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Overview
Comment:Fix the VList object so that it actually works.
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SHA1: 9dcd85698af46fd5ba34004ca690d368c4ae3078
User & Date: drh 2016-12-23 13:30:53.667
Context
2016-12-23
13:52
Add check to prevent a VList from growing after pointers to labels have been taken. (Closed-Leaf check-in: aa23d7eaf6 user: drh tags: VList)
13:30
Fix the VList object so that it actually works. (check-in: 9dcd85698a user: drh tags: VList)
03:59
Use the VList object to replace Parse.azVar for tracking the mapping between SQL parameter names and parameter numbers. There is a performance improvement, though there are still a few hiccups in the current code. (check-in: 68ecafa142 user: drh tags: VList)
Changes
Unified Diff Ignore Whitespace Patch
Changes to src/expr.c.
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** as the previous instance of the same wildcard.  Or if this is the first
** instance of the wildcard, the next sequential variable number is
** assigned.
*/
void sqlite3ExprAssignVarNumber(Parse *pParse, Expr *pExpr, u32 n){
  sqlite3 *db = pParse->db;
  const char *z;


  if( pExpr==0 ) return;
  assert( !ExprHasProperty(pExpr, EP_IntValue|EP_Reduced|EP_TokenOnly) );
  z = pExpr->u.zToken;
  assert( z!=0 );
  assert( z[0]!=0 );
  assert( n==sqlite3Strlen30(z) );
  if( z[1]==0 ){
    /* Wildcard of the form "?".  Assign the next variable number */
    assert( z[0]=='?' );
    pExpr->iColumn = (ynVar)(++pParse->nVar);
  }else{
    ynVar x;
    if( z[0]=='?' ){
      /* Wildcard of the form "?nnn".  Convert "nnn" to an integer and
      ** use it as the variable number */
      i64 i;
      int bOk = 0==sqlite3Atoi64(&z[1], &i, n-1, SQLITE_UTF8);
      x = (ynVar)i;
      testcase( i==0 );
      testcase( i==1 );
      testcase( i==db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER]-1 );
      testcase( i==db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] );
      if( bOk==0 || i<1 || i>db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] ){
        sqlite3ErrorMsg(pParse, "variable number must be between ?1 and ?%d",
            db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER]);
        return;
      }
      if( i>pParse->nVar ){
        pParse->nVar = (int)i;



      }
    }else{
      /* Wildcards like ":aaa", "$aaa" or "@aaa".  Reuse the same variable
      ** number as the prior appearance of the same name, or if the name
      ** has never appeared before, reuse the same variable number
      */
      x = (ynVar)sqlite3VListNameToNum(pParse->pVList, z, n);
      if( x==0 ){
        x = (ynVar)(++pParse->nVar);




        pParse->pVList = sqlite3VListAdd(db, pParse->pVList, z, n, x);
      }
    }
    pExpr->iColumn = x;
  } 
  if( pParse->nVar>db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] ){
    sqlite3ErrorMsg(pParse, "too many SQL variables");
  }
}

/*
** Recursively delete an expression tree.
*/







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** as the previous instance of the same wildcard.  Or if this is the first
** instance of the wildcard, the next sequential variable number is
** assigned.
*/
void sqlite3ExprAssignVarNumber(Parse *pParse, Expr *pExpr, u32 n){
  sqlite3 *db = pParse->db;
  const char *z;
  ynVar x;

  if( pExpr==0 ) return;
  assert( !ExprHasProperty(pExpr, EP_IntValue|EP_Reduced|EP_TokenOnly) );
  z = pExpr->u.zToken;
  assert( z!=0 );
  assert( z[0]!=0 );
  assert( n==sqlite3Strlen30(z) );
  if( z[1]==0 ){
    /* Wildcard of the form "?".  Assign the next variable number */
    assert( z[0]=='?' );
    x = (ynVar)(++pParse->nVar);
  }else{
    int doAdd = 0;
    if( z[0]=='?' ){
      /* Wildcard of the form "?nnn".  Convert "nnn" to an integer and
      ** use it as the variable number */
      i64 i;
      int bOk = 0==sqlite3Atoi64(&z[1], &i, n-1, SQLITE_UTF8);
      x = (ynVar)i;
      testcase( i==0 );
      testcase( i==1 );
      testcase( i==db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER]-1 );
      testcase( i==db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] );
      if( bOk==0 || i<1 || i>db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] ){
        sqlite3ErrorMsg(pParse, "variable number must be between ?1 and ?%d",
            db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER]);
        return;
      }
      if( x>pParse->nVar ){
        pParse->nVar = (int)x;
        doAdd = 1;
      }else if( sqlite3VListNumToName(pParse->pVList, x)==0 ){
        doAdd = 1;
      }
    }else{
      /* Wildcards like ":aaa", "$aaa" or "@aaa".  Reuse the same variable
      ** number as the prior appearance of the same name, or if the name
      ** has never appeared before, reuse the same variable number
      */
      x = (ynVar)sqlite3VListNameToNum(pParse->pVList, z, n);
      if( x==0 ){
        x = (ynVar)(++pParse->nVar);
        doAdd = 1;
      }
    }
    if( doAdd ){
      pParse->pVList = sqlite3VListAdd(db, pParse->pVList, z, n, x);
    }
  }
  pExpr->iColumn = x;

  if( x>db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] ){
    sqlite3ErrorMsg(pParse, "too many SQL variables");
  }
}

