#### DO NOT EDIT #### # This makefile is automatically generated from the Makefile.msc at # the root of the canonical SQLite source tree (not the # amalgamation tarball) using the tool/mkmsvcmin.tcl # script. # # # nmake Makefile for SQLite # ############################################################################### ############################## START OF OPTIONS ############################### ############################################################################### # The toplevel directory of the source tree. This is the directory # that contains this "Makefile.msc". # TOP = . # Set this non-0 to enable full warnings (-W4, etc) when compiling. # !IFNDEF USE_FULLWARN USE_FULLWARN = 1 !ENDIF # Set this non-0 to enable treating warnings as errors (-WX, etc) when # compiling. # !IFNDEF USE_FATAL_WARN USE_FATAL_WARN = 0 !ENDIF # Set this non-0 to enable full runtime error checks (-RTC1, etc). This # has no effect if (any) optimizations are enabled. # !IFNDEF USE_RUNTIME_CHECKS USE_RUNTIME_CHECKS = 0 !ENDIF # Set this non-0 to create a SQLite amalgamation file that excludes the # various built-in extensions. # !IFNDEF MINIMAL_AMALGAMATION MINIMAL_AMALGAMATION = 0 !ENDIF # Set this non-0 to use "stdcall" calling convention for the core library # and shell executable. # !IFNDEF USE_STDCALL USE_STDCALL = 0 !ENDIF # Set this non-0 to have the shell executable link against the core dynamic # link library. # !IFNDEF DYNAMIC_SHELL DYNAMIC_SHELL = 0 !ENDIF # Set this non-0 to enable extra code that attempts to detect misuse of the # SQLite API. # !IFNDEF API_ARMOR API_ARMOR = 0 !ENDIF # If necessary, create a list of harmless compiler warnings to disable when # compiling the various tools. For the SQLite source code itself, warnings, # if any, will be disabled from within it. # !IFNDEF NO_WARN !IF $(USE_FULLWARN)!=0 NO_WARN = -wd4054 -wd4055 -wd4100 -wd4127 -wd4130 -wd4152 -wd4189 -wd4206 NO_WARN = $(NO_WARN) -wd4210 -wd4232 -wd4305 -wd4306 -wd4702 -wd4706 !ENDIF !ENDIF # Set this non-0 to use the library paths and other options necessary for # Windows Phone 8.1. # !IFNDEF USE_WP81_OPTS USE_WP81_OPTS = 0 !ENDIF # Set this non-0 to split the SQLite amalgamation file into chunks to # be used for debugging with Visual Studio. # !IFNDEF SPLIT_AMALGAMATION SPLIT_AMALGAMATION = 0 !ENDIF # Set this non-0 to dynamically link to the MSVC runtime library. # !IFNDEF USE_CRT_DLL USE_CRT_DLL = 0 !ENDIF # Set this non-0 to link to the RPCRT4 library. # !IFNDEF USE_RPCRT4_LIB USE_RPCRT4_LIB = 0 !ENDIF # Set this non-0 to generate assembly code listings for the source code # files. # !IFNDEF USE_LISTINGS USE_LISTINGS = 0 !ENDIF # Set this non-0 to attempt setting the native compiler automatically # for cross-compiling the command line tools needed during the compilation # process. # !IFNDEF XCOMPILE XCOMPILE = 0 !ENDIF # Set this non-0 to use the native libraries paths for cross-compiling # the command line tools needed during the compilation process. # !IFNDEF USE_NATIVE_LIBPATHS USE_NATIVE_LIBPATHS = 0 !ENDIF # Set this 0 to skip the compiling and embedding of version resources. # !IFNDEF USE_RC USE_RC = 1 !ENDIF # Set this non-0 to compile binaries suitable for the WinRT environment. # This setting does not apply to any binaries that require Tcl to operate # properly (i.e. the text fixture, etc). # !IFNDEF FOR_WINRT FOR_WINRT = 0 !ENDIF # Set this non-0 to compile binaries suitable for the UWP environment. # This