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Overview
Comment:Add error logging to native Win32 heap support.
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | winNativeHeap
Files: files | file ages | folders
SHA1: 7fca5a284cded6d7531060da6e99a57aed50cf8f
User & Date: mistachkin 2011-08-24 17:42:22.399
Context
2011-08-25
01:16
Make sure that SQLITE_FCNTL_SIZE_HINT on Windows does not shrink the file. (check-in: d4f6437f8d user: mistachkin tags: winNativeHeap)
2011-08-24
17:42
Add error logging to native Win32 heap support. (check-in: 7fca5a284c user: mistachkin tags: winNativeHeap)
16:13
Experimental work to allow SQLite to use the native Win32 heap API. (check-in: bf3d0ab538 user: mistachkin tags: winNativeHeap)
Changes
Unified Diff Ignore Whitespace Patch
Changes to Makefile.msc.
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#
TCC = $(TCC) -D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS

#
# Use native Win32 heap.
#
TCC = $(TCC) -DSQLITE_WIN32_MALLOC=1


# The locations of the Tcl header and library files.  Also, the library that
# non-stubs enabled programs using Tcl must link against.  These variables
# (TCLINCDIR, TCLLIBDIR, and LIBTCL) may be overridden via the environment
# prior to running nmake in order to match the actual installed location and
# version on this machine.
#







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#
TCC = $(TCC) -D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS

#
# Use native Win32 heap.
#
TCC = $(TCC) -DSQLITE_WIN32_MALLOC=1
# TCC = $(TCC) -DSQLITE_WIN32_MALLOC_VALIDATE=1

# The locations of the Tcl header and library files.  Also, the library that
# non-stubs enabled programs using Tcl must link against.  These variables
# (TCLINCDIR, TCLLIBDIR, and LIBTCL) may be overridden via the environment
# prior to running nmake in order to match the actual installed location and
# version on this machine.
#
Changes to src/os_win.c.
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  BOOL bOwned;  /* Do we own the heap (i.e. destroy it on shutdown)? */
};

#define WINMEM_MAGIC     0x42b2830b

static struct winMemData win_mem_data = { WINMEM_MAGIC, NULL, FALSE };




static void *winMemMalloc(int nBytes);
static void winMemFree(void *pPrior);
static void *winMemRealloc(void *pPrior, int nBytes);
static int winMemSize(void *p);
static int winMemRoundup(int n);
static int winMemInit(void *pAppData);
static void winMemShutdown(void *pAppData);







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  BOOL bOwned;  /* Do we own the heap (i.e. destroy it on shutdown)? */
};

#define WINMEM_MAGIC     0x42b2830b

static struct winMemData win_mem_data = { WINMEM_MAGIC, NULL, FALSE };

#define winMemAssertMagic() assert( win_mem_data.magic==WINMEM_MAGIC )
#define winMemGetHeap() win_mem_data.hHeap

static void *winMemMalloc(int nBytes);
static void winMemFree(void *pPrior);
static void *winMemRealloc(void *pPrior, int nBytes);
static int winMemSize(void *p);
static int winMemRoundup(int n);
static int winMemInit(void *pAppData);
static void winMemShutdown(void *pAppData);
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#ifdef SQLITE_WIN32_MALLOC
/*
** Allocate nBytes of memory.
*/
static void *winMemMalloc(int nBytes){
  HANDLE hHeap;


  assert( win_mem_data.magic==WINMEM_MAGIC );
  hHeap = win_mem_data.hHeap;
  assert( hHeap!=0 );
  assert( hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
  assert ( HeapValidate(hHeap, 0, NULL) );
#endif
  assert( nBytes>=0 );
  return HeapAlloc(hHeap, 0, (SIZE_T)nBytes);





}

/*
** Free memory.
*/
static void winMemFree(void *pPrior){
  HANDLE hHeap;

  assert( win_mem_data.magic==WINMEM_MAGIC );
  hHeap = win_mem_data.hHeap;
  assert( hHeap!=0 );
  assert( hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
  assert ( HeapValidate(hHeap, 0, pPrior) );
#endif
  if (!pPrior) return; /* Passing NULL to HeapFree is undefined. */
  HeapFree(hHeap, 0, pPrior);



