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Overview
Comment:Split almost 1300 lines of code out of vdbe.c into separate files vdbeInt.h and vdbeaux.c. (CVS 1094)
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1: bfd69391d3d63675f206ffd8ff0401ea1cbcc073
User & Date: drh 2003-09-06 20:12:01.000
Context
2003-09-06
22:18
Update Makefile.in for the new vdbeaux.c file. Remove the experimental "sqlite_instantiate()" routine and replace it with "sqlite_bind()" which is more like ODBC and JDBC. (CVS 1095) (check-in: 990bb11898 user: drh tags: trunk)
20:12
Split almost 1300 lines of code out of vdbe.c into separate files vdbeInt.h and vdbeaux.c. (CVS 1094) (check-in: bfd69391d3 user: drh tags: trunk)
01:10
The beginnings of changes to support pre-compiled SQL. Mostly untested, though all regression tests to pass. (CVS 1093) (check-in: 912f47c72d user: drh tags: trunk)
Changes
Unified Diff Ignore Whitespace Patch
Changes to main.mk.
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# Object files for the SQLite library.
#
LIBOBJ = attach.o auth.o btree.o btree_rb.o build.o copy.o delete.o \
         expr.o func.o hash.o insert.o \
         main.o opcodes.o os.o pager.o parse.o pragma.o printf.o random.o \
         select.o table.o tokenize.o trigger.o update.o util.o \
         vacuum.o vdbe.o where.o tclsqlite.o

# All of the source code files.
#
SRC = \
  $(TOP)/src/attach.c \
  $(TOP)/src/auth.c \
  $(TOP)/src/btree.c \







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# Object files for the SQLite library.
#
LIBOBJ = attach.o auth.o btree.o btree_rb.o build.o copy.o delete.o \
         expr.o func.o hash.o insert.o \
         main.o opcodes.o os.o pager.o parse.o pragma.o printf.o random.o \
         select.o table.o tokenize.o trigger.o update.o util.o \
         vacuum.o vdbe.o vdbeaux.o where.o tclsqlite.o

# All of the source code files.
#
SRC = \
  $(TOP)/src/attach.c \
  $(TOP)/src/auth.c \
  $(TOP)/src/btree.c \
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  $(TOP)/src/tokenize.c \
  $(TOP)/src/trigger.c \
  $(TOP)/src/update.c \
  $(TOP)/src/util.c \
  $(TOP)/src/vacuum.c \
  $(TOP)/src/vdbe.c \
  $(TOP)/src/vdbe.h \


  $(TOP)/src/where.c

# Source code to the test files.
#
TESTSRC = \
  $(TOP)/src/btree.c \
  $(TOP)/src/func.c \







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  $(TOP)/src/tokenize.c \
  $(TOP)/src/trigger.c \
  $(TOP)/src/update.c \
  $(TOP)/src/util.c \
  $(TOP)/src/vacuum.c \
  $(TOP)/src/vdbe.c \
  $(TOP)/src/vdbe.h \
  $(TOP)/src/vdbeaux.c \
  $(TOP)/src/vdbeInt.h \
  $(TOP)/src/where.c

# Source code to the test files.
#
TESTSRC = \
  $(TOP)/src/btree.c \
  $(TOP)/src/func.c \
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   sqlite.h  \
   $(TOP)/src/btree.h \
   config.h \
   $(TOP)/src/hash.h \
   opcodes.h \
   $(TOP)/src/os.h \
   $(TOP)/src/sqliteInt.h  \
   $(TOP)/src/vdbe.h  \
   parse.h







# This is the default Makefile target.  The objects listed here
# are what get build when you type just "make" with no arguments.
#
all:	sqlite.h config.h libsqlite.a sqlite$(EXE)

# Generate the file "last_change" which contains the date of change







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   sqlite.h  \
   $(TOP)/src/btree.h \
   config.h \
   $(TOP)/src/hash.h \
   opcodes.h \
   $(TOP)/src/os.h \
   $(TOP)/src/sqliteInt.h  \
   $(TOP)/src/vdbe.h \
   parse.h

# Header files used by the VDBE submodule
#
VDBEHDR = \
   $(HDR) \
   $(TOP)/src/vdbeInt.h

# This is the default Makefile target.  The objects listed here
# are what get build when you type just "make" with no arguments.
#
all:	sqlite.h config.h libsqlite.a sqlite$(EXE)

# Generate the file "last_change" which contains the date of change
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# This target creates a directory named "tsrc" and fills it with
# copies of all of the C source code and header files needed to
# build on the target system.  Some of the C source code and header
# files are automatically generated.  This target takes care of
# all that automatic generation.
#
target_source:	$(SRC) $(HDR) opcodes.c
	rm -rf tsrc
	mkdir tsrc
	cp $(SRC) $(HDR) tsrc
	rm tsrc/sqlite.h.in tsrc/parse.y
	cp parse.c opcodes.c tsrc

# Rules to build the LEMON compiler generator
#
lemon:	$(TOP)/tool/lemon.c $(TOP)/tool/lempar.c
	$(BCC) -o lemon $(TOP)/tool/lemon.c







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# This target creates a directory named "tsrc" and fills it with
# copies of all of the C source code and header files needed to
# build on the target system.  Some of the C source code and header
# files are automatically generated.  This target takes care of
# all that automatic generation.
#
target_source:	$(SRC) $(VDBEHDR) opcodes.c
	rm -rf tsrc
	mkdir tsrc
	cp $(SRC) $(VDBEHDR) tsrc
	rm tsrc/sqlite.h.in tsrc/parse.y
	cp parse.c opcodes.c tsrc

# Rules to build the LEMON compiler generator
#
lemon:	$(TOP)/tool/lemon.c $(TOP)/tool/lempar.c
	$(BCC) -o lemon $(TOP)/tool/lemon.c
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util.o:	$(TOP)/src/util.c $(HDR)
	$(TCCX) -c $(TOP)/src/util.c

vacuum.o:	$(TOP)/src/vacuum.c $(HDR)
	$(TCCX) -c $(TOP)/src/vacuum.c

vdbe.o:	$(TOP)/src/vdbe.c $(HDR)
	$(TCCX) -c $(TOP)/src/vdbe.c




where.o:	$(TOP)/src/where.c $(HDR)
	$(TCCX) -c $(TOP)/src/where.c

copy.o:	$(TOP)/src/copy.c $(HDR)
	$(TCCX) -c $(TOP)/src/copy.c








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util.o:	$(TOP)/src/util.c $(HDR)
	$(TCCX) -c $(TOP)/src/util.c

vacuum.o:	$(TOP)/src/vacuum.c $(HDR)
	$(TCCX) -c $(TOP)/src/vacuum.c

vdbe.o:	$(TOP)/src/vdbe.c $(VDBEHDR)
	$(TCCX) -c $(TOP)/src/vdbe.c

vdbeaux.o:	$(TOP)/src/vdbeaux.c $(VDBEHDR)
	$(TCCX) -c $(TOP)/src/vdbeaux.c

where.o:	$(TOP)/src/where.c $(HDR)
	$(TCCX) -c $(TOP)/src/where.c

copy.o:	$(TOP)/src/copy.c $(HDR)
	$(TCCX) -c $(TOP)/src/copy.c

Changes to src/vdbe.c.
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/*
** 2001 September 15
**
** The author disclaims copyright to this source code.  In place of
** a legal notice, here is a blessing:
**
**    May you do good and not evil.
**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** The code in this file implements the Virtual Database Engine (VDBE)