setting does not apply to any binaries that require Tcl to operate # properly (i.e. the text fixture, etc). # !IFNDEF FOR_UWP FOR_UWP = 0 !ENDIF # Set this non-0 to compile binaries suitable for the Windows 10 platform. # !IFNDEF FOR_WIN10 FOR_WIN10 = 0 !ENDIF # Set this to non-0 to create and use PDBs. # !IFNDEF SYMBOLS SYMBOLS = 1 !ENDIF # Set this to non-0 to use the SQLite debugging heap subsystem. # !IFNDEF MEMDEBUG MEMDEBUG = 0 !ENDIF # Set this to non-0 to use the Win32 native heap subsystem. # !IFNDEF WIN32HEAP WIN32HEAP = 0 !ENDIF # Set this to non-0 to enable OSTRACE() macros, which can be useful when # debugging. # !IFNDEF OSTRACE OSTRACE = 0 !ENDIF # Set this to one of the following values to enable various debugging # features. Each level includes the debugging options from the previous # levels. Currently, the recognized values for DEBUG are: # # 0 == NDEBUG: Disables assert() and other runtime diagnostics. # 1 == SQLITE_ENABLE_API_ARMOR: extra attempts to detect misuse of the API. # 2 == Disables NDEBUG and all optimizations and then enables PDBs. # 3 == SQLITE_DEBUG: Enables various diagnostics messages and code. # 4 == SQLITE_WIN32_MALLOC_VALIDATE: Validate the Win32 native heap per call. # 5 == SQLITE_DEBUG_OS_TRACE: Enables output from the OSTRACE() macros. # 6 == SQLITE_ENABLE_IOTRACE: Enables output from the IOTRACE() macros. # !IFNDEF DEBUG DEBUG = 0 !ENDIF # Enable use of available compiler optimizations? Normally, this should be # non-zero. Setting this to zero, thus disabling all compiler optimizations, # can be useful for testing. # !IFNDEF OPTIMIZATIONS OPTIMIZATIONS = 2 !ENDIF # Set this to non-0 to enable support for the session extension. # !IFNDEF SESSION SESSION = 0 !ENDIF # Set the source code file to be used by executables and libraries when # they need the amalgamation. # !IFNDEF SQLITE3C !IF $(SPLIT_AMALGAMATION)!=0 SQLITE3C = sqlite3-all.c !ELSE SQLITE3C = sqlite3.c !ENDIF !ENDIF # Set the include code file to be used by executables and libraries when # they need SQLite. # !IFNDEF SQLITE3H SQLITE3H = sqlite3.h !ENDIF # This is the name to use for the SQLite dynamic link library (DLL). # !IFNDEF SQLITE3DLL !IF $(FOR_WIN10)!=0 SQLITE3DLL = winsqlite3.dll !ELSE SQLITE3DLL = sqlite3.dll !ENDIF !ENDIF # This is the name to use for the SQLite import library (LIB). # !IFNDEF SQLITE3LIB !IF $(FOR_WIN10)!=0 SQLITE3LIB = winsqlite3.lib !ELSE SQLITE3LIB = sqlite3.lib !ENDIF !ENDIF # This is the name to use for the SQLite shell executable (EXE). # !IFNDEF SQLITE3EXE !IF $(FOR_WIN10)!=0 SQLITE3EXE = winsqlite3shell.exe !ELSE SQLITE3EXE = sqlite3.exe !ENDIF !ENDIF # This is the argument used to set the program database (PDB) file for the # SQLite shell executable (EXE). # !IFNDEF SQLITE3EXEPDB !IF $(FOR_WIN10)!=0 SQLITE3EXEPDB = !ELSE SQLITE3EXEPDB = /pdb:sqlite3sh.pdb !ENDIF !ENDIF # These are the "standard" SQLite compilation options used when compiling for # the Windows platform. # !IFNDEF OPT_FEATURE_FLAGS !IF $(MINIMAL_AMALGAMATION)==0 OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_FTS3=1 OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_RTREE=1 !ENDIF OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_COLUMN_METADATA=1 !ENDIF # Should the session extension be enabled? If so, add compilation options # to enable it. # !IF $(SESSION)!