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Overview
Comment:Raise the hard upper bound on SQLITE_MAX_FUNCTION_ARG to 1000 from 100. The default upper bound is still 100, but it can now be raised as high as 1000 at compile-time. (CVS 5780)
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1:79df72ee836db91647913055ba6cf55558679b01
User & Date: drh 2008-10-07 19:53:14
Context
2008-10-07
23:46
Add the experimental sqlite3_stmt_status() interface. (CVS 5781) check-in: de473efb user: drh tags: trunk
19:53
Raise the hard upper bound on SQLITE_MAX_FUNCTION_ARG to 1000 from 100. The default upper bound is still 100, but it can now be raised as high as 1000 at compile-time. (CVS 5780) check-in: 79df72ee user: drh tags: trunk
15:25
Remove the SQLITE_MUTEX_APPDEF compile-time option. The SQLITE_THREADSAFE=0 option always removes all mutex code. For application-defined mutexes only, use SQLITE_THREADSAFE=1 with SQLITE_MUTEX_NOOP=1. Ticket #3421. (CVS 5779) check-in: 02a12eb1 user: drh tags: trunk
Changes
Hide Diffs Unified Diffs Ignore Whitespace Patch

Changes to src/expr.c.

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**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains routines used for analyzing expressions and
** for generating VDBE code that evaluates expressions in SQLite.
**
** $Id: expr.c,v 1.397 2008/10/06 05:32:19 danielk1977 Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>

/*
** Return the 'affinity' of the expression pExpr if any.
**
................................................................................
        pDef = sqlite3VtabOverloadFunction(db, pDef, nExpr, pList->a[0].pExpr);
      }
#endif
      for(i=0; i<nExpr && i<32; i++){
        if( sqlite3ExprIsConstant(pList->a[i].pExpr) ){
          constMask |= (1<<i);
        }
        if( pDef->needCollSeq && !pColl ){
          pColl = sqlite3ExprCollSeq(pParse, pList->a[i].pExpr);
        }
      }
      if( pDef->needCollSeq ){
        if( !pColl ) pColl = db->pDfltColl; 
        sqlite3VdbeAddOp4(v, OP_CollSeq, 0, 0, 0, (char *)pColl, P4_COLLSEQ);
      }
      sqlite3VdbeAddOp4(v, OP_Function, constMask, r1, target,
                        (char*)pDef, P4_FUNCDEF);
      sqlite3VdbeChangeP5(v, nExpr);
      if( nExpr ){







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**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains routines used for analyzing expressions and
** for generating VDBE code that evaluates expressions in SQLite.
**
** $Id: expr.c,v 1.398 2008/10/07 19:53:14 drh Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>

/*
** Return the 'affinity' of the expression pExpr if any.
**
................................................................................
        pDef = sqlite3VtabOverloadFunction(db, pDef, nExpr, pList->a[0].pExpr);
      }
#endif
      for(i=0; i<nExpr && i<32; i++){
        if( sqlite3ExprIsConstant(pList->a[i].pExpr) ){
          constMask |= (1<<i);
        }
        if( (pDef->flags & SQLITE_FUNC_NEEDCOLL)!=0 && !pColl ){
          pColl = sqlite3ExprCollSeq(pParse, pList->a[i].pExpr);
        }
      }
      if( pDef->flags & SQLITE_FUNC_NEEDCOLL ){
        if( !pColl ) pColl = db->pDfltColl; 
        sqlite3VdbeAddOp4(v, OP_CollSeq, 0, 0, 0, (char *)pColl, P4_COLLSEQ);
      }
      sqlite3VdbeAddOp4(v, OP_Function, constMask, r1, target,
                        (char*)pDef, P4_FUNCDEF);
      sqlite3VdbeChangeP5(v, nExpr);
      if( nExpr ){

Changes to src/main.c.

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**
*************************************************************************
** Main file for the SQLite library.  The routines in this file
** implement the programmer interface to the library.  Routines in
** other files are for internal use by SQLite and should not be
** accessed by users of the library.
**
** $Id: main.c,v 1.503 2008/10/07 15:25:48 drh Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>

#ifdef SQLITE_ENABLE_FTS3
# include "fts3.h"
#endif
................................................................................
#endif
#if SQLITE_MAX_COMPOUND_SELECT<2
# error SQLITE_MAX_COMPOUND_SELECT must be at least 2
#endif
#if SQLITE_MAX_VDBE_OP<40
# error SQLITE_MAX_VDBE_OP must be at least 40
#endif
#if SQLITE_MAX_FUNCTION_ARG<0 || SQLITE_MAX_FUNCTION_ARG>127
# error SQLITE_MAX_FUNCTION_ARG must be between 0 and 127
#endif
#if SQLITE_MAX_ATTACHED<0 || SQLITE_MAX_ATTACHED>30
# error SQLITE_MAX_ATTACHED must be between 0 and 30
#endif
#if SQLITE_MAX_LIKE_PATTERN_LENGTH<1
# error SQLITE_MAX_LIKE_PATTERN_LENGTH must be at least 1
#endif







