#include "lsmtest.h" #include #include #include #ifndef _WIN32 # include #endif /* ** Global variables used within this module. */ static struct TestutilGlobal { char **argv; int argc; } g = {0, 0}; static struct TestutilRnd { unsigned int aRand1[2048]; /* Bits 0..10 */ unsigned int aRand2[2048]; /* Bits 11..21 */ unsigned int aRand3[1024]; /* Bits 22..31 */ } r; /************************************************************************* ** The following block is a copy of the implementation of SQLite function ** sqlite3_randomness. This version has two important differences: ** ** 1. It always uses the same seed. So the sequence of random data output ** is the same for every run of the program. ** ** 2. It is not threadsafe. */ static struct sqlite3PrngType { unsigned char i, j; /* State variables */ unsigned char s[256]; /* State variables */ } sqlite3Prng = { 0xAF, 0x28, { 0x71, 0xF5, 0xB4, 0x6E, 0x80, 0xAB, 0x1D, 0xB8, 0xFB, 0xB7, 0x49, 0xBF, 0xFF, 0x72, 0x2D, 0x14, 0x79, 0x09, 0xE3, 0x78, 0x76, 0xB0, 0x2C, 0x0A, 0x8E, 0x23, 0xEE, 0xDF, 0xE0, 0x9A, 0x2F, 0x67, 0xE1, 0xBE, 0x0E, 0xA7, 0x08, 0x97, 0xEB, 0x77, 0x78, 0xBA, 0x9D, 0xCA, 0x49, 0x4C, 0x60, 0x9A, 0xF6, 0xBD, 0xDA, 0x7F, 0xBC, 0x48, 0x58, 0x52, 0xE5, 0xCD, 0x83, 0x72, 0x23, 0x52, 0xFF, 0x6D, 0xEF, 0x0F, 0x82, 0x29, 0xA0, 0x83, 0x3F, 0x7D, 0xA4, 0x88, 0x31, 0xE7, 0x88, 0x92, 0x3B, 0x9B, 0x3B, 0x2C, 0xC2, 0x4C, 0x71, 0xA2, 0xB0, 0xEA, 0x36, 0xD0, 0x00, 0xF1, 0xD3, 0x39, 0x17, 0x5D, 0x2A, 0x7A, 0xE4, 0xAD, 0xE1, 0x64, 0xCE, 0x0F, 0x9C, 0xD9, 0xF5, 0xED, 0xB0, 0x22, 0x5E, 0x62, 0x97, 0x02, 0xA3, 0x8C, 0x67, 0x80, 0xFC, 0x88, 0x14, 0x0B, 0x15, 0x10, 0x0F, 0xC7, 0x40, 0xD4, 0xF1, 0xF9, 0x0E, 0x1A, 0xCE, 0xB9, 0x1E, 0xA1, 0x72, 0x8E, 0xD7, 0x78, 0x39, 0xCD, 0xF4, 0x5D, 0x2A, 0x59, 0x26, 0x34, 0xF2, 0x73, 0x0B, 0xA0, 0x02, 0x51, 0x2C, 0x03, 0xA3, 0xA7, 0x43, 0x13, 0xE8, 0x98, 0x2B, 0xD2, 0x53, 0xF8, 0xEE, 0x91, 0x7D, 0xE7, 0xE3, 0xDA, 0xD5, 0xBB, 0xC0, 0x92, 0x9D, 0x98, 0x01, 0x2C, 0xF9, 0xB9, 0xA0, 0xEB, 0xCF, 0x32, 0xFA, 0x01, 0x49, 0xA5, 0x1D, 0x9A, 0x76, 0x86, 0x3F, 0x40, 0xD4, 0x89, 0x8F, 0x9C, 0xE2, 0xE3, 0x11, 0x31, 0x37, 0xB2, 0x49, 0x28, 0x35, 0xC0, 0x99, 0xB6, 0xD0, 0xBC, 0x66, 0x35, 0xF7, 0x83, 0x5B, 0xD7, 0x37, 0x1A, 0x2B, 0x18, 0xA6, 0xFF, 0x8D, 0x7C, 0x81, 0xA8, 0xFC, 0x9E, 0xC4, 0xEC, 0x80, 0xD0, 0x98, 0xA7, 0x76, 0xCC, 0x9C, 0x2F, 0x7B, 0xFF, 0x8E, 0x0E, 0xBB, 0x90, 0xAE, 0x13, 0x06, 0xF5, 0x1C, 0x4E, 0x52, 0xF7 } }; /* Generate and return single random byte */ static unsigned char randomByte(void){ unsigned char t; sqlite3Prng.i++; t = sqlite3Prng.s[sqlite3Prng.i]; sqlite3Prng.j += t; sqlite3Prng.s[sqlite3Prng.i] = sqlite3Prng.s[sqlite3Prng.j]; sqlite3Prng.s[sqlite3Prng.j] = t; t += sqlite3Prng.s[sqlite3Prng.i]; return sqlite3Prng.s[t]; } /* ** Return N random bytes. */ static void randomBlob(int nBuf, unsigned char *zBuf){ int i; for(i=0; i>11) & 0x000007FF] ^ r.aRand3[(iVal>>22) & 0x000003FF] ; } void testPrngArray(unsigned int iVal, unsigned int *aOut, int nOut){ int i; for(i=0; izName; pEntry=(struct Entry *)&((unsigned char *)pEntry)[sz] ){ if( zPrev ){ testPrintError("%s, ", zPrev); } zPrev = pEntry->zName; } testPrintError("or %s\n", zPrev); } int testArgSelectX( void *aData, const char *zType, int sz, const char *zArg, int *piOut ){ struct Entry { const char *zName; }; struct Entry *pEntry; int nArg = strlen(zArg); int i = 0; int iOut = -1; int nOut = 0; for(pEntry=(struct Entry *)aData; pEntry->zName; pEntry=(struct Entry *)&((unsigned char *)pEntry)[sz] ){ int nName = strlen(pEntry->zName); if( nArg<=nName && memcmp(pEntry->zName, zArg, nArg)==0 ){ iOut = i; if( nName==nArg ){ nOut = 1; break; } nOut++; } i++; } if( nOut!=1 ){ argError(aData, zType, sz, zArg); }else{ *piOut = iOut; } return (nOut!=1); } struct timeval zero_time; void testTimeInit(void){ gettimeofday(&zero_time, 0); } int testTimeGet(void){ struct timeval now; gettimeofday(&now, 0); return (((int)now.tv_sec - (int)zero_time.tv_sec)*1000) + (((int)now.tv_usec - (int)zero_time.tv_usec)/1000); }