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Overview
Comment:Use the sqlite3CtypeMap to improve the speed and reduce the size of the logic in the tokenizer that recognizes identifiers.
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SHA1:1c9243b0760741f48b15efb0da661255177aed8b
User & Date: drh 2009-11-16 15:11:51
Original Comment: Use the sqlite3CtypeMap[] to improve the speed and reduce the size of the logic in the tokenizer that recognizes identifiers.
Context
2009-11-16
21:28
Back out part of the change in [23ea2b700fd6d28d] since TH3 reveals some problems in OOM situations. check-in: 15d215d6 user: drh tags: trunk
15:11
Use the sqlite3CtypeMap to improve the speed and reduce the size of the logic in the tokenizer that recognizes identifiers. check-in: 1c9243b0 user: drh tags: trunk
03:13
Additional optimizations in sqlite3VdbeRecordCompare(). check-in: 23ea2b70 user: drh tags: trunk
Changes
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Changes to src/complete.c.

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#ifndef SQLITE_OMIT_COMPLETE

/*
** This is defined in tokenize.c.  We just have to import the definition.
*/
#ifndef SQLITE_AMALGAMATION
#ifdef SQLITE_ASCII
extern const char sqlite3IsAsciiIdChar[];
#define IdChar(C)  (((c=C)&0x80)!=0 || (c>0x1f && sqlite3IsAsciiIdChar[c-0x20]))
#endif
#ifdef SQLITE_EBCDIC
extern const char sqlite3IsEbcdicIdChar[];
#define IdChar(C)  (((c=C)>=0x42 && sqlite3IsEbcdicIdChar[c-0x40]))
#endif
#endif /* SQLITE_AMALGAMATION */

................................................................................
        zSql++;
        while( *zSql && *zSql!=c ){ zSql++; }
        if( *zSql==0 ) return 0;
        token = tkOTHER;
        break;
      }
      default: {
        int c;


        if( IdChar((u8)*zSql) ){
          /* Keywords and unquoted identifiers */
          int nId;
          for(nId=1; IdChar(zSql[nId]); nId++){}
#ifdef SQLITE_OMIT_TRIGGER
          token = tkOTHER;
#else







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#ifndef SQLITE_OMIT_COMPLETE

/*
** This is defined in tokenize.c.  We just have to import the definition.
*/
#ifndef SQLITE_AMALGAMATION
#ifdef SQLITE_ASCII
#define IdChar(C)  ((sqlite3CtypeMap[(unsigned char)C]&0x46)!=0)

#endif
#ifdef SQLITE_EBCDIC
extern const char sqlite3IsEbcdicIdChar[];
#define IdChar(C)  (((c=C)>=0x42 && sqlite3IsEbcdicIdChar[c-0x40]))
#endif
#endif /* SQLITE_AMALGAMATION */

................................................................................
        zSql++;
        while( *zSql && *zSql!=c ){ zSql++; }
        if( *zSql==0 ) return 0;
        token = tkOTHER;
        break;
      }
      default: {
#ifdef SQLITE_EBCDIC
        unsigned char c;
#endif
        if( IdChar((u8)*zSql) ){
          /* Keywords and unquoted identifiers */
          int nId;
          for(nId=1; IdChar(zSql[nId]); nId++){}
#ifdef SQLITE_OMIT_TRIGGER
          token = tkOTHER;
#else

Changes to src/global.c.

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**
**   isspace()                        0x01
**   isalpha()                        0x02
**   isdigit()                        0x04
**   isalnum()                        0x06
**   isxdigit()                       0x08
**   toupper()                        0x20

**
** Bit 0x20 is set if the mapped character requires translation to upper
** case. i.e. if the character is a lower-case ASCII character.
** If x is a lower-case ASCII character, then its upper-case equivalent
** is (x - 0x20). Therefore toupper() can be implemented as:
**
**   (x & ~(map[x]&0x20))
**
** Standard function tolower() is implemented using the sqlite3UpperToLower[]
** array. tolower() is used more often than toupper() by SQLite.