=0 OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_SESSION=1 OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_PREUPDATE_HOOK=1 !ENDIF # These are the "extended" SQLite compilation options used when compiling for # the Windows 10 platform. # !IFNDEF EXT_FEATURE_FLAGS !IF $(FOR_WIN10)!=0 EXT_FEATURE_FLAGS = $(EXT_FEATURE_FLAGS) -DSQLITE_ENABLE_FTS4=1 EXT_FEATURE_FLAGS = $(EXT_FEATURE_FLAGS) -DSQLITE_SYSTEM_MALLOC=1 EXT_FEATURE_FLAGS = $(EXT_FEATURE_FLAGS) -DSQLITE_OMIT_LOCALTIME=1 !ELSE EXT_FEATURE_FLAGS = !ENDIF !ENDIF ############################################################################### ############################### END OF OPTIONS ################################ ############################################################################### # When compiling for the Windows 10 platform, the PLATFORM macro must be set # to an appropriate value (e.g. x86, x64, arm, arm64, etc). # !IF $(FOR_WIN10)!=0 !IFNDEF PLATFORM !ERROR Using the FOR_WIN10 option requires a value for PLATFORM. !ENDIF !ENDIF # This assumes that MSVC is always installed in 32-bit Program Files directory # and sets the variable for use in locating other 32-bit installs accordingly. # PROGRAMFILES_X86 = $(VCINSTALLDIR)\..\.. PROGRAMFILES_X86 = $(PROGRAMFILES_X86:\\=\) # Check for the predefined command macro CC. This should point to the compiler # binary for the target platform. If it is not defined, simply define it to # the legacy default value 'cl.exe'. # !IFNDEF CC CC = cl.exe !ENDIF # Check for the predefined command macro CSC. This should point to a working # C Sharp compiler binary. If it is not defined, simply define it to the # legacy default value 'csc.exe'. # !IFNDEF CSC CSC = csc.exe !ENDIF # Check for the command macro LD. This should point to the linker binary for # the target platform. If it is not defined, simply define it to the legacy # default value 'link.exe'. # !IFNDEF LD LD = link.exe !ENDIF # Check for the predefined command macro RC. This should point to the resource # compiler binary for the target platform. If it is not defined, simply define # it to the legacy default value 'rc.exe'. # !IFNDEF RC RC = rc.exe !ENDIF # Check for the MSVC runtime library path macro. Otherwise, this value will # default to the 'lib' directory underneath the MSVC installation directory. # !IFNDEF CRTLIBPATH CRTLIBPATH = $(VCINSTALLDIR)\lib !ENDIF CRTLIBPATH = $(CRTLIBPATH:\\=\) # Check for the command macro NCC. This should point to the compiler binary # for the platform the compilation process is taking place on. If it is not # defined, simply define it to have the same value as the CC macro. When # cross-compiling, it is suggested that this macro be modified via the command # line (since nmake itself does not provide a built-in method to guess it). # For example, to use the x86 compiler when cross-compiling for x64, a command # line similar to the following could be used (all on one line): # # nmake /f Makefile.msc sqlite3.dll # XCOMPILE=1 USE_NATIVE_LIBPATHS=1 # # Alternatively, the full path and file name to the compiler binary for the # platform the compilation process is taking place may be specified (all on # one line): # # nmake /f Makefile.msc sqlite3.dll # "NCC=""%VCINSTALLDIR%\bin\cl.exe""" # USE_NATIVE_LIBPATHS=1 # !IFDEF NCC NCC = $(NCC:\\=\) !ELSEIF $(XCOMPILE)!