}

/*
** Change the size of an existing memory allocation
*/
static void *winMemRealloc(void *pPrior, int nBytes){
  HANDLE hHeap;


  assert( win_mem_data.magic==WINMEM_MAGIC );
  hHeap = win_mem_data.hHeap;
  assert( hHeap!=0 );
  assert( hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
  assert ( HeapValidate(hHeap, 0, pPrior) );
#endif
  assert( nBytes>=0 );

  if (!pPrior) return HeapAlloc(hHeap, 0, (SIZE_T)nBytes);

  return HeapReAlloc(hHeap, 0, pPrior, (SIZE_T)nBytes);







}

/*
** Return the size of an outstanding allocation, in bytes.
*/
static int winMemSize(void *p){
  HANDLE hHeap;
  SIZE_T n;

  assert( win_mem_data.magic==WINMEM_MAGIC );
  hHeap = win_mem_data.hHeap;
  assert( hHeap!=0 );
  assert( hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
  assert ( HeapValidate(hHeap, 0, NULL) );
#endif
  if (!p) return 0;
  n = HeapSize(hHeap, 0, p);
  assert( n<=INT_MAX );




  return (int)n;
}

/*
** Round up a request size to the next valid allocation size.
*/
static int winMemRoundup(int n){
  return n;
}

/*
** Initialize this module.
*/
static int winMemInit(void *pAppData){
  winMemData *pWinMemData = (winMemData *)pAppData;

  if (!pWinMemData) return SQLITE_ERROR;
  assert( pWinMemData->magic==WINMEM_MAGIC );
  if (!pWinMemData->hHeap){
    pWinMemData->hHeap = HeapCreate(0, SQLITE_WIN32_HEAP_INIT_SIZE,
                                    SQLITE_WIN32_HEAP_MAX_SIZE);
    if (!pWinMemData->hHeap){




      return SQLITE_NOMEM;
    }
    pWinMemData->bOwned = TRUE;
  }
  assert( pWinMemData->hHeap!=0 );
  assert( pWinMemData->hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
  assert( HeapValidate(pWinMemData->hHeap, 0, NULL) );
#endif
  return SQLITE_OK;
}

/*
** Deinitialize this module.
*/
static void winMemShutdown(void *pAppData){
  winMemData *pWinMemData = (winMemData *)pAppData;

  if (!pWinMemData) return;
  if (pWinMemData->hHeap){
    assert( pWinMemData->hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
    assert( HeapValidate(pWinMemData->hHeap, 0, NULL) );
#endif
    if (pWinMemData->bOwned){
      if (!HeapDestroy(pWinMemData->hHeap)){
        /* TODO: Log this? */

      }
      pWinMemData->bOwned = FALSE;
    }
    pWinMemData->hHeap = NULL;
  }
}








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#ifdef SQLITE_WIN32_MALLOC
/*
** Allocate nBytes of memory.
*/
static void *winMemMalloc(int nBytes){
  HANDLE hHeap;
  void *p;

  winMemAssertMagic();
  hHeap = winMemGetHeap();
  assert( hHeap!=0 );
  assert( hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
  assert ( HeapValidate(hHeap, 0, NULL) );
#endif
  assert( nBytes>=0 );
  p = HeapAlloc(hHeap, 0, (SIZE_T)nBytes);
  if( !p ){
    sqlite3_log(SQLITE_NOMEM, "failed to HeapAlloc %u bytes (%d), heap=%p",
        nBytes, GetLastError(), (void*)hHeap);
  }
  return p;
}

/*
** Free memory.
*/
static void winMemFree(void *pPrior){
  HANDLE hHeap;

  winMemAssertMagic();
  hHeap = winMemGetHeap();
  assert( hHeap!=0 );
  assert( hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
  assert ( HeapValidate(hHeap, 0, pPrior) );
#endif
  if( !pPrior ) return; /* Passing NULL to HeapFree is undefined. */
  if( !HeapFree(hHeap, 0, pPrior) ){
    sqlite3_log(SQLITE_NOMEM, "failed to HeapFree block %p (%d), heap=%p",
        pPrior, GetLastError(), (void*)hHeap);
  }
}