**
** SQLite's versions are identical to the standard versions assuming a
** locale of "C". They are implemented as macros in sqliteInt.h.
*/
#ifdef SQLITE_ASCII
const unsigned char sqlite3CtypeMap[256] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 00..07    ........ */
  0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,  /* 08..0f    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 10..17    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 18..1f    ........ */
  0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 20..27     !"#$%&' */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 28..2f    ()*+,-./ */
  0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c,  /* 30..37    01234567 */
  0x0c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 38..3f    89:;<=>? */

  0x00, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x02,  /* 40..47    @ABCDEFG */
  0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02,  /* 48..4f    HIJKLMNO */
  0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02,  /* 50..57    PQRSTUVW */
  0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 58..5f    XYZ[\]^_ */
  0x00, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x22,  /* 60..67    `abcdefg */
  0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,  /* 68..6f    hijklmno */
  0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,  /* 70..77    pqrstuvw */
  0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 78..7f    xyz{|}~. */

  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 80..87    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 88..8f    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 90..97    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 98..9f    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* a0..a7    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* a8..af    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* b0..b7    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* b8..bf    ........ */

  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* c0..c7    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* c8..cf    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* d0..d7    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* d8..df    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* e0..e7    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* e8..ef    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* f0..f7    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00   /* f8..ff    ........ */
};
#endif



/*
** The following singleton contains the global configuration for







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**
**   isspace()                        0x01
**   isalpha()                        0x02
**   isdigit()                        0x04
**   isalnum()                        0x06
**   isxdigit()                       0x08
**   toupper()                        0x20
**   SQLite identifier character      0x40
**
** Bit 0x20 is set if the mapped character requires translation to upper
** case. i.e. if the character is a lower-case ASCII character.
** If x is a lower-case ASCII character, then its upper-case equivalent
** is (x - 0x20). Therefore toupper() can be implemented as:
**
**   (x & ~(map[x]&0x20))
**
** Standard function tolower() is implemented using the sqlite3UpperToLower[]
** array. tolower() is used more often than toupper() by SQLite.
**
** Bit 0x40 is set if the character non-alphanumeric and can be used in an 
** SQLite identifier.  Identifiers are alphanumerics, "_", "$", and any
** non-ASCII UTF character. Hence the test for whether or not a character is
** part of an identifier is 0x46.
**
** SQLite's versions are identical to the standard versions assuming a
** locale of "C". They are implemented as macros in sqliteInt.h.
*/
#ifdef SQLITE_ASCII
const unsigned char sqlite3CtypeMap[256] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 00..07    ........ */
  0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,  /* 08..0f    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 10..17    ........ */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 18..1f    ........ */
  0x01, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,  /* 20..27     !"#$%&' */
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 28..2f    ()*+,-./ */
  0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c,  /* 30..37    01234567 */
  0x0c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 38..3f    89:;<=>? */

  0x00, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x02,  /* 40..47    @ABCDEFG */
  0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02,  /* 48..4f    HIJKLMNO */
  0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02,  /* 50..57    PQRSTUVW */
  0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40,  /* 58..5f    XYZ[\]^_ */
  0x00, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x22,  /* 60..67    `abcdefg */
  0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,  /* 68..6f    hijklmno */
  0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,  /* 70..77    pqrstuvw */
  0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00,  /* 78..7f    xyz{|}~. */

  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* 80..87    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* 88..8f    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* 90..97    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* 98..9f    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* a0..a7    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* a8..af    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* b0..b7    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* b8..bf    ........ */

  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* c0..c7    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* c8..cf    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* d0..d7    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* d8..df    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* e0..e7    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* e8..ef    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,  /* f0..f7    ........ */
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40   /* f8..ff    ........ */
};
#endif



/*
** The following singleton contains the global configuration for

Changes to src/tokenize.c.

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**
** Ticket #1066.  the SQL standard does not allow '$' in the
** middle of identfiers.  But many SQL implementations do. 
** SQLite will allow '$' in identifiers for compatibility.
** But the feature is undocumented.
*/
#ifdef SQLITE_ASCII
const char sqlite3IsAsciiIdChar[] = {
/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
    0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  /* 2x */
    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,  /* 3x */
    0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,  /* 4x */
    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1,  /* 5x */
    0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,  /* 6x */
    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0,  /* 7x */
};
#define IdChar(C)  (((c=C)&0x80)!=0 || (c>0x1f && sqlite3IsAsciiIdChar[c-0x20]))
#endif
#ifdef SQLITE_EBCDIC
const char sqlite3IsEbcdicIdChar[] = {
/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
    0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,  /* 4x */
    0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0,  /* 5x */
    0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0,  /* 6x */







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**
** Ticket #1066.  the SQL standard does not allow '$' in the
** middle of identfiers.  But many SQL implementations do. 
** SQLite will allow '$' in identifiers for compatibility.
** But the feature is undocumented.
*/
#ifdef SQLITE_ASCII
#define IdChar(C)  ((sqlite3CtypeMap[(unsigned char)C]&0x46)!=0)









#endif
#ifdef SQLITE_EBCDIC
const char sqlite3IsEbcdicIdChar[] = {
/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
    0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,  /* 4x */
    0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0,  /* 5x */
    0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0,  /* 6x */