=0 NCC = "$(VCINSTALLDIR)\bin\$(CC)" NCC = $(NCC:\\=\) !ELSE NCC = $(CC) !ENDIF # Check for the MSVC native runtime library path macro. Otherwise, # this value will default to the 'lib' directory underneath the MSVC # installation directory. # !IFNDEF NCRTLIBPATH NCRTLIBPATH = $(VCINSTALLDIR)\lib !ENDIF NCRTLIBPATH = $(NCRTLIBPATH:\\=\) # Check for the Platform SDK library path macro. Otherwise, this # value will default to the 'lib' directory underneath the Windows # SDK installation directory (the environment variable used appears # to be available when using Visual C++ 2008 or later via the # command line). # !IFNDEF NSDKLIBPATH NSDKLIBPATH = $(WINDOWSSDKDIR)\lib !ENDIF NSDKLIBPATH = $(NSDKLIBPATH:\\=\) # Check for the UCRT library path macro. Otherwise, this value will # default to the version-specific, platform-specific 'lib' directory # underneath the Windows SDK installation directory. # !IFNDEF UCRTLIBPATH UCRTLIBPATH = $(WINDOWSSDKDIR)\lib\$(WINDOWSSDKLIBVERSION)\ucrt\$(PLATFORM) !ENDIF UCRTLIBPATH = $(UCRTLIBPATH:\\=\) # C compiler and options for use in building executables that # will run on the platform that is doing the build. # !IF $(USE_FULLWARN)!=0 BCC = $(NCC) -nologo -W4 $(CCOPTS) $(BCCOPTS) !ELSE BCC = $(NCC) -nologo -W3 $(CCOPTS) $(BCCOPTS) !ENDIF # Check if assembly code listings should be generated for the source # code files to be compiled. # !IF $(USE_LISTINGS)!=0 BCC = $(BCC) -FAcs !ENDIF # Check if the native library paths should be used when compiling # the command line tools used during the compilation process. If # so, set the necessary macro now. # !IF $(USE_NATIVE_LIBPATHS)!=0 NLTLIBPATHS = "/LIBPATH:$(NCRTLIBPATH)" "/LIBPATH:$(NSDKLIBPATH)" !IFDEF NUCRTLIBPATH NUCRTLIBPATH = $(NUCRTLIBPATH:\\=\) NLTLIBPATHS = $(NLTLIBPATHS) "/LIBPATH:$(NUCRTLIBPATH)" !ENDIF !ENDIF # C compiler and options for use in building executables that # will run on the target platform. (BCC and TCC are usually the # same unless your are cross-compiling.) # !IF $(USE_FULLWARN)!=0 TCC = $(CC) -nologo -W4 -DINCLUDE_MSVC_H=1 $(CCOPTS) $(TCCOPTS) !ELSE TCC = $(CC) -nologo -W3 $(CCOPTS) $(TCCOPTS) !ENDIF # Check if warnings should be treated as errors when compiling. # !IF $(USE_FATAL_WARN)!=0 TCC = $(TCC) -WX !ENDIF TCC = $(TCC) -DSQLITE_OS_WIN=1 -I. -I$(TOP) -fp:precise RCC = $(RC) -DSQLITE_OS_WIN=1 -I. -I$(TOP) $(RCOPTS) $(RCCOPTS) # Check if we want to use the "stdcall" calling convention when compiling. # This is not supported by the compilers for non-x86 platforms. It should # also be noted here that building any target with these "stdcall" options # will most likely fail if the Tcl library is also required. This is due # to how the Tcl library functions are declared and exported (i.e. without # an explicit calling convention, which results in "cdecl"). # !IF $(USE_STDCALL)!=0 || $(FOR_WIN10)!=0 !IF "$(PLATFORM)"=="x86" CORE_CCONV_OPTS = -Gz -DSQLITE_CDECL=__cdecl -DSQLITE_APICALL=__stdcall -DSQLITE_CALLBACK=__stdcall -DSQLITE_SYSAPI=__stdcall SHELL_CCONV_OPTS = -Gz -DSQLITE_CDECL=__cdecl -DSQLITE_APICALL=__stdcall -DSQLITE_CALLBACK=__stdcall -DSQLITE_SYSAPI=__stdcall !ELSE !IFNDEF PLATFORM CORE_CCONV_OPTS = -Gz -DSQLITE_CDECL=__cdecl -DSQLITE_APICALL=__stdcall -DSQLITE_CALLBACK=__stdcall -DSQLITE_SYSAPI=__stdcall SHELL_CCONV_OPTS = -Gz -DSQLITE_CDECL=__cdecl -DSQLITE_APICALL=__stdcall -DSQLITE_CALLBACK=__stdcall -DSQLITE_SYSAPI=__stdcall !ELSE CORE_CCONV_OPTS = SHELL_CCONV_OPTS = !ENDIF !ENDIF !ELSE CORE_CCONV_OPTS = SHELL_CCONV_OPTS = !ENDIF # These are additional compiler options used for the core library. # !IFNDEF CORE_COMPILE_OPTS !IF $(DYNAMIC_SHELL)!=0 || $(FOR_WIN10)!