**
** The SQL parser generates a program which is then executed by
** the VDBE to do the work of the SQL statement.  VDBE programs are 
** similar in form to assembly language.  The program consists of
** a linear sequence of operations.  Each operation has an opcode 
** and 3 operands.  Operands P1 and P2 are integers.  Operand P3 
** is a null-terminated string.   The P2 operand must be non-negative.











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/*
** 2001 September 15
**
** The author disclaims copyright to this source code.  In place of
** a legal notice, here is a blessing:
**
**    May you do good and not evil.
**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** The code in this file implements execution method of the 
** Virtual Database Engine (VDBE).  A separate file ("vdbeaux.c")
** handles housekeeping details such as creating and deleting
** VDBE instances.  This file is solely interested in executing
** the VDBE program.
**
** In the external interface, an "sqlite_vm*" is an opaque pointer
** to a VDBE.
**
** The SQL parser generates a program which is then executed by
** the VDBE to do the work of the SQL statement.  VDBE programs are 
** similar in form to assembly language.  The program consists of
** a linear sequence of operations.  Each operation has an opcode 
** and 3 operands.  Operands P1 and P2 are integers.  Operand P3 
** is a null-terminated string.   The P2 operand must be non-negative.
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**
** Various scripts scan this source file in order to generate HTML
** documentation, headers files, or other derived files.  The formatting
** of the code in this file is, therefore, important.  See other comments
** in this file for details.  If in doubt, do not deviate from existing
** commenting and indentation practices when changing or adding code.
**
** $Id: vdbe.c,v 1.238 2003/09/06 01:10:48 drh Exp $
*/
#include "sqliteInt.h"
#include "os.h"
#include <ctype.h>

/*
** The makefile scans this source file and creates the following
** array of string constants which are the names of all VDBE opcodes.
** This array is defined in a separate source code file named opcode.c
** which is automatically generated by the makefile.
*/
extern char *sqliteOpcodeNames[];

/*
** The following global variable is incremented every time a cursor
** moves, either by the OP_MoveTo or the OP_Next opcode.  The test
** procedures use this information to make sure that indices are
** working correctly.  This variable has no function other than to
** help verify the correct operation of the library.
*/
int sqlite_search_count = 0;

/*
** SQL is translated into a sequence of instructions to be
** executed by a virtual machine.  Each instruction is an instance
** of the following structure.
*/
typedef struct VdbeOp Op;

/*
** Boolean values
*/
typedef unsigned char Bool;

/*
** A cursor is a pointer into a single BTree within a database file.
** The cursor can seek to a BTree entry with a particular key, or
** loop over all entries of the Btree.  You can also insert new BTree
** entries or retrieve the key or data from the entry that the cursor
** is currently pointing to.
** 
** Every cursor that the virtual machine has open is represented by an
** instance of the following structure.
**
** If the Cursor.isTriggerRow flag is set it means that this cursor is
** really a single row that represents the NEW or OLD pseudo-table of
** a row trigger.  The data for the row is stored in Cursor.pData and
** the rowid is in Cursor.iKey.
*/
struct Cursor {
  BtCursor *pCursor;    /* The cursor structure of the backend */
  int lastRecno;        /* Last recno from a Next or NextIdx operation */
  int nextRowid;        /* Next rowid returned by OP_NewRowid */
  Bool recnoIsValid;    /* True if lastRecno is valid */
  Bool keyAsData;       /* The OP_Column command works on key instead of data */
  Bool atFirst;         /* True if pointing to first entry */
  Bool useRandomRowid;  /* Generate new record numbers semi-randomly */
  Bool nullRow;         /* True if pointing to a row with no data */
  Bool nextRowidValid;  /* True if the nextRowid field is valid */
  Bool pseudoTable;     /* This is a NEW or OLD pseudo-tables of a trigger */
  Btree *pBt;           /* Separate file holding temporary table */
  int nData;            /* Number of bytes in pData */
  char *pData;          /* Data for a NEW or OLD pseudo-table */
  int iKey;             /* Key for the NEW or OLD pseudo-table row */
};
typedef struct Cursor Cursor;

/*
** A sorter builds a list of elements to be sorted.  Each element of
** the list is an instance of the following structure.
*/
typedef struct Sorter Sorter;
struct Sorter {
  int nKey;           /* Number of bytes in the key */
  char *zKey;         /* The key by which we will sort */
  int nData;          /* Number of bytes in the data */
  char *pData;        /* The data associated with this key */
  Sorter *pNext;      /* Next in the list */
};

/* 
** Number of buckets used for merge-sort.  
*/
#define NSORT 30

/*
** Number of bytes of string storage space available to each stack
** layer without having to malloc.  NBFS is short for Number of Bytes
** For Strings.
*/
#define NBFS 32

/*
** A single level of the stack is an instance of the following
** structure.  Except, string values are stored on a separate
** list of of pointers to character.  The reason for storing
** strings separately is so that they can be easily passed
** to the callback function.
*/
struct Stack {
  int i;         /* Integer value */
  int n;         /* Number of characters in string value, including '\0' */
  int flags;     /* Some combination of STK_Null, STK_Str, STK_Dyn, etc. */
  double r;      /* Real value */
  char z[NBFS];  /* Space for short strings */
};
typedef struct Stack Stack;

/*
** Memory cells use the same structure as the stack except that space
** for an arbitrary string is added.
*/
struct Mem {
  Stack s;       /* All values of the memory cell besides string */
  char *z;       /* String value for this memory cell */
};
typedef struct Mem Mem;

/*
** Allowed values for Stack.flags
*/
#define STK_Null      0x0001   /* Value is NULL */
#define STK_Str       0x0002   /* Value is a string */
#define STK_Int       0x0004   /* Value is an integer */
#define STK_Real      0x0008   /* Value is a real number */
#define STK_Dyn       0x0010   /* Need to call sqliteFree() on zStack[] */
#define STK_Static    0x0020   /* zStack[] points to a static string */
#define STK_Ephem     0x0040   /* zStack[] points to an ephemeral string */