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**
*************************************************************************
** Main file for the SQLite library.  The routines in this file
** implement the programmer interface to the library.  Routines in
** other files are for internal use by SQLite and should not be
** accessed by users of the library.
**
** $Id: main.c,v 1.504 2008/10/07 19:53:14 drh Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>

#ifdef SQLITE_ENABLE_FTS3
# include "fts3.h"
#endif
................................................................................
#endif
#if SQLITE_MAX_COMPOUND_SELECT<2
# error SQLITE_MAX_COMPOUND_SELECT must be at least 2
#endif
#if SQLITE_MAX_VDBE_OP<40
# error SQLITE_MAX_VDBE_OP must be at least 40
#endif
#if SQLITE_MAX_FUNCTION_ARG<0 || SQLITE_MAX_FUNCTION_ARG>1000
# error SQLITE_MAX_FUNCTION_ARG must be between 0 and 1000
#endif
#if SQLITE_MAX_ATTACHED<0 || SQLITE_MAX_ATTACHED>30
# error SQLITE_MAX_ATTACHED must be between 0 and 30
#endif
#if SQLITE_MAX_LIKE_PATTERN_LENGTH<1
# error SQLITE_MAX_LIKE_PATTERN_LENGTH must be at least 1
#endif

Changes to src/select.c.

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**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains C code routines that are called by the parser
** to handle SELECT statements in SQLite.
**
** $Id: select.c,v 1.479 2008/10/07 01:18:59 shane Exp $
*/
#include "sqliteInt.h"


/*
** Delete all the content of a Select structure but do not deallocate
** the select structure itself.
................................................................................
      regAgg = 0;
    }
    if( pF->iDistinct>=0 ){
      addrNext = sqlite3VdbeMakeLabel(v);
      assert( nArg==1 );
      codeDistinct(pParse, pF->iDistinct, addrNext, 1, regAgg);
    }
    if( pF->pFunc->needCollSeq ){
      CollSeq *pColl = 0;
      struct ExprList_item *pItem;
      int j;
      assert( pList!=0 );  /* pList!=0 if pF->pFunc->needCollSeq is true */
      for(j=0, pItem=pList->a; !pColl && j<nArg; j++, pItem++){
        pColl = sqlite3ExprCollSeq(pParse, pItem->pExpr);
      }
      if( !pColl ){
        pColl = pParse->db->pDfltColl;
      }
      sqlite3VdbeAddOp4(v, OP_CollSeq, 0, 0, 0, (char *)pColl, P4_COLLSEQ);







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**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains C code routines that are called by the parser
** to handle SELECT statements in SQLite.
**
** $Id: select.c,v 1.480 2008/10/07 19:53:14 drh Exp $
*/
#include "sqliteInt.h"


/*
** Delete all the content of a Select structure but do not deallocate
** the select structure itself.
................................................................................
      regAgg = 0;
    }
    if( pF->iDistinct>=0 ){
      addrNext = sqlite3VdbeMakeLabel(v);
      assert( nArg==1 );
      codeDistinct(pParse, pF->iDistinct, addrNext, 1, regAgg);
    }
    if( pF->pFunc->flags & SQLITE_FUNC_NEEDCOLL ){
      CollSeq *pColl = 0;
      struct ExprList_item *pItem;
      int j;
      assert( pList!=0 );  /* pList!=0 if pF->pFunc has NEEDCOLL */
      for(j=0, pItem=pList->a; !pColl && j<nArg; j++, pItem++){
        pColl = sqlite3ExprCollSeq(pParse, pItem->pExpr);
      }
      if( !pColl ){
        pColl = pParse->db->pDfltColl;
      }
      sqlite3VdbeAddOp4(v, OP_CollSeq, 0, 0, 0, (char *)pColl, P4_COLLSEQ);

Changes to src/sqliteInt.h.

