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Overview
Comment:Merge change [83e47ca006] into the 3.6.1 branch.
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SHA1: 96bfaf9c8c26e24d72111ed970f85f25f5b1b62e
User & Date: dan 2010-03-03 15:34:39.000
Original User & Date: dan 2010-03-03 08:34:39.000
Context
2010-03-03
15:49
Fix some extra instances of the problematic constant in util.c on the 3.6.1 branch. (check-in: 527c71d54e user: dan tags: branch-3.6.1)
15:34
Merge change [83e47ca006] into the 3.6.1 branch. (check-in: 96bfaf9c8c user: dan tags: branch-3.6.1)
2010-02-25
14:44
Add some technically unnecessary variable initializations to silence compiler warnings. (check-in: a255059786 user: dan tags: branch-3.6.1)
Changes
Unified Diff Ignore Whitespace Patch
Changes to src/util.c.
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  if( (v & ~0x3fff)==0 ){
    p[0] = (v>>7) | 0x80;
    p[1] = v & 0x7f;
    return 2;
  }
  return sqlite3PutVarint(p, v);
}














/*
** Read a 64-bit variable-length integer from memory starting at p[0].
** Return the number of bytes read.  The value is stored in *v.
*/
int sqlite3GetVarint(const unsigned char *p, u64 *v){
  u32 a,b,s;







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  if( (v & ~0x3fff)==0 ){
    p[0] = (v>>7) | 0x80;
    p[1] = v & 0x7f;
    return 2;
  }
  return sqlite3PutVarint(p, v);
}

/*
** Bitmasks used by sqlite3GetVarint().  These precomputed constants
** are defined here rather than simply putting the constant expressions
** inline in order to work around bugs in the RVT compiler.
**
** SLOT_2_0     A mask for  (0x7f<<14) | 0x7f
**
** SLOT_4_2_0   A mask for  (0x7f<<28) | SLOT_2_0
*/
#define SLOT_2_0     0x001fc07f
#define SLOT_4_2_0   0xf01fc07f


/*
** Read a 64-bit variable-length integer from memory starting at p[0].
** Return the number of bytes read.  The value is stored in *v.
*/
int sqlite3GetVarint(const unsigned char *p, u64 *v){
  u32 a,b,s;
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    a &= 0x7f;
    a = a<<7;
    a |= b;
    *v = a;
    return 2;
  }





  p++;
  a = a<<14;
  a |= *p;
  /* a: p0<<14 | p2 (unmasked) */
  if (!(a&0x80))
  {
    a &= (0x7f<<14)|(0x7f);
    b &= 0x7f;
    b = b<<7;
    a |= b;
    *v = a;
    return 3;
  }

  /* CSE1 from below */
  a &= (0x7f<<14)|(0x7f);
  p++;
  b = b<<14;
  b |= *p;
  /* b: p1<<14 | p3 (unmasked) */
  if (!(b&0x80))
  {
    b &= (0x7f<<14)|(0x7f);
    /* moved CSE1 up */
    /* a &= (0x7f<<14)|(0x7f); */
    a = a<<7;
    a |= b;
    *v = a;
    return 4;
  }

  /* a: p0<<14 | p2 (masked) */
  /* b: p1<<14 | p3 (unmasked) */
  /* 1:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
  /* moved CSE1 up */
  /* a &= (0x7f<<14)|(0x7f); */
  b &= (0x7f<<14)|(0x7f);
  s = a;
  /* s: p0<<14 | p2 (masked) */

  p++;
  a = a<<14;
  a |= *p;
  /* a: p0<<28 | p2<<14 | p4 (unmasked) */







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    a &= 0x7f;
    a = a<<7;
    a |= b;
    *v = a;
    return 2;
  }

  /* Verify that constants are precomputed correctly */
  assert( SLOT_2_0 == ((0x7f<<14) | (0x7f)) );
  assert( SLOT_4_2_0 == ((0xf<<28) | (0x7f<<14) | (0x7f)) );

  p++;
  a = a<<14;
  a |= *p;
  /* a: p0<<14 | p2 (unmasked) */
  if (!(a&0x80))
  {
    a &= SLOT_2_0;
    b &= 0x7f;
    b = b<<7;
    a |= b;
    *v = a;
    return 3;
  }