/* The following STK_ value appears only in AggElem.aMem.s.flag fields.
** It indicates that the corresponding AggElem.aMem.z points to a
** aggregate function context that needs to be finalized.
*/
#define STK_AggCtx    0x0040   /* zStack[] points to an agg function context */

/*
** The "context" argument for a installable function.  A pointer to an
** instance of this structure is the first argument to the routines used
** implement the SQL functions.
**
** There is a typedef for this structure in sqlite.h.  So all routines,
** even the public interface to SQLite, can use a pointer to this structure.
** But this file is the only place where the internal details of this
** structure are known.
**
** This structure is defined inside of vdbe.c because it uses substructures
** (Stack) which are only defined there.
*/
struct sqlite_func {
  FuncDef *pFunc;   /* Pointer to function information.  MUST BE FIRST */
  Stack s;          /* Small strings, ints, and double values go here */
  char *z;          /* Space for holding dynamic string results */
  void *pAgg;       /* Aggregate context */
  u8 isError;       /* Set to true for an error */
  u8 isStep;        /* Current in the step function */
  int cnt;          /* Number of times that the step function has been called */
};

/*
** An Agg structure describes an Aggregator.  Each Agg consists of
** zero or more Aggregator elements (AggElem).  Each AggElem contains
** a key and one or more values.  The values are used in processing
** aggregate functions in a SELECT.  The key is used to implement
** the GROUP BY clause of a select.
*/
typedef struct Agg Agg;
typedef struct AggElem AggElem;
struct Agg {
  int nMem;            /* Number of values stored in each AggElem */
  AggElem *pCurrent;   /* The AggElem currently in focus */
  HashElem *pSearch;   /* The hash element for pCurrent */
  Hash hash;           /* Hash table of all aggregate elements */
  FuncDef **apFunc;    /* Information about aggregate functions */
};
struct AggElem {
  char *zKey;          /* The key to this AggElem */
  int nKey;            /* Number of bytes in the key, including '\0' at end */
  Mem aMem[1];         /* The values for this AggElem */
};

/*
** A Set structure is used for quick testing to see if a value
** is part of a small set.  Sets are used to implement code like
** this:
**            x.y IN ('hi','hoo','hum')
*/
typedef struct Set Set;
struct Set {
  Hash hash;             /* A set is just a hash table */
  HashElem *prev;        /* Previously accessed hash elemen */
};

/*
** A Keylist is a bunch of keys into a table.  The keylist can
** grow without bound.  The keylist stores the ROWIDs of database
** records that need to be deleted or updated.
*/
typedef struct Keylist Keylist;
struct Keylist {
  int nKey;         /* Number of slots in aKey[] */
  int nUsed;        /* Next unwritten slot in aKey[] */
  int nRead;        /* Next unread slot in aKey[] */
  Keylist *pNext;   /* Next block of keys */
  int aKey[1];      /* One or more keys.  Extra space allocated as needed */
};

/*
** An instance of the virtual machine.  This structure contains the complete
** state of the virtual machine.
**
** The "sqlite_vm" structure pointer that is returned by sqlite_compile()
** is really a pointer to an instance of this structure.
*/
struct Vdbe {
  sqlite *db;         /* The whole database */
  Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
  FILE *trace;        /* Write an execution trace here, if not NULL */
  int nOp;            /* Number of instructions in the program */
  int nOpAlloc;       /* Number of slots allocated for aOp[] */
  Op *aOp;            /* Space to hold the virtual machine's program */
  int nLabel;         /* Number of labels used */
  int nLabelAlloc;    /* Number of slots allocated in aLabel[] */
  int *aLabel;        /* Space to hold the labels */
  int tos;            /* Index of top of stack */
  Stack *aStack;      /* The operand stack, except string values */
  char **zStack;      /* Text or binary values of the stack */
  char **azColName;   /* Becomes the 4th parameter to callbacks */
  int nCursor;        /* Number of slots in aCsr[] */
  Cursor *aCsr;       /* One element of this array for each open cursor */
  Sorter *pSort;      /* A linked list of objects to be sorted */
  FILE *pFile;        /* At most one open file handler */
  int nField;         /* Number of file fields */
  char **azField;     /* Data for each file field */
  int nVariable;          /* Number of entries in azVariable[] */
  char **azVariable;      /* Values for the OP_Variable opcode */
  char *zLine;            /* A single line from the input file */
  int nLineAlloc;         /* Number of spaces allocated for zLine */
  int magic;              /* Magic number for sanity checking */
  int nMem;               /* Number of memory locations currently allocated */
  Mem *aMem;              /* The memory locations */
  Agg agg;                /* Aggregate information */
  int nSet;               /* Number of sets allocated */
  Set *aSet;              /* An array of sets */
  int nCallback;          /* Number of callbacks invoked so far */
  Keylist *pList;         /* A list of ROWIDs */
  int keylistStackDepth;  /* The size of the "keylist" stack */
  Keylist **keylistStack; /* The stack used by opcodes ListPush & ListPop */
  int pc;                 /* The program counter */
  int rc;                 /* Value to return */
  unsigned uniqueCnt;     /* Used by OP_MakeRecord when P2!=0 */
  int errorAction;        /* Recovery action to do in case of an error */
  int undoTransOnError;   /* If error, either ROLLBACK or COMMIT */
  int inTempTrans;        /* True if temp database is transactioned */
  int returnStack[100];   /* Return address stack for OP_Gosub & OP_Return */
  int returnDepth;        /* Next unused element in returnStack[] */
  int nResColumn;         /* Number of columns in one row of the result set */
  char **azResColumn;                        /* Values for one row of result */ 
  int (*xCallback)(void*,int,char**,char**); /* Callback for SELECT results */
  void *pCbArg;                              /* First argument to xCallback() */
  int popStack;           /* Pop the stack this much on entry to VdbeExec() */
  char *zErrMsg;          /* Error message written here */
  u8 explain;             /* True if EXPLAIN present on SQL command */
};

/*
** The following are allowed values for Vdbe.magic
*/
#define VDBE_MAGIC_INIT     0x26bceaa5    /* Building a VDBE program */
#define VDBE_MAGIC_RUN      0xbdf20da3    /* VDBE is ready to execute */
#define VDBE_MAGIC_HALT     0x519c2973    /* VDBE has completed execution */
#define VDBE_MAGIC_DEAD     0xb606c3c8    /* The VDBE has been deallocated */

/*
** When debugging the code generator in a symbolic debugger, one can
** set the sqlite_vdbe_addop_trace to 1 and all opcodes will be printed
** as they are added to the instruction stream.
*/
#ifndef NDEBUG
int sqlite_vdbe_addop_trace = 0;
static void vdbePrintOp(FILE*, int, Op*);
#endif