/*
** Recursively delete an expression tree.
*/
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    case TK_VARIABLE: {
      assert( !ExprHasProperty(pExpr, EP_IntValue) );
      assert( pExpr->u.zToken!=0 );
      assert( pExpr->u.zToken[0]!=0 );
      sqlite3VdbeAddOp2(v, OP_Variable, pExpr->iColumn, target);
      if( pExpr->u.zToken[1]!=0 ){
        const char *z = sqlite3VListNumToName(pParse->pVList, pExpr->iColumn);
        if( z ){
          assert( pExpr->u.zToken[0]=='?' || strcmp(pExpr->u.zToken, z)==0 );
          sqlite3VdbeAppendP4(v, (char*)z, P4_STATIC);
        }
      }
      return target;
    }
    case TK_REGISTER: {
      return pExpr->iTable;
    }
#ifndef SQLITE_OMIT_CAST







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    case TK_VARIABLE: {
      assert( !ExprHasProperty(pExpr, EP_IntValue) );
      assert( pExpr->u.zToken!=0 );
      assert( pExpr->u.zToken[0]!=0 );
      sqlite3VdbeAddOp2(v, OP_Variable, pExpr->iColumn, target);
      if( pExpr->u.zToken[1]!=0 ){
        const char *z = sqlite3VListNumToName(pParse->pVList, pExpr->iColumn);

        assert( pExpr->u.zToken[0]=='?' || strcmp(pExpr->u.zToken, z)==0 );
        sqlite3VdbeAppendP4(v, (char*)z, P4_STATIC);

      }
      return target;
    }
    case TK_REGISTER: {
      return pExpr->iTable;
    }
#ifndef SQLITE_OMIT_CAST
Changes to src/vdbeaux.c.
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**
** The difference between this function and sqlite3VdbeDelete() is that
** VdbeDelete() also unlinks the Vdbe from the list of VMs associated with
** the database connection and frees the object itself.
*/
void sqlite3VdbeClearObject(sqlite3 *db, Vdbe *p){
  SubProgram *pSub, *pNext;
  int i;
  assert( p->db==0 || p->db==db );
  releaseMemArray(p->aColName, p->nResColumn*COLNAME_N);
  for(pSub=p->pProgram; pSub; pSub=pNext){
    pNext = pSub->pNext;
    vdbeFreeOpArray(db, pSub->aOp, pSub->nOp);
    sqlite3DbFree(db, pSub);
  }
  if( p->magic!=VDBE_MAGIC_INIT ){
    releaseMemArray(p->aVar, p->nVar);
    sqlite3DbFree(db, p->pVList);
    sqlite3DbFree(db, p->pFree);
  }
  vdbeFreeOpArray(db, p->aOp, p->nOp);
  sqlite3DbFree(db, p->aColName);
  sqlite3DbFree(db, p->zSql);
#ifdef SQLITE_ENABLE_STMT_SCANSTATUS


  for(i=0; i<p->nScan; i++){
    sqlite3DbFree(db, p->aScan[i].zName);
  }
  sqlite3DbFree(db, p->aScan);

#endif
}

/*
** Delete an entire VDBE.
*/
void sqlite3VdbeDelete(Vdbe *p){







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**
** The difference between this function and sqlite3VdbeDelete() is that
** VdbeDelete() also unlinks the Vdbe from the list of VMs associated with
** the database connection and frees the object itself.
*/
void sqlite3VdbeClearObject(sqlite3 *db, Vdbe *p){
  SubProgram *pSub, *pNext;

  assert( p->db==0 || p->db==db );
  releaseMemArray(p->aColName, p->nResColumn*COLNAME_N);
  for(pSub=p->pProgram; pSub; pSub=pNext){
    pNext = pSub->pNext;
    vdbeFreeOpArray(db, pSub->aOp, pSub->nOp);
    sqlite3DbFree(db, pSub);
  }
  if( p->magic!=VDBE_MAGIC_INIT ){
    releaseMemArray(p->aVar, p->nVar);
    sqlite3DbFree(db, p->pVList);
    sqlite3DbFree(db, p->pFree);
  }
  vdbeFreeOpArray(db, p->aOp, p->nOp);
  sqlite3DbFree(db, p->aColName);
  sqlite3DbFree(db, p->zSql);
#ifdef SQLITE_ENABLE_STMT_SCANSTATUS
  {
    int i;
    for(i=0; i<p->nScan; i++){
      sqlite3DbFree(db, p->aScan[i].zName);
    }
    sqlite3DbFree(db, p->aScan);
  }
#endif
}

/*
** Delete an entire VDBE.
*/
void sqlite3VdbeDelete(Vdbe *p){