  /* CSE1 from below */
  a &= SLOT_2_0;
  p++;
  b = b<<14;
  b |= *p;
  /* b: p1<<14 | p3 (unmasked) */
  if (!(b&0x80))
  {
    b &= SLOT_2_0;
    /* moved CSE1 up */
    /* a &= (0x7f<<14)|(0x7f); */
    a = a<<7;
    a |= b;
    *v = a;
    return 4;
  }

  /* a: p0<<14 | p2 (masked) */
  /* b: p1<<14 | p3 (unmasked) */
  /* 1:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
  /* moved CSE1 up */
  /* a &= (0x7f<<14)|(0x7f); */
  b &= SLOT_2_0;
  s = a;
  /* s: p0<<14 | p2 (masked) */

  p++;
  a = a<<14;
  a |= *p;
  /* a: p0<<28 | p2<<14 | p4 (unmasked) */
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  b = b<<14;
  b |= *p;
  /* b: p1<<28 | p3<<14 | p5 (unmasked) */
  if (!(b&0x80))
  {
    /* we can skip this cause it was (effectively) done above in calc'ing s */
    /* b &= (0x7f<<28)|(0x7f<<14)|(0x7f); */
    a &= (0x7f<<14)|(0x7f);
    a = a<<7;
    a |= b;
    s = s>>18;
    *v = ((u64)s)<<32 | a;
    return 6;
  }

  p++;
  a = a<<14;
  a |= *p;
  /* a: p2<<28 | p4<<14 | p6 (unmasked) */
  if (!(a&0x80))
  {
    a &= (0x0f<<28)|(0x7f<<14)|(0x7f);
    b &= (0x7f<<14)|(0x7f);
    b = b<<7;
    a |= b;
    s = s>>11;
    *v = ((u64)s)<<32 | a;
    return 7;
  }

  /* CSE2 from below */
  a &= (0x7f<<14)|(0x7f);
  p++;
  b = b<<14;
  b |= *p;
  /* b: p3<<28 | p5<<14 | p7 (unmasked) */
  if (!(b&0x80))
  {
    b &= (0x0f<<28)|(0x7f<<14)|(0x7f);
    /* moved CSE2 up */
    /* a &= (0x7f<<14)|(0x7f); */
    a = a<<7;
    a |= b;
    s = s>>4;
    *v = ((u64)s)<<32 | a;
    return 8;
  }

  p++;
  a = a<<15;
  a |= *p;
  /* a: p4<<29 | p6<<15 | p8 (unmasked) */

  /* moved CSE2 up */
  /* a &= (0x7f<<29)|(0x7f<<15)|(0xff); */
  b &= (0x7f<<14)|(0x7f);
  b = b<<8;
  a |= b;

  s = s<<4;
  b = p[-4];
  b &= 0x7f;
  b = b>>3;







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  b = b<<14;
  b |= *p;
  /* b: p1<<28 | p3<<14 | p5 (unmasked) */
  if (!(b&0x80))
  {
    /* we can skip this cause it was (effectively) done above in calc'ing s */
    /* b &= (0x7f<<28)|(0x7f<<14)|(0x7f); */
    a &= SLOT_2_0;
    a = a<<7;
    a |= b;
    s = s>>18;
    *v = ((u64)s)<<32 | a;
    return 6;
  }

  p++;
  a = a<<14;
  a |= *p;
  /* a: p2<<28 | p4<<14 | p6 (unmasked) */
  if (!(a&0x80))
  {
    a &= SLOT_4_2_0;
    b &= SLOT_2_0;
    b = b<<7;
    a |= b;
    s = s>>11;
    *v = ((u64)s)<<32 | a;
    return 7;
  }

  /* CSE2 from below */
  a &= SLOT_2_0;
  p++;
  b = b<<14;
  b |= *p;
  /* b: p3<<28 | p5<<14 | p7 (unmasked) */
  if (!(b&0x80))
  {
    b &= SLOT_4_2_0;
    /* moved CSE2 up */
    /* a &= (0x7f<<14)|(0x7f); */
    a = a<<7;
    a |= b;
    s = s>>4;
    *v = ((u64)s)<<32 | a;
    return 8;
  }

  p++;
  a = a<<15;
  a |= *p;
  /* a: p4<<29 | p6<<15 | p8 (unmasked) */

  /* moved CSE2 up */
  /* a &= (0x7f<<29)|(0x7f<<15)|(0xff); */
  b &= SLOT_2_0;
  b = b<<8;
  a |= b;

  s = s<<4;
  b = p[-4];
  b &= 0x7f;
  b = b>>3;