=0xffffffff && cnt++ < WINCE_DELETION_ATTEMPTS ){ Sleep(100); /* Wait a little before trying again */ } free(pFile->zDeleteOnClose); } #endif OpenCounter(-1); return rc ? SQLITE_OK : SQLITE_IOERR; } /* ** Some microsoft compilers lack this definition. */ #ifndef INVALID_SET_FILE_POINTER # define INVALID_SET_FILE_POINTER ((DWORD)-1) #endif /* ** Read data from a file into a buffer. Return SQLITE_OK if all ** bytes were read successfully and SQLITE_IOERR if anything goes ** wrong. */ static int winRead( sqlite3_file *id, /* File to read from */ void *pBuf, /* Write content into this buffer */ int amt, /* Number of bytes to read */ sqlite3_int64 offset /* Begin reading at this offset */ ){ LONG upperBits = (offset>>32) & 0x7fffffff; LONG lowerBits = offset & 0xffffffff; DWORD rc; DWORD got; winFile *pFile = (winFile*)id; assert( id!=0 ); SimulateIOError(return SQLITE_IOERR_READ); OSTRACE3("READ %d lock=%d\n", pFile->h, pFile->locktype); rc = SetFilePointer(pFile->h, lowerBits, &upperBits, FILE_BEGIN); if( rc==INVALID_SET_FILE_POINTER && GetLastError()!=NO_ERROR ){ return SQLITE_FULL; } if( !ReadFile(pFile->h, pBuf, amt, &got, 0) ){ return SQLITE_IOERR_READ; } if( got==(DWORD)amt ){ return SQLITE_OK; }else{ /* Unread parts of the buffer must be zero-filled */ memset(&((char*)pBuf)[got], 0, amt-got); return SQLITE_IOERR_SHORT_READ; } } /* ** Write data from a buffer into a file. Return SQLITE_OK on success ** or some other error code on failure. */ static int winWrite( sqlite3_file *id, /* File to write into */ const void *pBuf, /* The bytes to be written */ int amt, /* Number of bytes to write */ sqlite3_int64 offset /* Offset into the file to begin writing at */ ){ LONG upperBits = (offset>>32) & 0x7fffffff; LONG lowerBits = offset & 0xffffffff; DWORD rc; DWORD wrote; winFile *pFile = (winFile*)id; assert( id!=0 ); SimulateIOError(return SQLITE_IOERR_WRITE); SimulateDiskfullError(return SQLITE_FULL); OSTRACE3("WRITE %d lock=%d\n", pFile->h, pFile->locktype); rc = SetFilePointer(pFile->h, lowerBits, &upperBits, FILE_BEGIN); if( rc==INVALID_SET_FILE_POINTER && GetLastError()!=NO_ERROR ){ return SQLITE_FULL; } assert( amt>0 ); while( amt>0 && (rc = WriteFile(pFile->h, pBuf, amt, &wrote, 0))!=0 && wrote>0 ){ amt -= wrote; pBuf = &((char*)pBuf)[wrote]; } if( !rc || amt>(int)wrote ){ return SQLITE_FULL; } return SQLITE_OK; } /* ** Truncate an open file to a specified size */ static int winTruncate(sqlite3_file *id, sqlite3_int64 nByte){ DWORD rc; LONG upperBits = (nByte>>32) & 0x7fffffff; LONG lowerBits = nByte & 0xffffffff; winFile *pFile = (winFile*)id; OSTRACE3("TRUNCATE %d %lld\n", pFile->h, nByte); SimulateIOError(return SQLITE_IOERR_TRUNCATE); rc = SetFilePointer(pFile->h, lowerBits, &upperBits, FILE_BEGIN); if( INVALID_SET_FILE_POINTER != rc ){ /* SetEndOfFile will fail if nByte is negative */ if( SetEndOfFile(pFile->h) ){ return SQLITE_OK; } } return SQLITE_IOERR_TRUNCATE; } #ifdef SQLITE_TEST /* ** Count the number of fullsyncs and normal syncs. This is used to test ** that syncs and fullsyncs are occuring at the right times. */ int sqlite3_sync_count = 0; int sqlite3_fullsync_count = 0; #endif /* ** Make sure all writes to a particular file are committed to disk. */ static int winSync(sqlite3_file *id, int flags){ winFile *pFile = (winFile*)id; OSTRACE3("SYNC %d lock=%d\n", pFile->h, pFile->locktype); #ifdef SQLITE_TEST if( flags & SQLITE_SYNC_FULL ){ sqlite3_fullsync_count++; } sqlite3_sync_count++; #endif if( FlushFileBuffers(pFile->h) ){ return SQLITE_OK; }else{ return SQLITE_IOERR; } } /* ** Determine the current size of a file in bytes */ static int winFileSize(sqlite3_file *id, sqlite3_int64 *pSize){ winFile *pFile = (winFile*)id; DWORD upperBits, lowerBits; SimulateIOError(return SQLITE_IOERR_FSTAT); lowerBits = GetFileSize(pFile->h, &upperBits); *pSize = (((sqlite3_int64)upperBits)<<32) + lowerBits; return SQLITE_OK; } /* ** LOCKFILE_FAIL_IMMEDIATELY is undefined on some Windows systems. */ #ifndef LOCKFILE_FAIL_IMMEDIATELY # define LOCKFILE_FAIL_IMMEDIATELY 1 #endif /* ** Acquire a reader lock. ** Different API routines are called depending on whether or not this ** is Win95 or WinNT. */ static int getReadLock(winFile *pFile){ int res; if( isNT() ){ OVERLAPPED ovlp; ovlp.Offset = SHARED_FIRST; ovlp.OffsetHigh = 0; ovlp.hEvent = 0; res = LockFileEx(pFile->h, LOCKFILE_FAIL_IMMEDIATELY, 0, SHARED_SIZE, 0, &ovlp); /* isNT() is 1 if SQLITE_OS_WINCE==1, so this else is never executed. */ #if SQLITE_OS_WINCE==0 }else{ int lk; sqlite3_randomness(sizeof(lk), &lk); pFile->sharedLockByte = (lk & 0x7fffffff)%(SHARED_SIZE - 1); res = LockFile(pFile->h, SHARED_FIRST+pFile->sharedLockByte, 0, 1, 0); #endif } return res; } /* ** Undo a readlock */ static int unlockReadLock(winFile *pFile){ int res; if( isNT() ){ res = UnlockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0); /* isNT() is 1 if SQLITE_OS_WINCE==1, so this else is never executed. */ #if SQLITE_OS_WINCE==0 }else{ res = UnlockFile(pFile->h, SHARED_FIRST + pFile->sharedLockByte, 0, 1, 0); #endif } return res; } /* ** Lock the file with the lock specified by parameter locktype - one ** of the following: ** ** (1) SHARED_LOCK ** (2) RESERVED_LOCK ** (3) PENDING_LOCK ** (4) EXCLUSIVE_LOCK ** ** Sometimes when requesting one lock state, additional lock states ** are inserted in between. The locking might fail on one of the later ** transitions leaving the lock state different from what it started but ** still short of its goal. The following chart shows the allowed ** transitions and the inserted intermediate states: ** ** UNLOCKED -> SHARED ** SHARED -> RESERVED ** SHARED -> (PENDING) -> EXCLUSIVE ** RESERVED -> (PENDING) -> EXCLUSIVE ** PENDING -> EXCLUSIVE ** ** This routine will only increase a lock. The winUnlock() routine ** erases all locks at once and returns us immediately to locking level 0. ** It is not possible to lower the locking level one step at a time. You ** must go straight to locking level 0. */ static int winLock(sqlite3_file *id, int locktype){ int rc = SQLITE_OK; /* Return code from subroutines */ int res = 1; /* Result of a windows lock call */ int newLocktype; /* Set pFile->locktype to this value before exiting */ int gotPendingLock = 0;/* True if we acquired a PENDING lock this time */ winFile *pFile = (winFile*)id; assert( pFile!=0 ); OSTRACE5("LOCK %d %d was %d(%d)\n", pFile->h, locktype, pFile->locktype, pFile->sharedLockByte); /* If there is already a lock of this type or more restrictive on the ** OsFile, do nothing. Don't use the end_lock: exit path, as ** sqlite3OsEnterMutex() hasn't been called yet. */ if( pFile->locktype>=locktype ){ return SQLITE_OK; } /* Make sure the locking sequence is correct */ assert( pFile->locktype!=NO_LOCK || locktype==SHARED_LOCK ); assert( locktype!=PENDING_LOCK ); assert( locktype!