=0 CORE_COMPILE_OPTS = $(CORE_CCONV_OPTS) -DSQLITE_API=__declspec(dllexport) !ELSE CORE_COMPILE_OPTS = $(CORE_CCONV_OPTS) !ENDIF !ENDIF # These are the additional targets that the core library should depend on # when linking. # !IFNDEF CORE_LINK_DEP !IF $(DYNAMIC_SHELL)!=0 CORE_LINK_DEP = !ELSEIF $(FOR_WIN10)==0 || "$(PLATFORM)"=="x86" CORE_LINK_DEP = sqlite3.def !ELSE CORE_LINK_DEP = !ENDIF !ENDIF # These are additional linker options used for the core library. # !IFNDEF CORE_LINK_OPTS !IF $(DYNAMIC_SHELL)!=0 CORE_LINK_OPTS = !ELSEIF $(FOR_WIN10)==0 || "$(PLATFORM)"=="x86" CORE_LINK_OPTS = /DEF:sqlite3.def !ELSE CORE_LINK_OPTS = !ENDIF !ENDIF # These are additional compiler options used for the shell executable. # !IFNDEF SHELL_COMPILE_OPTS !IF $(DYNAMIC_SHELL)!=0 || $(FOR_WIN10)!=0 SHELL_COMPILE_OPTS = $(SHELL_CCONV_OPTS) -DSQLITE_API=__declspec(dllimport) !ELSE SHELL_COMPILE_OPTS = $(SHELL_CCONV_OPTS) !ENDIF !ENDIF # This is the source code that the shell executable should be compiled # with. # !IFNDEF SHELL_CORE_SRC !IF $(DYNAMIC_SHELL)!=0 || $(FOR_WIN10)!=0 SHELL_CORE_SRC = !ELSE SHELL_CORE_SRC = $(SQLITE3C) !ENDIF !ENDIF # This is the core library that the shell executable should depend on. # !IFNDEF SHELL_CORE_DEP !IF $(DYNAMIC_SHELL)!=0 || $(FOR_WIN10)!=0 SHELL_CORE_DEP = $(SQLITE3DLL) !ELSE SHELL_CORE_DEP = !ENDIF !ENDIF # This is the core library that the shell executable should link with. # !IFNDEF SHELL_CORE_LIB !IF $(DYNAMIC_SHELL)!=0 || $(FOR_WIN10)!=0 SHELL_CORE_LIB = $(SQLITE3LIB) !ELSE SHELL_CORE_LIB = !ENDIF !ENDIF # These are additional linker options used for the shell executable. # !IFNDEF SHELL_LINK_OPTS SHELL_LINK_OPTS = $(SHELL_CORE_LIB) !ENDIF # Check if assembly code listings should be generated for the source # code files to be compiled. # !IF $(USE_LISTINGS)!=0 TCC = $(TCC) -FAcs !ENDIF # When compiling the library for use in the WinRT environment, # the following compile-time options must be used as well to # disable use of Win32 APIs that are not available and to enable # use of Win32 APIs that are specific to Windows 8 and/or WinRT. # !IF $(FOR_WINRT)!=0 TCC = $(TCC) -DSQLITE_OS_WINRT=1 RCC = $(RCC) -DSQLITE_OS_WINRT=1 TCC = $(TCC) -DWINAPI_FAMILY=WINAPI_FAMILY_APP RCC = $(RCC) -DWINAPI_FAMILY=WINAPI_FAMILY_APP !ENDIF # C compiler options for the Windows 10 platform (needs MSVC 2015). # !IF $(FOR_WIN10)!=0 TCC = $(TCC) /d2guard4 -D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE BCC = $(BCC) /d2guard4 -D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE !ENDIF # Also, we need to dynamically link to the correct MSVC runtime # when compiling for WinRT (e.g. debug or release) OR if the # USE_CRT_DLL option is set to force dynamically linking to the # MSVC runtime library. # !IF $(FOR_WINRT)!=0 || $(USE_CRT_DLL)!=0 !IF $(DEBUG)>1 TCC = $(TCC) -MDd BCC = $(BCC) -MDd !ELSE TCC = $(TCC) -MD BCC = $(BCC) -MD !ENDIF !ELSE !IF $(DEBUG)>1 TCC = $(TCC) -MTd BCC = $(BCC) -MTd !ELSE TCC = $(TCC) -MT BCC = $(BCC) -MT !ENDIF !ENDIF # Define -DNDEBUG to compile without debugging (i.e., for production usage) # Omitting the define will cause extra debugging code to be inserted and # includes extra comments when "EXPLAIN stmt" is used. # !IF $(DEBUG)==0 TCC = $(TCC) -DNDEBUG BCC = $(BCC) -DNDEBUG RCC = $(RCC) -DNDEBUG !ENDIF !IF $(DEBUG)>0 || $(API_ARMOR)!=0 || $(FOR_WIN10)!=0 TCC = $(TCC) -DSQLITE_ENABLE_API_ARMOR=1 RCC = $(RCC) -DSQLITE_ENABLE_API_ARMOR=1 !ENDIF !IF $(DEBUG)>2 TCC = $(TCC) -DSQLITE_DEBUG=1 RCC = $(RCC) -DSQLITE_DEBUG=1 !IF $(DYNAMIC_SHELL)==0 TCC = $(TCC) -DSQLITE_ENABLE_WHERETRACE -DSQLITE_ENABLE_SELECTTRACE RCC = $(RCC) -DSQLITE_ENABLE_WHERETRACE -DSQLITE_ENABLE_SELECTTRACE !ENDIF !ENDIF !IF $(DEBUG)>4 || $(OSTRACE)!