/*
** Create a new virtual database engine.
*/
Vdbe *sqliteVdbeCreate(sqlite *db){
  Vdbe *p;
  p = sqliteMalloc( sizeof(Vdbe) );
  if( p==0 ) return 0;
  p->db = db;
  if( db->pVdbe ){
    db->pVdbe->pPrev = p;
  }
  p->pNext = db->pVdbe;
  p->pPrev = 0;
  db->pVdbe = p;
  p->magic = VDBE_MAGIC_INIT;
  return p;
}

/*
** Turn tracing on or off
*/
void sqliteVdbeTrace(Vdbe *p, FILE *trace){
  p->trace = trace;
}

/*
** Add a new instruction to the list of instructions current in the
** VDBE.  Return the address of the new instruction.
**
** Parameters:
**
**    p               Pointer to the VDBE
**
**    op              The opcode for this instruction
**
**    p1, p2          First two of the three possible operands.
**
** Use the sqliteVdbeResolveLabel() function to fix an address and
** the sqliteVdbeChangeP3() function to change the value of the P3
** operand.
*/
int sqliteVdbeAddOp(Vdbe *p, int op, int p1, int p2){
  int i;

  i = p->nOp;
  p->nOp++;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( i>=p->nOpAlloc ){
    int oldSize = p->nOpAlloc;
    Op *aNew;
    p->nOpAlloc = p->nOpAlloc*2 + 100;
    aNew = sqliteRealloc(p->aOp, p->nOpAlloc*sizeof(Op));
    if( aNew==0 ){
      p->nOpAlloc = oldSize;
      return 0;
    }
    p->aOp = aNew;
    memset(&p->aOp[oldSize], 0, (p->nOpAlloc-oldSize)*sizeof(Op));
  }
  p->aOp[i].opcode = op;
  p->aOp[i].p1 = p1;
  if( p2<0 && (-1-p2)<p->nLabel && p->aLabel[-1-p2]>=0 ){
    p2 = p->aLabel[-1-p2];
  }
  p->aOp[i].p2 = p2;
  p->aOp[i].p3 = 0;
  p->aOp[i].p3type = P3_NOTUSED;
#ifndef NDEBUG
  if( sqlite_vdbe_addop_trace ) vdbePrintOp(0, i, &p->aOp[i]);
#endif
  return i;
}

/*
** Create a new symbolic label for an instruction that has yet to be
** coded.  The symbolic label is really just a negative number.  The
** label can be used as the P2 value of an operation.  Later, when
** the label is resolved to a specific address, the VDBE will scan
** through its operation list and change all values of P2 which match
** the label into the resolved address.
**
** The VDBE knows that a P2 value is a label because labels are
** always negative and P2 values are suppose to be non-negative.
** Hence, a negative P2 value is a label that has yet to be resolved.
*/
int sqliteVdbeMakeLabel(Vdbe *p){
  int i;
  i = p->nLabel++;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( i>=p->nLabelAlloc ){
    int *aNew;
    p->nLabelAlloc = p->nLabelAlloc*2 + 10;
    aNew = sqliteRealloc( p->aLabel, p->nLabelAlloc*sizeof(p->aLabel[0]));
    if( aNew==0 ){
      sqliteFree(p->aLabel);
    }
    p->aLabel = aNew;
  }
  if( p->aLabel==0 ){
    p->nLabel = 0;
    p->nLabelAlloc = 0;
    return 0;
  }
  p->aLabel[i] = -1;
  return -1-i;
}

/*
** Resolve label "x" to be the address of the next instruction to
** be inserted.  The parameter "x" must have been obtained from
** a prior call to sqliteVdbeMakeLabel().
*/
void sqliteVdbeResolveLabel(Vdbe *p, int x){
  int j;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( x<0 && (-x)<=p->nLabel && p->aOp ){
    if( p->aLabel[-1-x]==p->nOp ) return;
    assert( p->aLabel[-1-x]<0 );
    p->aLabel[-1-x] = p->nOp;
    for(j=0; j<p->nOp; j++){
      if( p->aOp[j].p2==x ) p->aOp[j].p2 = p->nOp;
    }
  }
}

/*
** Return the address of the next instruction to be inserted.
*/
int sqliteVdbeCurrentAddr(Vdbe *p){
  assert( p->magic==VDBE_MAGIC_INIT );
  return p->nOp;
}

/*
** Add a whole list of operations to the operation stack.  Return the
** address of the first operation added.
*/
int sqliteVdbeAddOpList(Vdbe *p, int nOp, VdbeOp const *aOp){
  int addr;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p->nOp + nOp >= p->nOpAlloc ){
    int oldSize = p->nOpAlloc;
    Op *aNew;
    p->nOpAlloc = p->nOpAlloc*2 + nOp + 10;
    aNew = sqliteRealloc(p->aOp, p->nOpAlloc*sizeof(Op));
    if( aNew==0 ){
      p->nOpAlloc = oldSize;
      return 0;
    }
    p->aOp = aNew;
    memset(&p->aOp[oldSize], 0, (p->nOpAlloc-oldSize)*sizeof(Op));
  }
  addr = p->nOp;
  if( nOp>0 ){
    int i;
    for(i=0; i<nOp; i++){
      int p2 = aOp[i].p2;
      p->aOp[i+addr] = aOp[i];
      if( p2<0 ) p->aOp[i+addr].p2 = addr + ADDR(p2);
      p->aOp[i+addr].p3type = aOp[i].p3 ? P3_STATIC : P3_NOTUSED;
#ifndef NDEBUG
      if( sqlite_vdbe_addop_trace ) vdbePrintOp(0, i+addr, &p->aOp[i+addr]);
#endif
    }
    p->nOp += nOp;
  }
  return addr;
}

/*
** Change the value of the P1 operand for a specific instruction.
** This routine is useful when a large program is loaded from a
** static array using sqliteVdbeAddOpList but we want to make a
** few minor changes to the program.
*/
void sqliteVdbeChangeP1(Vdbe *p, int addr, int val){
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p && addr>=0 && p->nOp>addr && p->aOp ){
    p->aOp[addr].p1 = val;
  }
}

/*
** Change the value of the P2 operand for a specific instruction.
** This routine is useful for setting a jump destination.
*/
void sqliteVdbeChangeP2(Vdbe *p, int addr, int val){
  assert( val>=0 );
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p && addr>=0 && p->nOp>addr && p->aOp ){
    p->aOp[addr].p2 = val;
  }
}

