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Overview
Comment:Refactor the implementation of the scratch memory allocator. Add the SQLITE_TESTCTRL_SCRATCHMALLOC interface to facilitate testing.
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SHA1: a3475ddfbe4526e6e0b334fd1376ee7c31508b80
User & Date: drh 2010-08-27 17:16:45.000
Context
2010-08-27
17:48
Add the sqlite3_create_function_v2() API, a version of create_function that allows a destructor to be specified. (check-in: 9a724dfbe8 user: dan tags: trunk)
17:16
Refactor the implementation of the scratch memory allocator. Add the SQLITE_TESTCTRL_SCRATCHMALLOC interface to facilitate testing. (check-in: a3475ddfbe user: drh tags: trunk)
12:21
Remove unnecessary code from malloc.c. Enhance pcache1.c so that is tries to reuse existing pages, rather than create new pages, when SQLite is under memory pressure. "Memory pressure" means that SQLITE_CONFIG_PAGECACHE memory is nearly exhausted or sqlite3_soft_heap_limit() has been reached. (check-in: 51049479a8 user: drh tags: trunk)
Changes
Unified Diff Ignore Whitespace Patch
Changes to src/main.c.
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    **
    ** Return the size of a pcache header in bytes.
    */
    case SQLITE_TESTCTRL_PGHDRSZ: {
      rc = sizeof(PgHdr);
      break;
    }

















  }
  va_end(ap);
#endif /* SQLITE_OMIT_BUILTIN_TEST */
  return rc;
}







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    **
    ** Return the size of a pcache header in bytes.
    */
    case SQLITE_TESTCTRL_PGHDRSZ: {
      rc = sizeof(PgHdr);
      break;
    }

    /* sqlite3_test_control(SQLITE_TESTCTRL_SCRATCHMALLOC, sz, &pNew, pFree);
    **
    ** Pass pFree into sqlite3ScratchFree(). 
    ** If sz>0 then allocate a scratch buffer into pNew.  
    */
    case SQLITE_TESTCTRL_SCRATCHMALLOC: {
      void *pFree, **ppNew;
      int sz;
      sz = va_arg(ap, int);
      ppNew = va_arg(ap, void**);
      pFree = va_arg(ap, void*);
      if( sz ) *ppNew = sqlite3ScratchMalloc(sz);
      sqlite3ScratchFree(pFree);
      break;
    }

  }
  va_end(ap);
#endif /* SQLITE_OMIT_BUILTIN_TEST */
  return rc;
}
Changes to src/malloc.c.
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  return nRet;
#else
  UNUSED_PARAMETER(n);
  return SQLITE_OK;
#endif
}









/*
** State information local to the memory allocation subsystem.
*/
static SQLITE_WSD struct Mem0Global {
  /* Number of free pages for scratch and page-cache memory */
  u32 nScratchFree;
  u32 nPageFree;

  sqlite3_mutex *mutex;         /* Mutex to serialize access */

  /*
  ** The alarm callback and its arguments.  The mem0.mutex lock will
  ** be held while the callback is running.  Recursive calls into
  ** the memory subsystem are allowed, but no new callbacks will be
  ** issued.
  */
  sqlite3_int64 alarmThreshold;
  void (*alarmCallback)(void*, sqlite3_int64,int);
  void *alarmArg;

  /*
  ** Pointers to the end of sqlite3GlobalConfig.pScratch and
  ** sqlite3GlobalConfig.pPage to a block of memory that records

  ** which pages are available.
  */


  u32 *aScratchFree;

  /*
  ** True if heap is nearly "full" where "full" is defined by the
  ** sqlite3_soft_heap_limit() setting.
  */
  int nearlyFull;
} mem0 = { 0, 0, 0, 0, 0, 0, 0, 0 };

#define mem0 GLOBAL(struct Mem0Global, mem0)

/*
** Initialize the memory allocation subsystem.
*/
int sqlite3MallocInit(void){
  if( sqlite3GlobalConfig.m.xMalloc==0 ){
    sqlite3MemSetDefault();
  }
  memset(&mem0, 0, sizeof(mem0));
  if( sqlite3GlobalConfig.bCoreMutex ){
    mem0.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
  }
  if( sqlite3GlobalConfig.pScratch && sqlite3GlobalConfig.szScratch>=100
      && sqlite3GlobalConfig.nScratch>=0 ){
    int i;


    sqlite3GlobalConfig.szScratch = ROUNDDOWN8(sqlite3GlobalConfig.szScratch-4);
    mem0.aScratchFree = (u32*)&((char*)sqlite3GlobalConfig.pScratch)
                  [sqlite3GlobalConfig.szScratch*sqlite3GlobalConfig.nScratch];
    for(i=0; i<sqlite3GlobalConfig.nScratch; i++){ mem0.aScratchFree[i] = i; }
    mem0.nScratchFree = sqlite3GlobalConfig.nScratch;