=RESERVED_LOCK || pFile->locktype==SHARED_LOCK ); /* Lock the PENDING_LOCK byte if we need to acquire a PENDING lock or ** a SHARED lock. If we are acquiring a SHARED lock, the acquisition of ** the PENDING_LOCK byte is temporary. */ newLocktype = pFile->locktype; if( pFile->locktype==NO_LOCK || (locktype==EXCLUSIVE_LOCK && pFile->locktype==RESERVED_LOCK) ){ int cnt = 3; while( cnt-->0 && (res = LockFile(pFile->h, PENDING_BYTE, 0, 1, 0))==0 ){ /* Try 3 times to get the pending lock. The pending lock might be ** held by another reader process who will release it momentarily. */ OSTRACE2("could not get a PENDING lock. cnt=%d\n", cnt); Sleep(1); } gotPendingLock = res; } /* Acquire a shared lock */ if( locktype==SHARED_LOCK && res ){ assert( pFile->locktype==NO_LOCK ); res = getReadLock(pFile); if( res ){ newLocktype = SHARED_LOCK; } } /* Acquire a RESERVED lock */ if( locktype==RESERVED_LOCK && res ){ assert( pFile->locktype==SHARED_LOCK ); res = LockFile(pFile->h, RESERVED_BYTE, 0, 1, 0); if( res ){ newLocktype = RESERVED_LOCK; } } /* Acquire a PENDING lock */ if( locktype==EXCLUSIVE_LOCK && res ){ newLocktype = PENDING_LOCK; gotPendingLock = 0; } /* Acquire an EXCLUSIVE lock */ if( locktype==EXCLUSIVE_LOCK && res ){ assert( pFile->locktype>=SHARED_LOCK ); res = unlockReadLock(pFile); OSTRACE2("unreadlock = %d\n", res); res = LockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0); if( res ){ newLocktype = EXCLUSIVE_LOCK; }else{ OSTRACE2("error-code = %d\n", GetLastError()); getReadLock(pFile); } } /* If we are holding a PENDING lock that ought to be released, then ** release it now. */ if( gotPendingLock && locktype==SHARED_LOCK ){ UnlockFile(pFile->h, PENDING_BYTE, 0, 1, 0); } /* Update the state of the lock has held in the file descriptor then ** return the appropriate result code. */ if( res ){ rc = SQLITE_OK; }else{ OSTRACE4("LOCK FAILED %d trying for %d but got %d\n", pFile->h, locktype, newLocktype); rc = SQLITE_BUSY; } pFile->locktype = newLocktype; return rc; } /* ** This routine checks if there is a RESERVED lock held on the specified ** file by this or any other process. If such a lock is held, return ** non-zero, otherwise zero. */ static int winCheckReservedLock(sqlite3_file *id, int *pResOut){ int rc; winFile *pFile = (winFile*)id; assert( pFile!=0 ); if( pFile->locktype>=RESERVED_LOCK ){ rc = 1; OSTRACE3("TEST WR-LOCK %d %d (local)\n", pFile->h, rc); }else{ rc = LockFile(pFile->h, RESERVED_BYTE, 0, 1, 0); if( rc ){ UnlockFile(pFile->h, RESERVED_BYTE, 0, 1, 0); } rc = !rc; OSTRACE3("TEST WR-LOCK %d %d (remote)\n", pFile->h, rc); } *pResOut = rc; return SQLITE_OK; } /* ** Lower the locking level on file descriptor id to locktype. locktype ** must be either NO_LOCK or SHARED_LOCK. ** ** If the locking level of the file descriptor is already at or below ** the requested locking level, this routine is a no-op. ** ** It is not possible for this routine to fail if the second argument ** is NO_LOCK. If the second argument is SHARED_LOCK then this routine ** might return SQLITE_IOERR; */ static int winUnlock(sqlite3_file *id, int locktype){ int type; winFile *pFile = (winFile*)id; int rc = SQLITE_OK; assert( pFile!