/*
** Change the value of the P3 operand for a specific instruction.
** This routine is useful when a large program is loaded from a
** static array using sqliteVdbeAddOpList but we want to make a
** few minor changes to the program.
**
** If n>=0 then the P3 operand is dynamic, meaning that a copy of
** the string is made into memory obtained from sqliteMalloc().
** A value of n==0 means copy bytes of zP3 up to and including the
** first null byte.  If n>0 then copy n+1 bytes of zP3.
**
** If n==P3_STATIC  it means that zP3 is a pointer to a constant static
** string and we can just copy the pointer.  n==P3_POINTER means zP3 is
** a pointer to some object other than a string.
**
** If addr<0 then change P3 on the most recently inserted instruction.
*/
void sqliteVdbeChangeP3(Vdbe *p, int addr, const char *zP3, int n){
  Op *pOp;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p==0 || p->aOp==0 ) return;
  if( addr<0 || addr>=p->nOp ){
    addr = p->nOp - 1;
    if( addr<0 ) return;
  }
  pOp = &p->aOp[addr];
  if( pOp->p3 && pOp->p3type==P3_DYNAMIC ){
    sqliteFree(pOp->p3);
    pOp->p3 = 0;
  }
  if( zP3==0 ){
    pOp->p3 = 0;
    pOp->p3type = P3_NOTUSED;
  }else if( n<0 ){
    pOp->p3 = (char*)zP3;
    pOp->p3type = n;
  }else{
    sqliteSetNString(&pOp->p3, zP3, n, 0);
    pOp->p3type = P3_DYNAMIC;
  }
}

/*
** If the P3 operand to the specified instruction appears
** to be a quoted string token, then this procedure removes 
** the quotes.
**
** The quoting operator can be either a grave ascent (ASCII 0x27)
** or a double quote character (ASCII 0x22).  Two quotes in a row
** resolve to be a single actual quote character within the string.
*/
void sqliteVdbeDequoteP3(Vdbe *p, int addr){
  Op *pOp;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p->aOp==0 || addr<0 || addr>=p->nOp ) return;
  pOp = &p->aOp[addr];
  if( pOp->p3==0 || pOp->p3[0]==0 ) return;
  if( pOp->p3type==P3_POINTER ) return;
  if( pOp->p3type!=P3_DYNAMIC ){
    pOp->p3 = sqliteStrDup(pOp->p3);
    pOp->p3type = P3_DYNAMIC;
  }
  sqliteDequote(pOp->p3);
}

/*
** On the P3 argument of the given instruction, change all
** strings of whitespace characters into a single space and
** delete leading and trailing whitespace.
*/
void sqliteVdbeCompressSpace(Vdbe *p, int addr){
  unsigned char *z;
  int i, j;
  Op *pOp;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p->aOp==0 || addr<0 || addr>=p->nOp ) return;
  pOp = &p->aOp[addr];
  if( pOp->p3type==P3_POINTER ){
    return;
  }
  if( pOp->p3type!=P3_DYNAMIC ){
    pOp->p3 = sqliteStrDup(pOp->p3);
    pOp->p3type = P3_DYNAMIC;
  }
  z = (unsigned char*)pOp->p3;
  if( z==0 ) return;
  i = j = 0;
  while( isspace(z[i]) ){ i++; }
  while( z[i] ){
    if( isspace(z[i]) ){
      z[j++] = ' ';
      while( isspace(z[++i]) ){}
    }else{
      z[j++] = z[i++];
    }
  }
  while( j>0 && isspace(z[j-1]) ){ j--; }
  z[j] = 0;
}

/*
** Search for the current program for the given opcode and P2
** value.  Return the address plus 1 if found and 0 if not found.
*/
int sqliteVdbeFindOp(Vdbe *p, int op, int p2){
  int i;
  assert( p->magic==VDBE_MAGIC_INIT );
  for(i=0; i<p->nOp; i++){
    if( p->aOp[i].opcode==op && p->aOp[i].p2==p2 ) return i+1;
  }
  return 0;
}

/*
** Return the opcode for a given address.
*/
VdbeOp *sqliteVdbeGetOp(Vdbe *p, int addr){
  assert( p->magic==VDBE_MAGIC_INIT );
  assert( addr>=0 && addr<p->nOp );
  return &p->aOp[addr];
}

/*
** The following group or routines are employed by installable functions
** to return their results.
**
** The sqlite_set_result_string() routine can be used to return a string
** value or to return a NULL.  To return a NULL, pass in NULL for zResult.
** A copy is made of the string before this routine returns so it is safe
** to pass in an ephemeral string.
**
** sqlite_set_result_error() works like sqlite_set_result_string() except
** that it signals a fatal error.  The string argument, if any, is the
** error message.  If the argument is NULL a generic substitute error message
** is used.
**
** The sqlite_set_result_int() and sqlite_set_result_double() set the return
** value of the user function to an integer or a double.
**
** These routines are defined here in vdbe.c because they depend on knowing
** the internals of the sqlite_func structure which is only defined in 
** this source file.
*/
char *sqlite_set_result_string(sqlite_func *p, const char *zResult, int n){
  assert( !p->isStep );
  if( p->s.flags & STK_Dyn ){
    sqliteFree(p->z);
  }
  if( zResult==0 ){
    p->s.flags = STK_Null;
    n = 0;
    p->z = 0;
    p->s.n = 0;
  }else{
    if( n<0 ) n = strlen(zResult);
    if( n<NBFS-1 ){
      memcpy(p->s.z, zResult, n);
      p->s.z[n] = 0;
      p->s.flags = STK_Str;
      p->z = p->s.z;
    }else{
      p->z = sqliteMallocRaw( n+1 );
      if( p->z ){
        memcpy(p->z, zResult, n);
        p->z[n] = 0;
      }
      p->s.flags = STK_Str | STK_Dyn;
    }
    p->s.n = n+1;
  }
  return p->z;
}
void sqlite_set_result_int(sqlite_func *p, int iResult){
  assert( !p->isStep );
  if( p->s.flags & STK_Dyn ){
    sqliteFree(p->z);
  }
  p->s.i = iResult;
  p->s.flags = STK_Int;
}
void sqlite_set_result_double(sqlite_func *p, double rResult){
  assert( !p->isStep );
  if( p->s.flags & STK_Dyn ){
    sqliteFree(p->z);
  }
  p->s.r = rResult;
  p->s.flags = STK_Real;
}
void sqlite_set_result_error(sqlite_func *p, const char *zMsg, int n){
  assert( !p->isStep );
  sqlite_set_result_string(p, zMsg, n);
  p->isError = 1;
}

/*
** Extract the user data from a sqlite_func structure and return a
** pointer to it.
**
** This routine is defined here in vdbe.c because it depends on knowing
** the internals of the sqlite_func structure which is only defined in 
** this source file.
*/
void *sqlite_user_data(sqlite_func *p){
  assert( p && p->pFunc );
  return p->pFunc->pUserData;
}