=0 TCC = $(TCC) -DSQLITE_FORCE_OS_TRACE=1 -DSQLITE_DEBUG_OS_TRACE=1 RCC = $(RCC) -DSQLITE_FORCE_OS_TRACE=1 -DSQLITE_DEBUG_OS_TRACE=1 !ENDIF !IF $(DEBUG)>5 TCC = $(TCC) -DSQLITE_ENABLE_IOTRACE=1 RCC = $(RCC) -DSQLITE_ENABLE_IOTRACE=1 !ENDIF # Prevent warnings about "insecure" MSVC runtime library functions # being used. # TCC = $(TCC) -D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS BCC = $(BCC) -D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS RCC = $(RCC) -D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS # Prevent warnings about "deprecated" POSIX functions being used. # TCC = $(TCC) -D_CRT_NONSTDC_NO_DEPRECATE -D_CRT_NONSTDC_NO_WARNINGS BCC = $(BCC) -D_CRT_NONSTDC_NO_DEPRECATE -D_CRT_NONSTDC_NO_WARNINGS RCC = $(RCC) -D_CRT_NONSTDC_NO_DEPRECATE -D_CRT_NONSTDC_NO_WARNINGS # Use the SQLite debugging heap subsystem? # !IF $(MEMDEBUG)!=0 TCC = $(TCC) -DSQLITE_MEMDEBUG=1 RCC = $(RCC) -DSQLITE_MEMDEBUG=1 # Use native Win32 heap subsystem instead of malloc/free? # !ELSEIF $(WIN32HEAP)!=0 TCC = $(TCC) -DSQLITE_WIN32_MALLOC=1 RCC = $(RCC) -DSQLITE_WIN32_MALLOC=1 # Validate the heap on every call into the native Win32 heap subsystem? # !IF $(DEBUG)>3 TCC = $(TCC) -DSQLITE_WIN32_MALLOC_VALIDATE=1 RCC = $(RCC) -DSQLITE_WIN32_MALLOC_VALIDATE=1 !ENDIF !ENDIF # Compiler options needed for programs that use the readline() library. # !IFNDEF READLINE_FLAGS READLINE_FLAGS = -DHAVE_READLINE=0 !ENDIF # The library that programs using readline() must link against. # !IFNDEF LIBREADLINE LIBREADLINE = !ENDIF # Should the database engine be compiled threadsafe # TCC = $(TCC) -DSQLITE_THREADSAFE=1 RCC = $(RCC) -DSQLITE_THREADSAFE=1 # Do threads override each others locks by default (1), or do we test (-1) # TCC = $(TCC) -DSQLITE_THREAD_OVERRIDE_LOCK=-1 RCC = $(RCC) -DSQLITE_THREAD_OVERRIDE_LOCK=-1 # Any target libraries which libsqlite must be linked against # !IFNDEF TLIBS TLIBS = !ENDIF # Flags controlling use of the in memory btree implementation # # SQLITE_TEMP_STORE is 0 to force temporary tables to be in a file, 1 to # default to file, 2 to default to memory, and 3 to force temporary # tables to always be in memory. # TCC = $(TCC) -DSQLITE_TEMP_STORE=1 RCC = $(RCC) -DSQLITE_TEMP_STORE=1 # Enable/disable loadable extensions, and other optional features # based on configuration. (-DSQLITE_OMIT*, -DSQLITE_ENABLE*). # The same set of OMIT and ENABLE flags should be passed to the # LEMON parser generator and the mkkeywordhash tool as well. # These are the required SQLite compilation options used when compiling for # the Windows platform. # REQ_FEATURE_FLAGS = $(REQ_FEATURE_FLAGS) -DSQLITE_MAX_TRIGGER_DEPTH=100 # If we are linking to the RPCRT4 library, enable features that need it. # !IF $(USE_RPCRT4_LIB)!=0 REQ_FEATURE_FLAGS = $(REQ_FEATURE_FLAGS) -DSQLITE_WIN32_USE_UUID=1 !ENDIF # Add the required and optional SQLite compilation options into the command # lines used to invoke the MSVC code and resource compilers. # TCC = $(TCC) $(REQ_FEATURE_FLAGS) $(OPT_FEATURE_FLAGS) $(EXT_FEATURE_FLAGS) RCC = $(RCC) $(REQ_FEATURE_FLAGS) $(OPT_FEATURE_FLAGS) $(EXT_FEATURE_FLAGS) # Add in any optional parameters specified on the commane line, e.g. # nmake /f Makefile.msc all "OPTS=-DSQLITE_ENABLE_FOO=1 -DSQLITE_OMIT_FOO=1" # TCC = $(TCC) $(OPTS) RCC = $(RCC) $(OPTS) # If compiling for debugging, add some defines. # !IF $(DEBUG)>1 TCC = $(TCC) -D_DEBUG BCC = $(BCC) -D_DEBUG RCC = $(RCC) -D_DEBUG !ENDIF # If optimizations are enabled or disabled (either implicitly or # explicitly), add the necessary flags. # !IF $(DEBUG)>1 || $(OPTIMIZATIONS)==0 TCC = $(TCC) -Od BCC = $(BCC) -Od !IF $(USE_RUNTIME_CHECKS)!