  }else{

    sqlite3GlobalConfig.pScratch = 0;
    sqlite3GlobalConfig.szScratch = 0;

  }
  if( sqlite3GlobalConfig.pPage==0 || sqlite3GlobalConfig.szPage<512
      || sqlite3GlobalConfig.nPage<1 ){
    sqlite3GlobalConfig.pPage = 0;
    sqlite3GlobalConfig.szPage = 0;
    sqlite3GlobalConfig.nPage = 0;
  }







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  return nRet;
#else
  UNUSED_PARAMETER(n);
  return SQLITE_OK;
#endif
}

/*
** An instance of the following object records the location of
** each unused scratch buffer.
*/
typedef struct ScratchFreeslot {
  struct ScratchFreeslot *pNext;   /* Next unused scratch buffer */
} ScratchFreeslot;

/*
** State information local to the memory allocation subsystem.
*/
static SQLITE_WSD struct Mem0Global {




  sqlite3_mutex *mutex;         /* Mutex to serialize access */

  /*
  ** The alarm callback and its arguments.  The mem0.mutex lock will
  ** be held while the callback is running.  Recursive calls into
  ** the memory subsystem are allowed, but no new callbacks will be
  ** issued.
  */
  sqlite3_int64 alarmThreshold;
  void (*alarmCallback)(void*, sqlite3_int64,int);
  void *alarmArg;

  /*
  ** Pointers to the end of sqlite3GlobalConfig.pScratch memory
  ** (so that a range test can be used to determine if an allocation
  ** being freed came from pScratch) and a pointer to the list of
  ** unused scratch allocations.
  */
  void *pScratchEnd;
  ScratchFreeslot *pScratchFree;
  u32 nScratchFree;

  /*
  ** True if heap is nearly "full" where "full" is defined by the
  ** sqlite3_soft_heap_limit() setting.
  */
  int nearlyFull;
} mem0 = { 0, 0, 0, 0, 0, 0, 0 };

#define mem0 GLOBAL(struct Mem0Global, mem0)

/*
** Initialize the memory allocation subsystem.
*/
int sqlite3MallocInit(void){
  if( sqlite3GlobalConfig.m.xMalloc==0 ){
    sqlite3MemSetDefault();
  }
  memset(&mem0, 0, sizeof(mem0));
  if( sqlite3GlobalConfig.bCoreMutex ){
    mem0.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
  }
  if( sqlite3GlobalConfig.pScratch && sqlite3GlobalConfig.szScratch>=100
      && sqlite3GlobalConfig.nScratch>=0 ){
    int i, n, sz;
    ScratchFreeslot *pSlot;
    sz = ROUNDDOWN8(sqlite3GlobalConfig.szScratch);
    sqlite3GlobalConfig.szScratch = sz;
    pSlot = (ScratchFreeslot*)sqlite3GlobalConfig.pScratch;
    n = sqlite3GlobalConfig.nScratch;
    mem0.pScratchFree = pSlot;
    mem0.nScratchFree = n;
    for(i=0; i<n-1; i++){
      pSlot->pNext = (ScratchFreeslot*)(sz+(char*)pSlot);
      pSlot = pSlot->pNext;
    }
    pSlot->pNext = 0;
    mem0.pScratchEnd = (void*)&pSlot[1];
  }else{
    mem0.pScratchEnd = 0;
    sqlite3GlobalConfig.pScratch = 0;
    sqlite3GlobalConfig.szScratch = 0;
    sqlite3GlobalConfig.nScratch = 0;
  }
  if( sqlite3GlobalConfig.pPage==0 || sqlite3GlobalConfig.szPage<512
      || sqlite3GlobalConfig.nPage<1 ){
    sqlite3GlobalConfig.pPage = 0;
    sqlite3GlobalConfig.szPage = 0;
    sqlite3GlobalConfig.nPage = 0;
  }
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** structures that would not normally fit on the stack of an
** embedded processor.
*/
void *sqlite3ScratchMalloc(int n){
  void *p;
  assert( n>0 );


































#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
  /* Verify that no more than two scratch allocation per thread
  ** is outstanding at one time.  (This is only checked in the
  ** single-threaded case since checking in the multi-threaded case
  ** would be much more complicated.) */
  assert( scratchAllocOut<=1 );