=0 ); assert( locktype<=SHARED_LOCK ); OSTRACE5("UNLOCK %d to %d was %d(%d)\n", pFile->h, locktype, pFile->locktype, pFile->sharedLockByte); type = pFile->locktype; if( type>=EXCLUSIVE_LOCK ){ UnlockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0); if( locktype==SHARED_LOCK && !getReadLock(pFile) ){ /* This should never happen. We should always be able to ** reacquire the read lock */ rc = SQLITE_IOERR_UNLOCK; } } if( type>=RESERVED_LOCK ){ UnlockFile(pFile->h, RESERVED_BYTE, 0, 1, 0); } if( locktype==NO_LOCK && type>=SHARED_LOCK ){ unlockReadLock(pFile); } if( type>=PENDING_LOCK ){ UnlockFile(pFile->h, PENDING_BYTE, 0, 1, 0); } pFile->locktype = locktype; return rc; } /* ** Control and query of the open file handle. */ static int winFileControl(sqlite3_file *id, int op, void *pArg){ switch( op ){ case SQLITE_FCNTL_LOCKSTATE: { *(int*)pArg = ((winFile*)id)->locktype; return SQLITE_OK; } } return SQLITE_ERROR; } /* ** Return the sector size in bytes of the underlying block device for ** the specified file. This is almost always 512 bytes, but may be ** larger for some devices. ** ** SQLite code assumes this function cannot fail. It also assumes that ** if two files are created in the same file-system directory (i.e. ** a database and its journal file) that the sector size will be the ** same for both. */ static int winSectorSize(sqlite3_file *id){ return SQLITE_DEFAULT_SECTOR_SIZE; } /* ** Return a vector of device characteristics. */ static int winDeviceCharacteristics(sqlite3_file *id){ return 0; } /* ** This vector defines all the methods that can operate on an ** sqlite3_file for win32. */ static const sqlite3_io_methods winIoMethod = { 1, /* iVersion */ winClose, winRead, winWrite, winTruncate, winSync, winFileSize, winLock, winUnlock, winCheckReservedLock, winFileControl, winSectorSize, winDeviceCharacteristics }; /*************************************************************************** ** Here ends the I/O methods that form the sqlite3_io_methods object. ** ** The next block of code implements the VFS methods. ****************************************************************************/ /* ** Convert a UTF-8 filename into whatever form the underlying ** operating system wants filenames in. Space to hold the result ** is obtained from malloc and must be freed by the calling ** function. */ static void *convertUtf8Filename(const char *zFilename){ void *zConverted = 0; if( isNT() ){ zConverted = utf8ToUnicode(zFilename); /* isNT() is 1 if SQLITE_OS_WINCE==1, so this else is never executed. */ #if SQLITE_OS_WINCE==0 }else{ zConverted = utf8ToMbcs(zFilename); #endif } /* caller will handle out of memory */ return zConverted; } /* ** Create a temporary file name in zBuf. zBuf must be big enough to ** hold at pVfs->mxPathname characters. */ static int getTempname(int nBuf, char *zBuf){ static char zChars[] = "abcdefghijklmnopqrstuvwxyz" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "0123456789"; size_t i, j; char zTempPath[MAX_PATH+1]; if( sqlite3_temp_directory ){ sqlite3_snprintf(MAX_PATH-30, zTempPath, "%s", sqlite3_temp_directory); }else if( isNT() ){ char *zMulti; WCHAR zWidePath[MAX_PATH]; GetTempPathW(MAX_PATH-30, zWidePath); zMulti = unicodeToUtf8(zWidePath); if( zMulti ){ sqlite3_snprintf(MAX_PATH-30, zTempPath, "%s", zMulti); free(zMulti); }else{ return SQLITE_NOMEM; } /* isNT() is 1 if SQLITE_OS_WINCE==1, so this else is never executed. ** Since the ASCII version of these Windows API do not exist for WINCE, ** it's important to not reference them for WINCE builds. */ #if SQLITE_OS_WINCE==0 }else{ char *zUtf8; char zMbcsPath[MAX_PATH]; GetTempPathA(MAX_PATH-30, zMbcsPath); zUtf8 = mbcsToUtf8(zMbcsPath); if( zUtf8 ){ sqlite3_snprintf(MAX_PATH-30, zTempPath, "%s", zUtf8); free(zUtf8); }else{ return SQLITE_NOMEM; } #endif } for(i=strlen(zTempPath); i>0 && zTempPath[i-1]=='\\'; i--){} zTempPath[i] = 0; sqlite3_snprintf(nBuf-30, zBuf, "%s\\"SQLITE_TEMP_FILE_PREFIX, zTempPath); j = strlen(zBuf); sqlite3_randomness(20, &zBuf[j]); for(i=0; i<20; i++, j++){ zBuf[j] = (char)zChars[ ((unsigned char)zBuf[j])%(sizeof(zChars)-1) ]; } zBuf[j] = 0; OSTRACE2("TEMP FILENAME: %s\n", zBuf); return SQLITE_OK; } /* ** The return value of getLastErrorMsg ** is zero if the error message fits in the buffer, or non-zero ** otherwise (if the message was truncated). */ static int getLastErrorMsg(int nBuf, char *zBuf){ DWORD error = GetLastError(); #if SQLITE_OS_WINCE sqlite3_snprintf(nBuf, zBuf, "OsError 0x%x (%u)", error, error); #else /* FormatMessage returns 0 on failure. Otherwise it ** returns the number of TCHARs written to the output ** buffer, excluding the terminating null char. */ if (!FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, error, 0, zBuf, nBuf-1, 0)) { sqlite3_snprintf(nBuf, zBuf, "OsError 0x%x (%u)", error, error); } #endif return 0; } /* ** Open a file. */ static int winOpen( sqlite3_vfs *pVfs, /* Not used */ const char *zName, /* Name of the file (UTF-8) */ sqlite3_file *id, /* Write the SQLite file handle here */ int flags, /* Open mode flags */ int *pOutFlags /* Status return flags */ ){ HANDLE h; DWORD dwDesiredAccess; DWORD dwShareMode; DWORD dwCreationDisposition; DWORD dwFlagsAndAttributes = 0; #if SQLITE_OS_WINCE int isTemp = 0; #endif winFile *pFile = (winFile*)id; void *zConverted; /* Filename in OS encoding */ const char *zUtf8Name = zName; /* Filename in UTF-8 encoding */ char zTmpname[MAX_PATH+1]; /* Buffer used to create temp filename */ /* If the second argument to this function is NULL, generate a ** temporary file name to use */ if( !zUtf8Name ){ int rc = getTempname(MAX_PATH+1, zTmpname); if( rc!=SQLITE_OK ){ return rc; } zUtf8Name = zTmpname; } /* Convert the filename to the system encoding. */ zConverted = convertUtf8Filename(zUtf8Name); if( zConverted==0 ){ return SQLITE_NOMEM; } if( flags & SQLITE_OPEN_READWRITE ){ dwDesiredAccess = GENERIC_READ | GENERIC_WRITE; }else{ dwDesiredAccess = GENERIC_READ; } if( flags & SQLITE_OPEN_CREATE ){ dwCreationDisposition = OPEN_ALWAYS; }else{ dwCreationDisposition = OPEN_EXISTING; } if( flags & SQLITE_OPEN_MAIN_DB ){ dwShareMode = FILE_SHARE_READ | FILE_SHARE_WRITE; }else{ dwShareMode = 0; } if( flags & SQLITE_OPEN_DELETEONCLOSE ){ #if SQLITE_OS_WINCE dwFlagsAndAttributes = FILE_ATTRIBUTE_HIDDEN; isTemp = 1; #else dwFlagsAndAttributes = FILE_ATTRIBUTE_TEMPORARY | FILE_ATTRIBUTE_HIDDEN | FILE_FLAG_DELETE_ON_CLOSE; #endif }else{ dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL; } /* Reports from the internet are that performance is always ** better if FILE_FLAG_RANDOM_ACCESS is used. Ticket #2699. */ #if SQLITE_OS_WINCE dwFlagsAndAttributes |= FILE_FLAG_RANDOM_ACCESS; #endif if( isNT() ){ h = CreateFileW((WCHAR*)zConverted, dwDesiredAccess, dwShareMode, NULL, dwCreationDisposition, dwFlagsAndAttributes, NULL ); /* isNT() is 1 if SQLITE_OS_WINCE==1, so this else is never executed. ** Since the ASCII version of these Windows API do not exist for WINCE, ** it's important to not reference them for WINCE builds. */ #if SQLITE_OS_WINCE==0 }else{ h = CreateFileA((char*)zConverted, dwDesiredAccess, dwShareMode, NULL, dwCreationDisposition, dwFlagsAndAttributes, NULL ); #endif } if( h==INVALID_HANDLE_VALUE ){ free(zConverted); if( flags & SQLITE_OPEN_READWRITE ){ return winOpen(0, zName, id, ((flags|SQLITE_OPEN_READONLY)&~SQLITE_OPEN_READWRITE), pOutFlags); }else{ return SQLITE_CANTOPEN; } } if( pOutFlags ){ if( flags & SQLITE_OPEN_READWRITE ){ *pOutFlags = SQLITE_OPEN_READWRITE; }else{ *pOutFlags = SQLITE_OPEN_READONLY; } } memset(pFile, 0, sizeof(*pFile)); pFile->pMethod = &winIoMethod; pFile->h = h; #if SQLITE_OS_WINCE if( (flags & (SQLITE_OPEN_READWRITE|SQLITE_OPEN_MAIN_DB)) == (SQLITE_OPEN_READWRITE|SQLITE_OPEN_MAIN_DB) && !winceCreateLock(zName, pFile) ){ CloseHandle(h); free(zConverted); return SQLITE_CANTOPEN; } if( isTemp ){ pFile->zDeleteOnClose = zConverted; }else #endif { free(zConverted); } OpenCounter(+1); return SQLITE_OK; } /* ** Delete the named file. ** ** Note that windows does not allow a file to be deleted if some other ** process has it open. Sometimes a virus scanner or indexing program ** will open a journal file shortly after it is created in order to do ** whatever it does. While this other process is holding the ** file open, we will be unable to delete it. To work around this ** problem, we delay 100 milliseconds and try to delete again. Up ** to MX_DELETION_ATTEMPTs deletion attempts are run before giving ** up and returning an error. */ #define MX_DELETION_ATTEMPTS 5 static int winDelete( sqlite3_vfs *pVfs, /* Not used on win32 */ const char *zFilename, /* Name of file to delete */ int syncDir /* Not used on win32 */ ){ int cnt = 0; DWORD rc; DWORD error; void *zConverted = convertUtf8Filename(zFilename); if( zConverted==0 ){ return SQLITE_NOMEM; } SimulateIOError(return SQLITE_IOERR_DELETE); if( isNT() ){ do{ DeleteFileW(zConverted); }while( ( ((rc = GetFileAttributesW(zConverted)) != INVALID_FILE_ATTRIBUTES) || ((error = GetLastError()) == ERROR_ACCESS_DENIED)) && (++cnt < MX_DELETION_ATTEMPTS) && (Sleep(100), 1) ); /* isNT() is 1 if SQLITE_OS_WINCE==1, so this else is never executed. ** Since the ASCII version of these Windows API do not exist for WINCE, ** it's important to not reference them for WINCE builds. */ #if SQLITE_OS_WINCE==0 }else{ do{ DeleteFileA(zConverted); }while( ( ((rc = GetFileAttributesA(zConverted)) != INVALID_FILE_ATTRIBUTES) || ((error = GetLastError()) == ERROR_ACCESS_DENIED)) && (++cnt < MX_DELETION_ATTEMPTS) && (Sleep(100), 1) ); #endif } free(zConverted); OSTRACE2("DELETE \"%s\"\n", zFilename); return ( (rc == INVALID_FILE_ATTRIBUTES) && (error == ERROR_FILE_NOT_FOUND)) ? SQLITE_OK : SQLITE_IOERR_DELETE; } /* ** Check the existance and status of a file. */ static int winAccess( sqlite3_vfs *pVfs, /* Not used on win32 */ const char *zFilename, /* Name of file to check */ int flags, /* Type of test to make on this file */ int *pResOut /* OUT: Result */ ){ DWORD attr; int rc; void *zConverted = convertUtf8Filename(zFilename); if( zConverted==0 ){ return SQLITE_NOMEM; } if( isNT() ){ attr = GetFileAttributesW((WCHAR*)zConverted); /* isNT() is 1 if SQLITE_OS_WINCE==1, so this else is never executed. ** Since the ASCII version of these Windows API do not exist for WINCE, ** it's important to not reference them for WINCE builds. */ #if SQLITE_OS_WINCE==0 }else{ attr = GetFileAttributesA((char*)zConverted); #endif } free(zConverted); switch( flags ){ case SQLITE_ACCESS_READ: case SQLITE_ACCESS_EXISTS: rc = attr!