/*
** Change the size of an existing memory allocation
*/
static void *winMemRealloc(void *pPrior, int nBytes){
  HANDLE hHeap;
  void *p;

  winMemAssertMagic();
  hHeap = winMemGetHeap();
  assert( hHeap!=0 );
  assert( hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
  assert ( HeapValidate(hHeap, 0, pPrior) );
#endif
  assert( nBytes>=0 );
  if( !pPrior ){
    p = HeapAlloc(hHeap, 0, (SIZE_T)nBytes);
  }else{
    p = HeapReAlloc(hHeap, 0, pPrior, (SIZE_T)nBytes);
  }
  if( !p ){
    sqlite3_log(SQLITE_NOMEM, "failed to %s %u bytes (%d), heap=%p",
        pPrior ? "HeapReAlloc" : "HeapAlloc", nBytes, GetLastError(),
        (void*)hHeap);
  }
  return p;
}

/*
** Return the size of an outstanding allocation, in bytes.
*/
static int winMemSize(void *p){
  HANDLE hHeap;
  SIZE_T n;

  winMemAssertMagic();
  hHeap = winMemGetHeap();
  assert( hHeap!=0 );
  assert( hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
  assert ( HeapValidate(hHeap, 0, NULL) );
#endif
  if( !p ) return 0;
  n = HeapSize(hHeap, 0, p);
  if( n==(SIZE_T)-1 ){
    sqlite3_log(SQLITE_NOMEM, "failed to HeapSize block %p (%d), heap=%p",
        p, GetLastError(), (void*)hHeap);
    return 0;
  }
  return (int)n;
}

/*
** Round up a request size to the next valid allocation size.
*/
static int winMemRoundup(int n){
  return n;
}

/*
** Initialize this module.
*/
static int winMemInit(void *pAppData){
  winMemData *pWinMemData = (winMemData *)pAppData;

  if( !pWinMemData ) return SQLITE_ERROR;
  assert( pWinMemData->magic==WINMEM_MAGIC );
  if( !pWinMemData->hHeap ){
    pWinMemData->hHeap = HeapCreate(0, SQLITE_WIN32_HEAP_INIT_SIZE,
                                    SQLITE_WIN32_HEAP_MAX_SIZE);
    if( !pWinMemData->hHeap ){
      sqlite3_log(SQLITE_NOMEM,
          "failed to HeapCreate (%d), initSize=%u, maxSize=%u",
          GetLastError(), SQLITE_WIN32_HEAP_INIT_SIZE,
          SQLITE_WIN32_HEAP_MAX_SIZE);
      return SQLITE_NOMEM;
    }
    pWinMemData->bOwned = TRUE;
  }
  assert( pWinMemData->hHeap!=0 );
  assert( pWinMemData->hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
  assert( HeapValidate(pWinMemData->hHeap, 0, NULL) );
#endif
  return SQLITE_OK;
}

/*
** Deinitialize this module.
*/
static void winMemShutdown(void *pAppData){
  winMemData *pWinMemData = (winMemData *)pAppData;

  if( !pWinMemData ) return;
  if( pWinMemData->hHeap ){
    assert( pWinMemData->hHeap!=INVALID_HANDLE_VALUE );
#ifdef SQLITE_WIN32_MALLOC_VALIDATE
    assert( HeapValidate(pWinMemData->hHeap, 0, NULL) );
#endif
    if( pWinMemData->bOwned ){
      if( !HeapDestroy(pWinMemData->hHeap) ){
        sqlite3_log(SQLITE_NOMEM, "failed to HeapDestroy (%d), heap=%p",
            GetLastError(), (void*)pWinMemData->hHeap);
      }
      pWinMemData->bOwned = FALSE;
    }
    pWinMemData->hHeap = NULL;
  }
}