=0 TCC = $(TCC) -RTC1 BCC = $(BCC) -RTC1 !ENDIF !ELSEIF $(OPTIMIZATIONS)>=3 TCC = $(TCC) -Ox BCC = $(BCC) -Ox !ELSEIF $(OPTIMIZATIONS)==2 TCC = $(TCC) -O2 BCC = $(BCC) -O2 !ELSEIF $(OPTIMIZATIONS)==1 TCC = $(TCC) -O1 BCC = $(BCC) -O1 !ENDIF # If symbols are enabled (or compiling for debugging), enable PDBs. # !IF $(DEBUG)>1 || $(SYMBOLS)!=0 TCC = $(TCC) -Zi BCC = $(BCC) -Zi !ENDIF # Command line prefixes for compiling code, compiling resources, # linking, etc. # LTCOMPILE = $(TCC) -Fo$@ LTRCOMPILE = $(RCC) -r LTLIB = lib.exe LTLINK = $(TCC) -Fe$@ # If requested, link to the RPCRT4 library. # !IF $(USE_RPCRT4_LIB)!=0 LTLIBS = $(LTLIBS) rpcrt4.lib !ENDIF # If a platform was set, force the linker to target that. # Note that the vcvars*.bat family of batch files typically # set this for you. Otherwise, the linker will attempt # to deduce the binary type based on the object files. !IFDEF PLATFORM LTLINKOPTS = /NOLOGO /MACHINE:$(PLATFORM) LTLIBOPTS = /NOLOGO /MACHINE:$(PLATFORM) !ELSE LTLINKOPTS = /NOLOGO LTLIBOPTS = /NOLOGO !ENDIF # When compiling for use in the WinRT environment, the following # linker option must be used to mark the executable as runnable # only in the context of an application container. # !IF $(FOR_WINRT)!=0 LTLINKOPTS = $(LTLINKOPTS) /APPCONTAINER !IF "$(VISUALSTUDIOVERSION)"=="12.0" || "$(VISUALSTUDIOVERSION)"=="14.0" !IFNDEF STORELIBPATH !IF "$(PLATFORM)"=="x86" STORELIBPATH = $(CRTLIBPATH)\store !ELSEIF "$(PLATFORM)"=="x64" STORELIBPATH = $(CRTLIBPATH)\store\amd64 !ELSEIF "$(PLATFORM)"=="ARM" STORELIBPATH = $(CRTLIBPATH)\store\arm !ELSE STORELIBPATH = $(CRTLIBPATH)\store !ENDIF !ENDIF STORELIBPATH = $(STORELIBPATH:\\=\) LTLINKOPTS = $(LTLINKOPTS) "/LIBPATH:$(STORELIBPATH)" !ENDIF !ENDIF # When compiling for Windows Phone 8.1, an extra library path is # required. # !IF $(USE_WP81_OPTS)!=0 !IFNDEF WP81LIBPATH !IF "$(PLATFORM)"=="x86" WP81LIBPATH = $(PROGRAMFILES_X86)\Windows Phone Kits\8.1\lib\x86 !ELSEIF "$(PLATFORM)"=="ARM" WP81LIBPATH = $(PROGRAMFILES_X86)\Windows Phone Kits\8.1\lib\ARM !ELSE WP81LIBPATH = $(PROGRAMFILES_X86)\Windows Phone Kits\8.1\lib\x86 !ENDIF !ENDIF !ENDIF # When compiling for Windows Phone 8.1, some extra linker options # are also required. # !IF $(USE_WP81_OPTS)!=0 !IFDEF WP81LIBPATH LTLINKOPTS = $(LTLINKOPTS) "/LIBPATH:$(WP81LIBPATH)" !ENDIF LTLINKOPTS = $(LTLINKOPTS) /DYNAMICBASE LTLINKOPTS = $(LTLINKOPTS) WindowsPhoneCore.lib RuntimeObject.lib PhoneAppModelHost.lib LTLINKOPTS = $(LTLINKOPTS) /NODEFAULTLIB:kernel32.lib /NODEFAULTLIB:ole32.lib !ENDIF # When compiling for UWP or the Windows 10 platform, some extra linker # options are also required. # !IF $(FOR_UWP)!=0 || $(FOR_WIN10)!=0 LTLINKOPTS = $(LTLINKOPTS) /DYNAMICBASE /NODEFAULTLIB:kernel32.lib LTLINKOPTS = $(LTLINKOPTS) mincore.lib !IFDEF PSDKLIBPATH LTLINKOPTS = $(LTLINKOPTS) "/LIBPATH:$(PSDKLIBPATH)" !ENDIF !ENDIF !IF $(FOR_WIN10)!=0 LTLINKOPTS = $(LTLINKOPTS) /guard:cf "/LIBPATH:$(UCRTLIBPATH)" !IF $(DEBUG)>1 LTLINKOPTS = $(LTLINKOPTS) /NODEFAULTLIB:libucrtd.lib /DEFAULTLIB:ucrtd.lib !ELSE LTLINKOPTS = $(LTLINKOPTS) /NODEFAULTLIB:libucrt.lib /DEFAULTLIB:ucrt.lib !ENDIF !ENDIF # If either debugging or symbols are enabled, enable PDBs. # !IF $(DEBUG)>1 || $(SYMBOLS)!