#endif

  if( sqlite3GlobalConfig.szScratch<n ){

    goto scratch_overflow;
  }else{  

    sqlite3_mutex_enter(mem0.mutex);
    if( mem0.nScratchFree==0 ){
      sqlite3_mutex_leave(mem0.mutex);
      goto scratch_overflow;
    }else{
      int i;
      i = mem0.aScratchFree[--mem0.nScratchFree];
      i *= sqlite3GlobalConfig.szScratch;
      sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, 1);
      sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
      sqlite3_mutex_leave(mem0.mutex);
      p = (void*)&((char*)sqlite3GlobalConfig.pScratch)[i];
      assert(  (((u8*)p - (u8*)0) & 7)==0 );
    }
  }
#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
  scratchAllocOut = p!=0;
#endif

  return p;

scratch_overflow:
  if( sqlite3GlobalConfig.bMemstat ){
    sqlite3_mutex_enter(mem0.mutex);
    sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
    n = mallocWithAlarm(n, &p);
    if( p ) sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, n);
    sqlite3_mutex_leave(mem0.mutex);
  }else{
    p = sqlite3GlobalConfig.m.xMalloc(n);
  }
  sqlite3MemdebugSetType(p, MEMTYPE_SCRATCH);
#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
  scratchAllocOut = p!=0;
#endif
  return p;    
}
void sqlite3ScratchFree(void *p){
  if( p ){
    if( sqlite3GlobalConfig.pScratch==0
           || p<sqlite3GlobalConfig.pScratch
           || p>=(void*)mem0.aScratchFree ){

      assert( sqlite3MemdebugHasType(p, MEMTYPE_SCRATCH) );
      assert( sqlite3MemdebugNoType(p, ~MEMTYPE_SCRATCH) );
      sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
      if( sqlite3GlobalConfig.bMemstat ){
        int iSize = sqlite3MallocSize(p);
        sqlite3_mutex_enter(mem0.mutex);
        sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, -iSize);
        sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -iSize);
        sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1);
        sqlite3GlobalConfig.m.xFree(p);
        sqlite3_mutex_leave(mem0.mutex);
      }else{
        sqlite3GlobalConfig.m.xFree(p);
      }
    }else{
      int i;
      i = (int)((u8*)p - (u8*)sqlite3GlobalConfig.pScratch);
      i /= sqlite3GlobalConfig.szScratch;
      assert( i>=0 && i<sqlite3GlobalConfig.nScratch );
      sqlite3_mutex_enter(mem0.mutex);
      assert( mem0.nScratchFree<(u32)sqlite3GlobalConfig.nScratch );
      mem0.aScratchFree[mem0.nScratchFree++] = i;
      sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, -1);
      sqlite3_mutex_leave(mem0.mutex);

#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
    /* Verify that no more than two scratch allocation per thread
    ** is outstanding at one time.  (This is only checked in the
    ** single-threaded case since checking in the multi-threaded case
    ** would be much more complicated.) */
    assert( scratchAllocOut>=1 && scratchAllocOut<=2 );
    scratchAllocOut = 0;
#endif

    }
  }
}

/*
** TRUE if p is a lookaside memory allocation from db
*/







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** structures that would not normally fit on the stack of an
** embedded processor.
*/
void *sqlite3ScratchMalloc(int n){
  void *p;
  assert( n>0 );

  sqlite3_mutex_enter(mem0.mutex);
  if( mem0.nScratchFree && sqlite3GlobalConfig.szScratch>=n ){
    p = mem0.pScratchFree;
    mem0.pScratchFree = mem0.pScratchFree->pNext;
    mem0.nScratchFree--;
    sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, 1);
    sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
  }else{
    if( sqlite3GlobalConfig.bMemstat ){
      sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
      n = mallocWithAlarm(n, &p);
      if( p ) sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, n);
    }else{
      p = sqlite3GlobalConfig.m.xMalloc(n);
    }
    sqlite3MemdebugSetType(p, MEMTYPE_SCRATCH);
  }
  sqlite3_mutex_leave(mem0.mutex);