/*
** Allocate or return the aggregate context for a user function.  A new
** context is allocated on the first call.  Subsequent calls return the
** same context that was returned on prior calls.
**
** This routine is defined here in vdbe.c because it depends on knowing
** the internals of the sqlite_func structure which is only defined in
** this source file.
*/
void *sqlite_aggregate_context(sqlite_func *p, int nByte){
  assert( p && p->pFunc && p->pFunc->xStep );
  if( p->pAgg==0 ){
    if( nByte<=NBFS ){
      p->pAgg = (void*)p->z;
    }else{
      p->pAgg = sqliteMalloc( nByte );
    }
  }
  return p->pAgg;
}

/*
** Return the number of times the Step function of a aggregate has been 
** called.
**
** This routine is defined here in vdbe.c because it depends on knowing
** the internals of the sqlite_func structure which is only defined in
** this source file.
*/
int sqlite_aggregate_count(sqlite_func *p){
  assert( p && p->pFunc && p->pFunc->xStep );
  return p->cnt;
}

/*
** Advance the virtual machine to the next output row.
**
** The return vale will be either SQLITE_BUSY, SQLITE_DONE, 
** SQLITE_ROW, SQLITE_ERROR, or SQLITE_MISUSE.
**







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**
** Various scripts scan this source file in order to generate HTML
** documentation, headers files, or other derived files.  The formatting
** of the code in this file is, therefore, important.  See other comments
** in this file for details.  If in doubt, do not deviate from existing
** commenting and indentation practices when changing or adding code.
**
** $Id: vdbe.c,v 1.239 2003/09/06 20:12:01 drh Exp $
*/
#include "sqliteInt.h"
#include "os.h"
#include <ctype.h>
#include "vdbeInt.h"








/*
** The following global variable is incremented every time a cursor
** moves, either by the OP_MoveTo or the OP_Next opcode.  The test
** procedures use this information to make sure that indices are
** working correctly.  This variable has no function other than to
** help verify the correct operation of the library.
*/
int sqlite_search_count = 0;
























































































































































































































































































































































































































































































































































































































































































































/*
** Advance the virtual machine to the next output row.
**
** The return vale will be either SQLITE_BUSY, SQLITE_DONE, 
** SQLITE_ROW, SQLITE_ERROR, or SQLITE_MISUSE.
**
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  }
  if( sqliteSafetyOff(db) ){
    return SQLITE_MISUSE;
  }
  return rc;
}

/*
** Reset an Agg structure.  Delete all its contents. 
**
** For installable aggregate functions, if the step function has been
** called, make sure the finalizer function has also been called.  The
** finalizer might need to free memory that was allocated as part of its
** private context.  If the finalizer has not been called yet, call it
** now.
*/
static void AggReset(Agg *pAgg){
  int i;
  HashElem *p;
  for(p = sqliteHashFirst(&pAgg->hash); p; p = sqliteHashNext(p)){
    AggElem *pElem = sqliteHashData(p);
    assert( pAgg->apFunc!=0 );
    for(i=0; i<pAgg->nMem; i++){
      Mem *pMem = &pElem->aMem[i];
      if( pAgg->apFunc[i] && (pMem->s.flags & STK_AggCtx)!=0 ){
        sqlite_func ctx;
        ctx.pFunc = pAgg->apFunc[i];
        ctx.s.flags = STK_Null;
        ctx.z = 0;
        ctx.pAgg = pMem->z;
        ctx.cnt = pMem->s.i;
        ctx.isStep = 0;
        ctx.isError = 0;
        (*pAgg->apFunc[i]->xFinalize)(&ctx);
        if( pMem->z!=0 && pMem->z!=pMem->s.z ){
          sqliteFree(pMem->z);
        }
      }else if( pMem->s.flags & STK_Dyn ){
        sqliteFree(pMem->z);
      }
    }
    sqliteFree(pElem);
  }
  sqliteHashClear(&pAgg->hash);
  sqliteFree(pAgg->apFunc);
  pAgg->apFunc = 0;
  pAgg->pCurrent = 0;
  pAgg->pSearch = 0;
  pAgg->nMem = 0;
}

/*
** Insert a new aggregate element and make it the element that
** has focus.
**
** Return 0 on success and 1 if memory is exhausted.
*/
static int AggInsert(Agg *p, char *zKey, int nKey){







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  }
  if( sqliteSafetyOff(db) ){
    return SQLITE_MISUSE;
  }
  return rc;
}













































/*
** Insert a new aggregate element and make it the element that
** has focus.
**
** Return 0 on success and 1 if memory is exhausted.
*/
static int AggInsert(Agg *p, char *zKey, int nKey){
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    p->aStack[i].r = p->aStack[i].i;
  }else{
    p->aStack[i].r = 0.0;
  }
  p->aStack[i].flags |= STK_Real;
}

/*
** Pop the stack N times.  Free any memory associated with the
** popped stack elements.
*/
static void PopStack(Vdbe *p, int N){
  assert( N>=0 );
  if( p->zStack==0 ) return;
  assert( p->aStack || sqlite_malloc_failed );
  if( p->aStack==0 ) return;
  while( N-- > 0 ){
    if( p->aStack[p->tos].flags & STK_Dyn ){
      sqliteFree(p->zStack[p->tos]);
    }
    p->aStack[p->tos].flags = 0;
    p->zStack[p->tos] = 0;
    p->tos--;
  }
}

/*
** Here is a macro to handle the common case of popping the stack
** once.  This macro only works from within the sqliteVdbeExec()
** function.
*/
#define POPSTACK \
  assert(p->tos>=0); \
  if( aStack[p->tos].flags & STK_Dyn ) sqliteFree(zStack[p->tos]); \
  p->tos--;

/*
** Delete a keylist
*/
static void KeylistFree(Keylist *p){
  while( p ){
    Keylist *pNext = p->pNext;
    sqliteFree(p);
    p = pNext;
  }
}

/*
** Close a cursor and release all the resources that cursor happens
** to hold.
*/
static void cleanupCursor(Cursor *pCx){
  if( pCx->pCursor ){
    sqliteBtreeCloseCursor(pCx->pCursor);
  }
  if( pCx->pBt ){
    sqliteBtreeClose(pCx->pBt);
  }
  sqliteFree(pCx->pData);
  memset(pCx, 0, sizeof(Cursor));
}

/*
** Close all cursors
*/
static void closeAllCursors(Vdbe *p){
  int i;
  for(i=0; i<p->nCursor; i++){
    cleanupCursor(&p->aCsr[i]);
  }
  sqliteFree(p->aCsr);
  p->aCsr = 0;
  p->nCursor = 0;
}

