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Overview
Comment:Make the Win32 thread handles are available after the threads exit.
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SHA1: 565c5af7a75ad5c759ce1a61dab3a61c42819644
User & Date: mistachkin 2014-07-29 16:37:53
Context
2014-07-29
17:22
Fix a harmless compiler warning. check-in: 216d21d0 user: drh tags: threads
16:37
Make the Win32 thread handles are available after the threads exit. check-in: 565c5af7 user: mistachkin tags: threads
15:18
Fix the threads build on Windows when SQLITE_MAX_WORKER_THREADS is greater than 0. check-in: f37db3a0 user: drh tags: threads
00:23
Fix the build on windows. check-in: 2773a5f9 user: drh tags: threads
Changes
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Changes to src/os_win.c.

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  }
  assert( sleepObj!=NULL );
  osWaitForSingleObjectEx(sleepObj, milliseconds, FALSE);
#else
  osSleep(milliseconds);
#endif
}








/*
** Return true (non-zero) if we are running under WinNT, Win2K, WinXP,
** or WinCE.  Return false (zero) for Win95, Win98, or WinME.
**
** Here is an interesting observation:  Win95, Win98, and WinME lack
** the LockFileEx() API.  But we can still statically link against that







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  }
  assert( sleepObj!=NULL );
  osWaitForSingleObjectEx(sleepObj, milliseconds, FALSE);
#else
  osSleep(milliseconds);
#endif
}

DWORD sqlite3Win32Wait(HANDLE hObject){
  DWORD rc;
  while( (rc = osWaitForSingleObjectEx(hObject, INFINITE,
                                       TRUE))==WAIT_IO_COMPLETION ){}
  return rc;
}

/*
** Return true (non-zero) if we are running under WinNT, Win2K, WinXP,
** or WinCE.  Return false (zero) for Win95, Win98, or WinME.
**
** Here is an interesting observation:  Win95, Win98, and WinME lack
** the LockFileEx() API.  But we can still statically link against that

Changes to src/threads.c.

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#define SQLITE_THREADS_IMPLEMENTED 1  /* Prevent the single-thread code below */
#include <process.h>

/* A running thread */
struct SQLiteThread {
  uintptr_t tid;           /* The thread handle */

  void *(*xTask)(void*);   /* The routine to run as a thread */
  void *pIn;               /* Argument to xTask */
  void *pResult;           /* Result of xTask */
};

/* Thread procedure Win32 compatibility shim */
static void sqlite3ThreadProc(
  void *pArg  /* IN: Pointer to the SQLiteThread structure */
){
  SQLiteThread *p = (SQLiteThread *)pArg;

  assert( p!=0 );

  assert( p->xTask!=0 );
  p->pResult = p->xTask(p->pIn);

  _endthread();

}

/* Create a new thread */
int sqlite3ThreadCreate(
  SQLiteThread **ppThread,  /* OUT: Write the thread object here */
  void *(*xTask)(void*),    /* Routine to run in a separate thread */
  void *pIn                 /* Argument passed into xTask() */
................................................................................
  p = sqlite3Malloc(sizeof(*p));
  if( p==0 ) return SQLITE_NOMEM;
  if( sqlite3GlobalConfig.bCoreMutex==0 ){
    memset(p, 0, sizeof(*p));
  }else{
    p->xTask = xTask;
    p->pIn = pIn;
    p->tid = _beginthread(sqlite3ThreadProc, 0, p);
    if( p->tid==(uintptr_t)-1 ){
      memset(p, 0, sizeof(*p));
    }
  }
  if( p->xTask==0 ){

    p->pResult = xTask(pIn);
  }
  *ppThread = p;
  return SQLITE_OK;
}

/* Wait on an object */
DWORD sqlite3Win32Wait(HANDLE hObject){
  DWORD rc;
  while( (rc = WaitForSingleObjectEx(hObject, INFINITE,
                                       TRUE))==WAIT_IO_COMPLETION ){}
  return rc;
}

/* Get the results of the thread */
int sqlite3ThreadJoin(SQLiteThread *p, void **ppOut){
  DWORD rc;


  assert( ppOut!=0 );
  if( p==0 ) return SQLITE_NOMEM;
  if( p->xTask==0 ){
    rc = WAIT_OBJECT_0;
  }else{

    rc = sqlite3Win32Wait((HANDLE)p->tid);
    assert( rc!=WAIT_IO_COMPLETION );


  }
  if( rc==WAIT_OBJECT_0 ) *ppOut = p->pResult;
  sqlite3_free(p);
  return (rc==WAIT_OBJECT_0) ? SQLITE_OK : SQLITE_ERROR;
}

#endif /* SQLITE_OS_WIN && !SQLITE_OS_WINRT */







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#define SQLITE_THREADS_IMPLEMENTED 1  /* Prevent the single-thread code below */
#include <process.h>

/* A running thread */
struct SQLiteThread {
  uintptr_t tid;           /* The thread handle */
  unsigned id;             /* The thread identifier */
  void *(*xTask)(void*);   /* The routine to run as a thread */
  void *pIn;               /* Argument to xTask */
  void *pResult;           /* Result of xTask */
};

/* Thread procedure Win32 compatibility shim */
static unsigned __stdcall sqlite3ThreadProc(
  void *pArg  /* IN: Pointer to the SQLiteThread structure */
){
  SQLiteThread *p = (SQLiteThread *)pArg;

  assert( p!=0 );
  assert( p->id==GetCurrentThreadId() );
  assert( p->xTask!=0 );
  p->pResult = p->xTask(p->pIn);

  _endthreadex(0);
  return 0; /* NOT REACHED */
}

/* Create a new thread */
int sqlite3ThreadCreate(
  SQLiteThread **ppThread,  /* OUT: Write the thread object here */
  void *(*xTask)(void*),    /* Routine to run in a separate thread */
  void *pIn                 /* Argument passed into xTask() */
................................................................................
  p = sqlite3Malloc(sizeof(*p));
  if( p==0 ) return SQLITE_NOMEM;
  if( sqlite3GlobalConfig.bCoreMutex==0 ){
    memset(p, 0, sizeof(*p));
  }else{
    p->xTask = xTask;
    p->pIn = pIn;
    p->tid = _beginthreadex(0, 0, sqlite3ThreadProc, p, 0, &p->id);
    if( p->tid==(uintptr_t)-1 ){
      memset(p, 0, sizeof(*p));
    }
  }
  if( p->xTask==0 ){
    p->id = GetCurrentThreadId();
    p->pResult = xTask(pIn);
  }
  *ppThread = p;
  return SQLITE_OK;
}


DWORD sqlite3Win32Wait(HANDLE hObject); /* os_win.c */






/* Get the results of the thread */
int sqlite3ThreadJoin(SQLiteThread *p, void **ppOut){
  DWORD rc;
  BOOL bRc;

  assert( ppOut!=0 );
  if( p==0 ) return SQLITE_NOMEM;
  if( p->xTask==0 ){
    rc = WAIT_OBJECT_0;
  }else{
    assert( p->id!=0 && p->id!=GetCurrentThreadId() );
    rc = sqlite3Win32Wait((HANDLE)p->tid);
    assert( rc!=WAIT_IO_COMPLETION );
    bRc = CloseHandle((HANDLE)p->tid);
    assert( bRc );
  }
  if( rc==WAIT_OBJECT_0 ) *ppOut = p->pResult;
  sqlite3_free(p);
  return (rc==WAIT_OBJECT_0) ? SQLITE_OK : SQLITE_ERROR;
}

#endif /* SQLITE_OS_WIN && !SQLITE_OS_WINRT */