=INVALID_FILE_ATTRIBUTES; break; case SQLITE_ACCESS_READWRITE: rc = (attr & FILE_ATTRIBUTE_READONLY)==0; break; default: assert(!"Invalid flags argument"); } *pResOut = rc; return SQLITE_OK; } /* ** Turn a relative pathname into a full pathname. Write the full ** pathname into zOut[]. zOut[] will be at least pVfs->mxPathname ** bytes in size. */ static int winFullPathname( sqlite3_vfs *pVfs, /* Pointer to vfs object */ const char *zRelative, /* Possibly relative input path */ int nFull, /* Size of output buffer in bytes */ char *zFull /* Output buffer */ ){ #if defined(__CYGWIN__) cygwin_conv_to_full_win32_path(zRelative, zFull); return SQLITE_OK; #endif #if SQLITE_OS_WINCE /* WinCE has no concept of a relative pathname, or so I am told. */ sqlite3_snprintf(pVfs->mxPathname, zFull, "%s", zRelative); return SQLITE_OK; #endif #if !SQLITE_OS_WINCE && !defined(__CYGWIN__) int nByte; void *zConverted; char *zOut; zConverted = convertUtf8Filename(zRelative); if( isNT() ){ WCHAR *zTemp; nByte = GetFullPathNameW((WCHAR*)zConverted, 0, 0, 0) + 3; zTemp = malloc( nByte*sizeof(zTemp[0]) ); if( zTemp==0 ){ free(zConverted); return SQLITE_NOMEM; } GetFullPathNameW((WCHAR*)zConverted, nByte, zTemp, 0); free(zConverted); zOut = unicodeToUtf8(zTemp); free(zTemp); /* isNT() is 1 if SQLITE_OS_WINCE==1, so this else is never executed. ** Since the ASCII version of these Windows API do not exist for WINCE, ** it's important to not reference them for WINCE builds. */ #if SQLITE_OS_WINCE==0 }else{ char *zTemp; nByte = GetFullPathNameA((char*)zConverted, 0, 0, 0) + 3; zTemp = malloc( nByte*sizeof(zTemp[0]) ); if( zTemp==0 ){ free(zConverted); return SQLITE_NOMEM; } GetFullPathNameA((char*)zConverted, nByte, zTemp, 0); free(zConverted); zOut = mbcsToUtf8(zTemp); free(zTemp); #endif } if( zOut ){ sqlite3_snprintf(pVfs->mxPathname, zFull, "%s", zOut); free(zOut); return SQLITE_OK; }else{ return SQLITE_NOMEM; } #endif } #ifndef SQLITE_OMIT_LOAD_EXTENSION /* ** Interfaces for opening a shared library, finding entry points ** within the shared library, and closing the shared library. */ /* ** Interfaces for opening a shared library, finding entry points ** within the shared library, and closing the shared library. */ static void *winDlOpen(sqlite3_vfs *pVfs, const char *zFilename){ HANDLE h; void *zConverted = convertUtf8Filename(zFilename); if( zConverted==0 ){ return 0; } if( isNT() ){ h = LoadLibraryW((WCHAR*)zConverted); /* isNT() is 1 if SQLITE_OS_WINCE==1, so this else is never executed. ** Since the ASCII version of these Windows API do not exist for WINCE, ** it's important to not reference them for WINCE builds. */ #if SQLITE_OS_WINCE==0 }else{ h = LoadLibraryA((char*)zConverted); #endif } free(zConverted); return (void*)h; } static void winDlError(sqlite3_vfs *pVfs, int nBuf, char *zBufOut){ getLastErrorMsg(nBuf, zBufOut); } void *winDlSym(sqlite3_vfs *pVfs, void *pHandle, const char *zSymbol){ #if SQLITE_OS_WINCE /* The GetProcAddressA() routine is only available on wince. */ return GetProcAddressA((HANDLE)pHandle, zSymbol); #else /* All other windows platforms expect GetProcAddress() to take ** an Ansi string regardless of the _UNICODE setting */ return GetProcAddress((HANDLE)pHandle, zSymbol); #endif } void winDlClose(sqlite3_vfs *pVfs, void *pHandle){ FreeLibrary((HANDLE)pHandle); } #else /* if SQLITE_OMIT_LOAD_EXTENSION is defined: */ #define winDlOpen 0 #define winDlError 0 #define winDlSym 0 #define winDlClose 0 #endif /* ** Write up to nBuf bytes of randomness into zBuf. */ static int winRandomness(sqlite3_vfs *pVfs, int nBuf, char *zBuf){ int n = 0; if( sizeof(SYSTEMTIME)<=nBuf-n ){ SYSTEMTIME x; GetSystemTime(&x); memcpy(&zBuf[n], &x, sizeof(x)); n += sizeof(x); } if( sizeof(DWORD)<=nBuf-n ){ DWORD pid = GetCurrentProcessId(); memcpy(&zBuf[n], &pid, sizeof(pid)); n += sizeof(pid); } if( sizeof(DWORD)<=nBuf-n ){ DWORD cnt = GetTickCount(); memcpy(&zBuf[n], &cnt, sizeof(cnt)); n += sizeof(cnt); } if( sizeof(LARGE_INTEGER)<=nBuf-n ){ LARGE_INTEGER i; QueryPerformanceCounter(&i); memcpy(&zBuf[n], &i, sizeof(i)); n += sizeof(i); } return n; } /* ** Sleep for a little while. Return the amount of time slept. */ static int winSleep(sqlite3_vfs *pVfs, int microsec){ Sleep((microsec+999)/1000); return ((microsec+999)/1000)*1000; } /* ** The following variable, if set to a non-zero value, becomes the result ** returned from sqlite3OsCurrentTime(). This is used for testing. */ #ifdef SQLITE_TEST int sqlite3_current_time = 0; #endif /* ** Find the current time (in Universal Coordinated Time). Write the ** current time and date as a Julian Day number into *prNow and ** return 0. Return 1 if the time and date cannot be found. */ int winCurrentTime(sqlite3_vfs *pVfs, double *prNow){ FILETIME ft; /* FILETIME structure is a 64-bit value representing the number of 100-nanosecond intervals since January 1, 1601 (= JD 2305813.5). */ double now; #if SQLITE_OS_WINCE SYSTEMTIME time; GetSystemTime(&time); /* if SystemTimeToFileTime() fails, it returns zero. */ if (!SystemTimeToFileTime(&time,&ft)){ return 1; } #else GetSystemTimeAsFileTime( &ft ); #endif now = ((double)ft.dwHighDateTime) * 4294967296.0; *prNow = (now + ft.dwLowDateTime)/864000000000.0 + 2305813.5; #ifdef SQLITE_TEST if( sqlite3_current_time ){ *prNow = sqlite3_current_time/86400.0 + 2440587.5; } #endif return 0; } /* ** The idea is that this function works like a combination of ** GetLastError() and FormatMessage() on windows (or errno and ** strerror_r() on unix). After an error is returned by an OS ** function, SQLite calls this function with zBuf pointing to ** a buffer of nBuf bytes. The OS layer should populate the ** buffer with a nul-terminated UTF-8 encoded error message ** describing the last IO error to have occured within the calling ** thread. ** ** If the error message is too large for the supplied buffer, ** it should be truncated. The return value of xGetLastError ** is zero if the error message fits in the buffer, or non-zero ** otherwise (if the message was truncated). If non-zero is returned, ** then it is not necessary to include the nul-terminator character ** in the output buffer. ** ** Not supplying an error message will have no adverse effect ** on SQLite. It is fine to have an implementation that never ** returns an error message: ** ** int xGetLastError(sqlite3_vfs *pVfs, int nBuf, char *zBuf){ ** assert(zBuf[0]=='\0'); ** return 0; ** } ** ** However if an error message is supplied, it will be incorporated ** by sqlite into the error message available to the user using ** sqlite3_errmsg(), possibly making IO errors easier to debug. */ static int winGetLastError(sqlite3_vfs *pVfs, int nBuf, char *zBuf){ return getLastErrorMsg(nBuf, zBuf); } /* ** Initialize and deinitialize the operating system interface. */ int sqlite3_os_init(void){ static sqlite3_vfs winVfs = { 1, /* iVersion */ sizeof(winFile), /* szOsFile */ MAX_PATH, /* mxPathname */ 0, /* pNext */ "win32", /* zName */ 0, /* pAppData */ winOpen, /* xOpen */ winDelete, /* xDelete */ winAccess, /* xAccess */ winFullPathname, /* xFullPathname */ winDlOpen, /* xDlOpen */ winDlError, /* xDlError */ winDlSym, /* xDlSym */ winDlClose, /* xDlClose */ winRandomness, /* xRandomness */ winSleep, /* xSleep */ winCurrentTime, /* xCurrentTime */ winGetLastError /* xGetLastError */ }; sqlite3_vfs_register(&winVfs, 1); return SQLITE_OK; } int sqlite3_os_end(void){ return SQLITE_OK; } #endif /* SQLITE_OS_WIN */