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**    May you do good and not evil.
**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** Internal interface definitions for SQLite.
**
** @(#) $Id: sqliteInt.h,v 1.777 2008/10/07 15:25:49 drh Exp $
*/
#ifndef _SQLITEINT_H_
#define _SQLITEINT_H_

/*
** Include the configuration header output by 'configure' if we're using the
** autoconf-based build
................................................................................
/*
** Each SQL function is defined by an instance of the following
** structure.  A pointer to this structure is stored in the sqlite.aFunc
** hash table.  When multiple functions have the same name, the hash table
** points to a linked list of these structures.
*/
struct FuncDef {
  i8 nArg;             /* Number of arguments.  -1 means unlimited */
  u8 iPrefEnc;         /* Preferred text encoding (SQLITE_UTF8, 16LE, 16BE) */
  u8 needCollSeq;      /* True if sqlite3GetFuncCollSeq() might be called */
  u8 flags;            /* Some combination of SQLITE_FUNC_* */
  void *pUserData;     /* User data parameter */
  FuncDef *pNext;      /* Next function with same name */
  void (*xFunc)(sqlite3_context*,int,sqlite3_value**); /* Regular function */
  void (*xStep)(sqlite3_context*,int,sqlite3_value**); /* Aggregate step */
  void (*xFinalize)(sqlite3_context*);                /* Aggregate finializer */
  char *zName;         /* SQL name of the function. */
  FuncDef *pHash;      /* Next with a different name but the same hash */
};

/*
** Possible values for FuncDef.flags
*/
#define SQLITE_FUNC_LIKE     0x01  /* Candidate for the LIKE optimization */
#define SQLITE_FUNC_CASE     0x02  /* Case-sensitive LIKE-type function */
#define SQLITE_FUNC_EPHEM    0x04  /* Ephermeral.  Delete with VDBE */


/*
** The following three macros, FUNCTION(), LIKEFUNC() and AGGREGATE() are
** used to create the initializers for the FuncDef structures.
**
**   FUNCTION(zName, nArg, iArg, bNC, xFunc)
**     Used to create a scalar function definition of a function zName 
................................................................................
**     that accepts nArg arguments and is implemented by a call to C 
**     function likeFunc. Argument pArg is cast to a (void *) and made
**     available as the function user-data (sqlite3_user_data()). The
**     FuncDef.flags variable is set to the value passed as the flags
**     parameter.
*/
#define FUNCTION(zName, nArg, iArg, bNC, xFunc) \
  {nArg, SQLITE_UTF8, bNC, 0, SQLITE_INT_TO_PTR(iArg), 0, xFunc, 0, 0, #zName}
#define LIKEFUNC(zName, nArg, arg, flags) \
  {nArg, SQLITE_UTF8, 0, flags, (void *)arg, 0, likeFunc, 0, 0, #zName}
#define AGGREGATE(zName, nArg, arg, nc, xStep, xFinal) \
  {nArg, SQLITE_UTF8, nc, 0, SQLITE_INT_TO_PTR(arg), 0, 0, xStep,xFinal, #zName}


/*
** Each SQLite module (virtual table definition) is defined by an
** instance of the following structure, stored in the sqlite3.aModule
** hash table.
*/







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**    May you do good and not evil.
**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** Internal interface definitions for SQLite.
**
** @(#) $Id: sqliteInt.h,v 1.778 2008/10/07 19:53:14 drh Exp $
*/
#ifndef _SQLITEINT_H_
#define _SQLITEINT_H_

/*
** Include the configuration header output by 'configure' if we're using the
** autoconf-based build
................................................................................
/*
** Each SQL function is defined by an instance of the following
** structure.  A pointer to this structure is stored in the sqlite.aFunc
** hash table.  When multiple functions have the same name, the hash table
** points to a linked list of these structures.
*/
struct FuncDef {
  i16 nArg;            /* Number of arguments.  -1 means unlimited */
  u8 iPrefEnc;         /* Preferred text encoding (SQLITE_UTF8, 16LE, 16BE) */

  u8 flags;            /* Some combination of SQLITE_FUNC_* */
  void *pUserData;     /* User data parameter */
  FuncDef *pNext;      /* Next function with same name */
  void (*xFunc)(sqlite3_context*,int,sqlite3_value**); /* Regular function */
  void (*xStep)(sqlite3_context*,int,sqlite3_value**); /* Aggregate step */
  void (*xFinalize)(sqlite3_context*);                /* Aggregate finializer */
  char *zName;         /* SQL name of the function. */
  FuncDef *pHash;      /* Next with a different name but the same hash */
};

/*
** Possible values for FuncDef.flags
*/
#define SQLITE_FUNC_LIKE     0x01 /* Candidate for the LIKE optimization */
#define SQLITE_FUNC_CASE     0x02 /* Case-sensitive LIKE-type function */
#define SQLITE_FUNC_EPHEM    0x04 /* Ephermeral.  Delete with VDBE */
#define SQLITE_FUNC_NEEDCOLL 0x08 /* sqlite3GetFuncCollSeq() might be called */

