Index: src/build.c ================================================================== --- src/build.c +++ src/build.c @@ -714,11 +714,14 @@ int sqlite3FindDbName(sqlite3 *db, const char *zName){ int i = -1; /* Database number */ if( zName ){ Db *pDb; for(i=(db->nDb-1), pDb=&db->aDb[i]; i>=0; i--, pDb--){ - if( 0==sqlite3StrICmp(pDb->zDbSName, zName) ) break; + if( 0==sqlite3_stricmp(pDb->zDbSName, zName) ) break; + /* "main" is always an acceptable alias for the primary database + ** even if it has been renamed using SQLITE_DBCONFIG_MAINDBNAME. */ + if( i==0 && 0==sqlite3_stricmp("main", zName) ) break; } } return i; } Index: src/main.c ================================================================== --- src/main.c +++ src/main.c @@ -3924,19 +3924,12 @@ /* ** Return the Btree pointer identified by zDbName. Return NULL if not found. */ Btree *sqlite3DbNameToBtree(sqlite3 *db, const char *zDbName){ - int i; - for(i=0; inDb; i++){ - if( db->aDb[i].pBt - && (zDbName==0 || sqlite3StrICmp(zDbName, db->aDb[i].zDbSName)==0) - ){ - return db->aDb[i].pBt; - } - } - return 0; + int iDb = zDbName ? sqlite3FindDbName(db, zDbName) : 0; + return iDb<0 ? 0 : db->aDb[iDb].pBt; } /* ** Return the filename of the database associated with a database ** connection.