=0 LDFLAGS = /DEBUG $(LDOPTS) !ELSE LDFLAGS = $(LDOPTS) !ENDIF # You should not have to change anything below this line ############################################################################### # Object files for the amalgamation. # LIBOBJS1 = sqlite3.lo # Determine the real value of LIBOBJ based on the 'configure' script # LIBOBJ = $(LIBOBJS1) # Determine if embedded resource compilation and usage are enabled. # !IF $(USE_RC)!=0 LIBRESOBJS = sqlite3res.lo !ELSE LIBRESOBJS = !ENDIF # Additional compiler options for the shell. These are only effective # when the shell is not being dynamically linked. # !IF $(DYNAMIC_SHELL)==0 && $(FOR_WIN10)==0 SHELL_COMPILE_OPTS = $(SHELL_COMPILE_OPTS) -DSQLITE_ENABLE_JSON1 -DSQLITE_ENABLE_FTS4 -DSQLITE_ENABLE_EXPLAIN_COMMENTS -DSQLITE_ENABLE_STMTVTAB SHELL_COMPILE_OPTS = $(SHELL_COMPILE_OPTS) -DSQLITE_ENABLE_DBPAGE_VTAB -DSQLITE_ENABLE_DBSTAT_VTAB SHELL_COMPILE_OPTS = $(SHELL_COMPILE_OPTS) -DSQLITE_ENABLE_OFFSET_SQL_FUNC -DSQLITE_INTROSPECTION_PRAGMAS SHELL_COMPILE_OPTS = $(SHELL_COMPILE_OPTS) -DSQLITE_ENABLE_RTREE !ENDIF # This is the default Makefile target. The objects listed here # are what get build when you type just "make" with no arguments. # core: dll shell # Targets that require the Tcl library. # tcl: $(ALL_TCL_TARGETS) # This Makefile target builds all of the standard binaries. # all: core tcl # Dynamic link library section. # dll: $(SQLITE3DLL) # Shell executable. # shell: $(SQLITE3EXE) $(SQLITE3DLL): $(LIBOBJ) $(LIBRESOBJS) $(CORE_LINK_DEP) $(LD) $(LDFLAGS) $(LTLINKOPTS) $(LTLIBPATHS) /DLL $(CORE_LINK_OPTS) /OUT:$@ $(LIBOBJ) $(LIBRESOBJS) $(LTLIBS) $(TLIBS) Replace.exe: $(CSC) /target:exe $(TOP)\Replace.cs sqlite3.def: Replace.exe $(LIBOBJ) echo EXPORTS > sqlite3.def dumpbin /all $(LIBOBJ) \ | .\Replace.exe "^\s+/EXPORT:_?(sqlite3(?:session|changeset|changegroup|rebaser)?_[^@,]*)(?:@\d+|,DATA)?$$" $$1 true \ | sort >> sqlite3.def $(SQLITE3EXE): shell.c $(SHELL_CORE_DEP) $(LIBRESOBJS) $(SHELL_CORE_SRC) $(SQLITE3H) $(LTLINK) $(SHELL_COMPILE_OPTS) $(READLINE_FLAGS) shell.c $(SHELL_CORE_SRC) \ /link $(SQLITE3EXEPDB) $(LDFLAGS) $(LTLINKOPTS) $(SHELL_LINK_OPTS) $(LTLIBPATHS) $(LIBRESOBJS) $(LIBREADLINE) $(LTLIBS) $(TLIBS) # Rule to build the amalgamation # sqlite3.lo: $(SQLITE3C) $(LTCOMPILE) $(CORE_COMPILE_OPTS) -c $(SQLITE3C) # Rule to build the Win32 resources object file. # !IF $(USE_RC)!=0 _HASHCHAR=^# !IF ![echo !IFNDEF VERSION > rcver.vc] && \ ![for /F "delims=" %V in ('type "$(SQLITE3H)" ^| "%SystemRoot%\System32\find.exe" "$(_HASHCHAR)define SQLITE_VERSION "') do (echo VERSION = ^^%V >> rcver.vc)] && \ ![echo !ENDIF >> rcver.vc] !INCLUDE rcver.vc !ENDIF RESOURCE_VERSION = $(VERSION:^#=) RESOURCE_VERSION = $(RESOURCE_VERSION:define=) RESOURCE_VERSION = $(RESOURCE_VERSION:SQLITE_VERSION=) RESOURCE_VERSION = $(RESOURCE_VERSION:"=) RESOURCE_VERSION = $(RESOURCE_VERSION:.=,) $(LIBRESOBJS): $(TOP)\sqlite3.rc rcver.vc $(SQLITE3H) echo #ifndef SQLITE_RESOURCE_VERSION > sqlite3rc.h echo #define SQLITE_RESOURCE_VERSION $(RESOURCE_VERSION) >> sqlite3rc.h echo #endif >> sqlite3rc.h $(LTRCOMPILE) -fo $(LIBRESOBJS) -DRC_VERONLY $(TOP)\sqlite3.rc !ENDIF clean: del /Q *.exp *.lo *.ilk *.lib *.obj *.ncb *.pdb *.sdf *.suo 2>NUL del /Q *.bsc *.def *.cod *.da *.bb *.bbg *.vc gmon.out 2>NUL del /Q $(SQLITE3EXE) $(SQLITE3DLL) Replace.exe 2>NUL