/*
** Remove any elements that remain on the sorter for the VDBE given.
*/
static void SorterReset(Vdbe *p){
  while( p->pSort ){
    Sorter *pSorter = p->pSort;
    p->pSort = pSorter->pNext;
    sqliteFree(pSorter->zKey);
    sqliteFree(pSorter->pData);
    sqliteFree(pSorter);
  }
}

/*
** Delete the variables in p->azVariable[]
*/
static void ClearVariableArray(Vdbe *p){
  sqliteFree(p->azVariable);
  p->nVariable = 0;
  p->azVariable = 0;
}

/*
** Clean up the VM after execution.
**
** This routine will automatically close any cursors, lists, and/or
** sorters that were left open.  It also deletes the values of
** variables in the azVariable[] array.
*/
static void Cleanup(Vdbe *p){
  int i;
  PopStack(p, p->tos+1);
  closeAllCursors(p);
  if( p->aMem ){
    for(i=0; i<p->nMem; i++){
      if( p->aMem[i].s.flags & STK_Dyn ){
        sqliteFree(p->aMem[i].z);
      }
    }
  }
  sqliteFree(p->aMem);
  p->aMem = 0;
  p->nMem = 0;
  if( p->pList ){
    KeylistFree(p->pList);
    p->pList = 0;
  }
  SorterReset(p);
  if( p->pFile ){
    if( p->pFile!=stdin ) fclose(p->pFile);
    p->pFile = 0;
  }
  if( p->azField ){
    sqliteFree(p->azField);
    p->azField = 0;
  }
  p->nField = 0;
  if( p->zLine ){
    sqliteFree(p->zLine);
    p->zLine = 0;
  }
  p->nLineAlloc = 0;
  AggReset(&p->agg);
  if( p->aSet ){
    for(i=0; i<p->nSet; i++){
      sqliteHashClear(&p->aSet[i].hash);
    }
  }
  sqliteFree(p->aSet);
  p->aSet = 0;
  p->nSet = 0;
  if( p->keylistStack ){
    int ii;
    for(ii = 0; ii < p->keylistStackDepth; ii++){
      KeylistFree(p->keylistStack[ii]);
    }
    sqliteFree(p->keylistStack);
    p->keylistStackDepth = 0;
    p->keylistStack = 0;
  }
  sqliteFree(p->zErrMsg);
  p->zErrMsg = 0;
  ClearVariableArray(p);
}

/*
** Delete an entire VDBE.
*/
void sqliteVdbeDelete(Vdbe *p){
  int i;
  if( p==0 ) return;
  Cleanup(p);
  if( p->pPrev ){
    p->pPrev->pNext = p->pNext;
  }else{
    assert( p->db->pVdbe==p );
    p->db->pVdbe = p->pNext;
  }
  if( p->pNext ){
    p->pNext->pPrev = p->pPrev;
  }
  p->pPrev = p->pNext = 0;
  if( p->nOpAlloc==0 ){
    p->aOp = 0;
    p->nOp = 0;
  }
  for(i=0; i<p->nOp; i++){
    if( p->aOp[i].p3type==P3_DYNAMIC ){
      sqliteFree(p->aOp[i].p3);
    }
  }
  sqliteFree(p->aOp);
  sqliteFree(p->aLabel);
  sqliteFree(p->aStack);
  p->magic = VDBE_MAGIC_DEAD;
  sqliteFree(p);
}

/*
** Give a listing of the program in the virtual machine.
**
** The interface is the same as sqliteVdbeExec().  But instead of
** running the code, it invokes the callback once for each instruction.
** This feature is used to implement "EXPLAIN".
*/
int sqliteVdbeList(
  Vdbe *p                   /* The VDBE */
){
  sqlite *db = p->db;
  int i;
  static char *azColumnNames[] = {
     "addr", "opcode", "p1",  "p2",  "p3", 
     "int",  "text",   "int", "int", "text",
     0
  };

  assert( p->popStack==0 );
  assert( p->explain );
  p->azColName = azColumnNames;
  p->azResColumn = p->zStack;
  for(i=0; i<5; i++) p->zStack[i] = p->aStack[i].z;
  p->rc = SQLITE_OK;
  for(i=p->pc; p->rc==SQLITE_OK && i<p->nOp; i++){
    if( db->flags & SQLITE_Interrupt ){
      db->flags &= ~SQLITE_Interrupt;
      if( db->magic!=SQLITE_MAGIC_BUSY ){
        p->rc = SQLITE_MISUSE;
      }else{
        p->rc = SQLITE_INTERRUPT;
      }
      sqliteSetString(&p->zErrMsg, sqlite_error_string(p->rc), 0);
      break;
    }
    sprintf(p->zStack[0],"%d",i);
    sprintf(p->zStack[2],"%d", p->aOp[i].p1);
    sprintf(p->zStack[3],"%d", p->aOp[i].p2);
    if( p->aOp[i].p3type==P3_POINTER ){
      sprintf(p->aStack[4].z, "ptr(%#x)", (int)p->aOp[i].p3);
      p->zStack[4] = p->aStack[4].z;
    }else{
      p->zStack[4] = p->aOp[i].p3;
    }
    p->zStack[1] = sqliteOpcodeNames[p->aOp[i].opcode];
    if( p->xCallback==0 ){
      p->pc = i+1;
      p->azResColumn = p->zStack;
      p->nResColumn = 5;
      return SQLITE_ROW;
    }
    if( sqliteSafetyOff(db) ){
      p->rc = SQLITE_MISUSE;
      break;
    }
    if( p->xCallback(p->pCbArg, 5, p->zStack, p->azColName) ){
      p->rc = SQLITE_ABORT;
    }
    if( sqliteSafetyOn(db) ){
      p->rc = SQLITE_MISUSE;
    }
  }
  return p->rc==SQLITE_OK ? SQLITE_DONE : SQLITE_ERROR;
}

/*
** The parameters are pointers to the head of two sorted lists
** of Sorter structures.  Merge these two lists together and return
** a single sorted list.  This routine forms the core of the merge-sort
** algorithm.
**
** In the case of a tie, left sorts in front of right.