#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
  /* Verify that no more than two scratch allocations per thread
  ** are outstanding at one time.  (This is only checked in the
  ** single-threaded case since checking in the multi-threaded case
  ** would be much more complicated.) */
  assert( scratchAllocOut<=1 );
  if( p ) scratchAllocOut++;
#endif

  return p;
}
void sqlite3ScratchFree(void *p){
  if( p ){

#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
    /* Verify that no more than two scratch allocation per thread
    ** is outstanding at one time.  (This is only checked in the
    ** single-threaded case since checking in the multi-threaded case
    ** would be much more complicated.) */
    assert( scratchAllocOut>=1 && scratchAllocOut<=2 );
    scratchAllocOut--;
#endif

    if( p>=sqlite3GlobalConfig.pScratch && p<mem0.pScratchEnd ){
      /* Release memory from the SQLITE_CONFIG_SCRATCH allocation */
      ScratchFreeslot *pSlot;

      pSlot = (ScratchFreeslot*)p;
      sqlite3_mutex_enter(mem0.mutex);
      pSlot->pNext = mem0.pScratchFree;

      mem0.pScratchFree = pSlot;


      mem0.nScratchFree++;
      assert( mem0.nScratchFree<=sqlite3GlobalConfig.nScratch );
      sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, -1);

      sqlite3_mutex_leave(mem0.mutex);

















    }else{













      /* Release memory back to the heap */
      assert( sqlite3MemdebugHasType(p, MEMTYPE_SCRATCH) );
      assert( sqlite3MemdebugNoType(p, ~MEMTYPE_SCRATCH) );
      sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
      if( sqlite3GlobalConfig.bMemstat ){
        int iSize = sqlite3MallocSize(p);
        sqlite3_mutex_enter(mem0.mutex);
        sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, -iSize);
        sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -iSize);
        sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1);
        sqlite3GlobalConfig.m.xFree(p);
        sqlite3_mutex_leave(mem0.mutex);
      }else{
        sqlite3GlobalConfig.m.xFree(p);
      }




















    }
  }
}

/*
** TRUE if p is a lookaside memory allocation from db
*/
Changes to src/sqlite.h.in.
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**
** <dt>SQLITE_CONFIG_SCRATCH</dt>
** <dd> ^This option specifies a static memory buffer that SQLite can use for
** scratch memory.  There are three arguments:  A pointer an 8-byte
** aligned memory buffer from which the scrach allocations will be
** drawn, the size of each scratch allocation (sz),
** and the maximum number of scratch allocations (N).  The sz
** argument must be a multiple of 16. The sz parameter should be a few bytes
** larger than the actual scratch space required due to internal overhead.
** The first argument must be a pointer to an 8-byte aligned buffer
** of at least sz*N bytes of memory.
** ^SQLite will use no more than one scratch buffer per thread.  So
** N should be set to the expected maximum number of threads.  ^SQLite will
** never require a scratch buffer that is more than 6 times the database
** page size. ^If SQLite needs needs additional scratch memory beyond 
** what is provided by this configuration option, then 
** [sqlite3_malloc()] will be used to obtain the memory needed.</dd>
**
** <dt>SQLITE_CONFIG_PAGECACHE</dt>
** <dd> ^This option specifies a static memory buffer that SQLite can use for
** the database page cache with the default page cache implemenation.  
** This configuration should not be used if an application-define page
** cache implementation is loaded using the SQLITE_CONFIG_PCACHE option.
** There are three arguments to this option: A pointer to 8-byte aligned
** memory, the size of each page buffer (sz), and the number of pages (N).
** The sz argument should be the size of the largest database page
** (a power of two between 512 and 32768) plus a little extra for each
** page header.  ^The page header size is 20 to 40 bytes depending on
** the host architecture.  ^It is harmless, apart from the wasted memory,
** to make sz a little too large.  The first
** argument should point to an allocation of at least sz*N bytes of memory.
** ^SQLite will use the memory provided by the first argument to satisfy its
** memory needs for the first N pages that it adds to cache.  ^If additional
** page cache memory is needed beyond what is provided by this option, then
** SQLite goes to [sqlite3_malloc()] for the additional storage space.
** ^The implementation might use one or more of the N buffers to hold 
** memory accounting information. The pointer in the first argument must
** be aligned to an 8-byte boundary or subsequent behavior of SQLite
** will be undefined.</dd>
**
** <dt>SQLITE_CONFIG_HEAP</dt>
** <dd> ^This option specifies a static memory buffer that SQLite will use
** for all of its dynamic memory allocation needs beyond those provided
** for by [SQLITE_CONFIG_SCRATCH] and [SQLITE_CONFIG_PAGECACHE].







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**
** <dt>SQLITE_CONFIG_SCRATCH</dt>
** <dd> ^This option specifies a static memory buffer that SQLite can use for
** scratch memory.  There are three arguments:  A pointer an 8-byte
** aligned memory buffer from which the scrach allocations will be
** drawn, the size of each scratch allocation (sz),
** and the maximum number of scratch allocations (N).  The sz
** argument must be a multiple of 16.