/*
** The following three macros, FUNCTION(), LIKEFUNC() and AGGREGATE() are
** used to create the initializers for the FuncDef structures.
**
**   FUNCTION(zName, nArg, iArg, bNC, xFunc)
**     Used to create a scalar function definition of a function zName 
................................................................................
**     that accepts nArg arguments and is implemented by a call to C 
**     function likeFunc. Argument pArg is cast to a (void *) and made
**     available as the function user-data (sqlite3_user_data()). The
**     FuncDef.flags variable is set to the value passed as the flags
**     parameter.
*/
#define FUNCTION(zName, nArg, iArg, bNC, xFunc) \
  {nArg, SQLITE_UTF8, bNC*8, SQLITE_INT_TO_PTR(iArg), 0, xFunc, 0, 0, #zName}
#define LIKEFUNC(zName, nArg, arg, flags) \
  {nArg, SQLITE_UTF8, flags, (void *)arg, 0, likeFunc, 0, 0, #zName}
#define AGGREGATE(zName, nArg, arg, nc, xStep, xFinal) \
  {nArg, SQLITE_UTF8, nc*8, SQLITE_INT_TO_PTR(arg), 0, 0, xStep,xFinal, #zName}


/*
** Each SQLite module (virtual table definition) is defined by an
** instance of the following structure, stored in the sqlite3.aModule
** hash table.
*/

Changes to src/vdbe.c.

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**
** Various scripts scan this source file in order to generate HTML
** documentation, headers files, or other derived files.  The formatting
** of the code in this file is, therefore, important.  See other comments
** in this file for details.  If in doubt, do not deviate from existing
** commenting and indentation practices when changing or adding code.
**
** $Id: vdbe.c,v 1.779 2008/09/22 06:13:32 danielk1977 Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>
#include "vdbeInt.h"

/*
** The following global variable is incremented every time a cursor
................................................................................
  ** the pointer to ctx.s so in case the user-function can use
  ** the already allocated buffer instead of allocating a new one.
  */
  sqlite3VdbeMemMove(&ctx.s, pOut);
  MemSetTypeFlag(&ctx.s, MEM_Null);

  ctx.isError = 0;
  if( ctx.pFunc->needCollSeq ){
    assert( pOp>p->aOp );
    assert( pOp[-1].p4type==P4_COLLSEQ );
    assert( pOp[-1].opcode==OP_CollSeq );
    ctx.pColl = pOp[-1].p4.pColl;
  }
  if( sqlite3SafetyOff(db) ) goto abort_due_to_misuse;
  (*ctx.pFunc->xFunc)(&ctx, n, apVal);
................................................................................
  ctx.s.flags = MEM_Null;
  ctx.s.z = 0;
  ctx.s.zMalloc = 0;
  ctx.s.xDel = 0;
  ctx.s.db = db;
  ctx.isError = 0;
  ctx.pColl = 0;
  if( ctx.pFunc->needCollSeq ){
    assert( pOp>p->aOp );
    assert( pOp[-1].p4type==P4_COLLSEQ );
    assert( pOp[-1].opcode==OP_CollSeq );
    ctx.pColl = pOp[-1].p4.pColl;
  }
  (ctx.pFunc->xStep)(&ctx, n, apVal);
  if( ctx.isError ){







|







 







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**
** Various scripts scan this source file in order to generate HTML
** documentation, headers files, or other derived files.  The formatting
** of the code in this file is, therefore, important.  See other comments
** in this file for details.  If in doubt, do not deviate from existing
** commenting and indentation practices when changing or adding code.
**
** $Id: vdbe.c,v 1.780 2008/10/07 19:53:14 drh Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>
#include "vdbeInt.h"

/*
** The following global variable is incremented every time a cursor
................................................................................
  ** the pointer to ctx.s so in case the user-function can use
  ** the already allocated buffer instead of allocating a new one.
  */
  sqlite3VdbeMemMove(&ctx.s, pOut);
  MemSetTypeFlag(&ctx.s, MEM_Null);

  ctx.isError = 0;
  if( ctx.pFunc->flags & SQLITE_FUNC_NEEDCOLL ){
    assert( pOp>p->aOp );
    assert( pOp[-1].p4type==P4_COLLSEQ );
    assert( pOp[-1].opcode==OP_CollSeq );
    ctx.pColl = pOp[-1].p4.pColl;
  }
  if( sqlite3SafetyOff(db) ) goto abort_due_to_misuse;
  (*ctx.pFunc->xFunc)(&ctx, n, apVal);
................................................................................
  ctx.s.flags = MEM_Null;
  ctx.s.z = 0;
  ctx.s.zMalloc = 0;
  ctx.s.xDel = 0;
  ctx.s.db = db;
  ctx.isError = 0;
  ctx.pColl = 0;
  if( ctx.pFunc->flags & SQLITE_FUNC_NEEDCOLL ){
    assert( pOp>p->aOp );
    assert( pOp[-1].p4type==P4_COLLSEQ );
    assert( pOp[-1].opcode==OP_CollSeq );
    ctx.pColl = pOp[-1].p4.pColl;
  }
  (ctx.pFunc->xStep)(&ctx, n, apVal);
  if( ctx.isError ){