/* ** 2001 September 22 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ************************************************************************* ** This is the header file for the generic hash-table implementation ** used in SQLite. We've modified it slightly to serve as a standalone ** hash table implementation for the full-text indexing module. ** */ #ifndef _FTS2_HASH_H_ #define _FTS2_HASH_H_ /* Forward declarations of structures. */ typedef struct fts2Hash fts2Hash; typedef struct fts2HashElem fts2HashElem; /* A complete hash table is an instance of the following structure. ** The internals of this structure are intended to be opaque -- client ** code should not attempt to access or modify the fields of this structure ** directly. Change this structure only by using the routines below. ** However, many of the "procedures" and "functions" for modifying and ** accessing this structure are really macros, so we can't really make ** this structure opaque. */ struct fts2Hash { char keyClass; /* HASH_INT, _POINTER, _STRING, _BINARY */ char copyKey; /* True if copy of key made on insert */ int count; /* Number of entries in this table */ fts2HashElem *first; /* The first element of the array */ int htsize; /* Number of buckets in the hash table */ struct _fts2ht { /* the hash table */ int count; /* Number of entries with this hash */ fts2HashElem *chain; /* Pointer to first entry with this hash */ } *ht; }; /* Each element in the hash table is an instance of the following ** structure. All elements are stored on a single doubly-linked list. ** ** Again, this structure is intended to be opaque, but it can't really ** be opaque because it is used by macros. */ struct fts2HashElem { fts2HashElem *next, *prev; /* Next and previous elements in the table */ void *data; /* Data associated with this element */ void *pKey; int nKey; /* Key associated with this element */ }; /* ** There are 2 different modes of operation for a hash table: ** ** FTS2_HASH_STRING pKey points to a string that is nKey bytes long ** (including the null-terminator, if any). Case ** is respected in comparisons. ** ** FTS2_HASH_BINARY pKey points to binary data nKey bytes long. ** memcmp() is used to compare keys. ** ** A copy of the key is made if the copyKey parameter to fts2HashInit is 1. */ #define FTS2_HASH_STRING 1 #define FTS2_HASH_BINARY 2 /* ** Access routines. To delete, insert a NULL pointer. */ void sqlite3Fts2HashInit(fts2Hash*, int keytype, int copyKey); void *sqlite3Fts2HashInsert(fts2Hash*, const void *pKey, int nKey, void *pData); void *sqlite3Fts2HashFind(const fts2Hash*, const void *pKey, int nKey); void sqlite3Fts2HashClear(fts2Hash*); /* ** Shorthand for the functions above */ #define fts2HashInit sqlite3Fts2HashInit #define fts2HashInsert sqlite3Fts2HashInsert #define fts2HashFind sqlite3Fts2HashFind #define fts2HashClear sqlite3Fts2HashClear /* ** Macros for looping over all elements of a hash table. The idiom is ** like this: ** ** fts2Hash h; ** fts2HashElem *p; ** ... ** for(p=fts2HashFirst(&h); p; p=fts2HashNext(p)){ ** SomeStructure *pData = fts2HashData(p); ** // do something with pData ** } */ #define fts2HashFirst(H) ((H)->first) #define fts2HashNext(E) ((E)->next) #define fts2HashData(E) ((E)->data) #define fts2HashKey(E) ((E)->pKey) #define fts2HashKeysize(E) ((E)->nKey) /* ** Number of entries in a hash table */ #define fts2HashCount(H) ((H)->count) #endif /* _FTS2_HASH_H_ */