** The first argument must be a pointer to an 8-byte aligned buffer
** of at least sz*N bytes of memory.
** ^SQLite will use no more than two scratch buffers per thread.  So
** N should be set to twice the expected maximum number of threads.
** ^SQLite will never require a scratch buffer that is more than 6
** times the database page size. ^If SQLite needs needs additional
** scratch memory beyond what is provided by this configuration option, then 
** [sqlite3_malloc()] will be used to obtain the memory needed.</dd>
**
** <dt>SQLITE_CONFIG_PAGECACHE</dt>
** <dd> ^This option specifies a static memory buffer that SQLite can use for
** the database page cache with the default page cache implemenation.  
** This configuration should not be used if an application-define page
** cache implementation is loaded using the SQLITE_CONFIG_PCACHE option.
** There are three arguments to this option: A pointer to 8-byte aligned
** memory, the size of each page buffer (sz), and the number of pages (N).
** The sz argument should be the size of the largest database page
** (a power of two between 512 and 32768) plus a little extra for each
** page header.  ^The page header size is 20 to 40 bytes depending on
** the host architecture.  ^It is harmless, apart from the wasted memory,
** to make sz a little too large.  The first
** argument should point to an allocation of at least sz*N bytes of memory.
** ^SQLite will use the memory provided by the first argument to satisfy its
** memory needs for the first N pages that it adds to cache.  ^If additional
** page cache memory is needed beyond what is provided by this option, then
** SQLite goes to [sqlite3_malloc()] for the additional storage space.

** The pointer in the first argument must
** be aligned to an 8-byte boundary or subsequent behavior of SQLite
** will be undefined.</dd>
**
** <dt>SQLITE_CONFIG_HEAP</dt>
** <dd> ^This option specifies a static memory buffer that SQLite will use
** for all of its dynamic memory allocation needs beyond those provided
** for by [SQLITE_CONFIG_SCRATCH] and [SQLITE_CONFIG_PAGECACHE].
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#define SQLITE_TESTCTRL_PENDING_BYTE            11
#define SQLITE_TESTCTRL_ASSERT                  12
#define SQLITE_TESTCTRL_ALWAYS                  13
#define SQLITE_TESTCTRL_RESERVE                 14
#define SQLITE_TESTCTRL_OPTIMIZATIONS           15
#define SQLITE_TESTCTRL_ISKEYWORD               16
#define SQLITE_TESTCTRL_PGHDRSZ                 17

#define SQLITE_TESTCTRL_LAST                    17

/*
** CAPI3REF: SQLite Runtime Status
**
** ^This interface is used to retrieve runtime status information
** about the performance of SQLite, and optionally to reset various
** highwater marks.  ^The first argument is an integer code for







>
|







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#define SQLITE_TESTCTRL_PENDING_BYTE            11
#define SQLITE_TESTCTRL_ASSERT                  12
#define SQLITE_TESTCTRL_ALWAYS                  13
#define SQLITE_TESTCTRL_RESERVE                 14
#define SQLITE_TESTCTRL_OPTIMIZATIONS           15
#define SQLITE_TESTCTRL_ISKEYWORD               16
#define SQLITE_TESTCTRL_PGHDRSZ                 17
#define SQLITE_TESTCTRL_SCRATCHMALLOC           18
#define SQLITE_TESTCTRL_LAST                    18

/*
** CAPI3REF: SQLite Runtime Status
**
** ^This interface is used to retrieve runtime status information
** about the performance of SQLite, and optionally to reset various
** highwater marks.  ^The first argument is an integer code for
Changes to test/memsubsys1.test.
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# 2008 June 18
#
# The author disclaims copyright to this source code.  In place of
# a legal notice, here is a blessing:
#
#    May you do good and not evil.
#    May you find forgiveness for yourself and forgive others.
#    May you share freely, never taking more than you give.
#
#***********************************************************************
#
# This file contains tests of the memory allocation subsystem
#
# $Id: memsubsys1.test,v 1.17 2009/07/18 14:36:24 danielk1977 Exp $

set testdir [file dirname $argv0]
source $testdir/tester.tcl
sqlite3_reset_auto_extension

# This test assumes that no page-cache or scratch buffers are installed
# by default when a new database connection is opened. As a result, it













<







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# 2008 June 18
#
# The author disclaims copyright to this source code.  In place of
# a legal notice, here is a blessing:
#
#    May you do good and not evil.
#    May you find forgiveness for yourself and forgive others.
#    May you share freely, never taking more than you give.
#
#***********************************************************************
#
# This file contains tests of the memory allocation subsystem
#


set testdir [file dirname $argv0]
source $testdir/tester.tcl
sqlite3_reset_auto_extension

# This test assumes that no page-cache or scratch buffers are installed
# by default when a new database connection is opened. As a result, it