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    p->aStack[i].r = p->aStack[i].i;
  }else{
    p->aStack[i].r = 0.0;
  }
  p->aStack[i].flags |= STK_Real;
}




























































































































































































































































/*
** The parameters are pointers to the head of two sorted lists
** of Sorter structures.  Merge these two lists together and return
** a single sorted list.  This routine forms the core of the merge-sort
** algorithm.
**
** In the case of a tie, left sorts in front of right.
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      break;
    }
  }
  zBuf[i]  = 0;
  return i>0 ? zBuf : 0;
}

#if !defined(NDEBUG) || defined(VDBE_PROFILE)
/*
** Print a single opcode.  This routine is used for debugging only.
*/
static void vdbePrintOp(FILE *pOut, int pc, Op *pOp){
  char *zP3;
  char zPtr[40];
  if( pOp->p3type==P3_POINTER ){
    sprintf(zPtr, "ptr(%#x)", (int)pOp->p3);
    zP3 = zPtr;
  }else{
    zP3 = pOp->p3;
  }
  if( pOut==0 ) pOut = stdout;
  fprintf(pOut,"%4d %-12s %4d %4d %s\n",
      pc, sqliteOpcodeNames[pOp->opcode], pOp->p1, pOp->p2, zP3 ? zP3 : "");
  fflush(pOut);
}
#endif

/*
** Make sure there is space in the Vdbe structure to hold at least
** mxCursor cursors.  If there is not currently enough space, then
** allocate more.
**
** If a memory allocation error occurs, return 1.  Return 0 if
** everything works.







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      break;
    }
  }
  zBuf[i]  = 0;
  return i>0 ? zBuf : 0;
}





















/*
** Make sure there is space in the Vdbe structure to hold at least
** mxCursor cursors.  If there is not currently enough space, then
** allocate more.
**
** If a memory allocation error occurs, return 1.  Return 0 if
** everything works.
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** but that meant we more testing that we needed.  By only testing the
** flag on jump instructions, we get a (small) speed improvement.
*/
#define CHECK_FOR_INTERRUPT \
   if( db->flags & SQLITE_Interrupt ) goto abort_due_to_interrupt;


/*
** Prepare a virtual machine for execution.  This involves things such
** as allocating stack space and initializing the program counter.
** After the VDBE has be prepped, it can be executed by one or more
** calls to sqliteVdbeExec().  
**
** The behavior of sqliteVdbeExec() is influenced by the parameters to
** this routine.  If xCallback is NULL, then sqliteVdbeExec() will return
** with SQLITE_ROW whenever there is a row of the result set ready
** to be delivered.  p->azResColumn will point to the row and 
** p->nResColumn gives the number of columns in the row.  If xCallback
** is not NULL, then the xCallback() routine is invoked to process each
** row in the result set.
*/
void sqliteVdbeMakeReady(
  Vdbe *p,                       /* The VDBE */
  sqlite_callback xCallback,     /* Result callback */
  void *pCallbackArg,            /* 1st argument to xCallback() */
  int isExplain                  /* True if the EXPLAIN keywords is present */
){
  int n;

  assert( p!=0 );
  assert( p->aStack==0 );
  assert( p->magic==VDBE_MAGIC_INIT );

  /* Add a HALT instruction to the very end of the program.
  */
  if( p->nOp==0 || (p->aOp && p->aOp[p->nOp-1].opcode!=OP_Halt) ){
    sqliteVdbeAddOp(p, OP_Halt, 0, 0);
  }

  /* No instruction ever pushes more than a single element onto the
  ** stack.  And the stack never grows on successive executions of the
  ** same loop.  So the total number of instructions is an upper bound
  ** on the maximum stack depth required.
  **
  ** Allocation all the stack space we will ever need.
  */
  n = isExplain ? 10 : p->nOp;
  p->aStack = sqliteMalloc( n*(sizeof(p->aStack[0]) + 2*sizeof(char*)) );
  p->zStack = (char**)&p->aStack[n];
  p->azColName = (char**)&p->zStack[n];

  sqliteHashInit(&p->agg.hash, SQLITE_HASH_BINARY, 0);
  p->agg.pSearch = 0;
#ifdef MEMORY_DEBUG
  if( sqliteOsFileExists("vdbe_trace") ){
    p->trace = stdout;
  }
#endif
  p->tos = -1;
  p->pc = 0;
  p->rc = SQLITE_OK;
  p->uniqueCnt = 0;
  p->returnDepth = 0;
  p->errorAction = OE_Abort;
  p->undoTransOnError = 0;
  p->xCallback = xCallback;
  p->pCbArg = pCallbackArg;
  p->popStack =  0;
  p->explain |= isExplain;
  p->magic = VDBE_MAGIC_RUN;
#ifdef VDBE_PROFILE
  for(i=0; i<p->nOp; i++){
    p->aOp[i].cnt = 0;
    p->aOp[i].cycles = 0;
  }
#endif
}

/*
** Execute as much of a VDBE program as we can then return.
**
** sqliteVdbeMakeReady() must be called before this routine in order to
** close the program with a final OP_Halt and to set up the callbacks
** and the error message pointer.
**







<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
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<
<
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<
<
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<
<
<
<
<
<
<
<
<







480
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482
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484
485
486







































































487
488
489
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491
492
493
** but that meant we more testing that we needed.  By only testing the
** flag on jump instructions, we get a (small) speed improvement.
*/
#define CHECK_FOR_INTERRUPT \
   if( db->flags & SQLITE_Interrupt ) goto abort_due_to_interrupt;









































































/*
** Execute as much of a VDBE program as we can then return.
**
** sqliteVdbeMakeReady() must be called before this routine in order to
** close the program with a final OP_Halt and to set up the callbacks
** and the error message pointer.
**
1613
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1628
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1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
  if( p->magic!=VDBE_MAGIC_RUN ) return SQLITE_MISUSE;
  assert( db->magic==SQLITE_MAGIC_BUSY );
  assert( p->rc==SQLITE_OK || p->rc==SQLITE_BUSY );
  p->rc = SQLITE_OK;
  assert( p->explain==0 );
  if( sqlite_malloc_failed ) goto no_mem;
  if( p->popStack ){
    PopStack(p, p->popStack);
    p->popStack = 0;
  }
  for(pc=p->pc; rc==SQLITE_OK; pc++){
    assert( pc>=0 && pc<p->nOp );
#ifdef VDBE_PROFILE
    origPc = pc;
    start = hwtime();
#endif
    pOp = &p->aOp[pc];

    /* Only allow tracing if NDEBUG is not defined.
    */
#ifndef NDEBUG
    if( p->trace ){
      vdbePrintOp(p->trace, pc, pOp);
    }
#endif

    switch( pOp->opcode ){

/*****************************************************************************
** What follows is a massive switch statement where each case implements a







|














|







533
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541
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552
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560
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  if( p->magic!=VDBE_MAGIC_RUN ) return SQLITE_MISUSE;
  assert( db->magic==SQLITE_MAGIC_BUSY );
  assert( p->rc==SQLITE_OK || p->rc==SQLITE_BUSY );
  p->rc = SQLITE_OK;
  assert( p->explain==0 );
  if( sqlite_malloc_failed ) goto no_mem;
  if( p->popStack ){
    sqliteVdbePopStack(p, p->popStack);
    p->popStack = 0;
  }
  for(pc=p->pc; rc==SQLITE_OK; pc++){
    assert( pc>=0 && pc<p->nOp );
#ifdef VDBE_PROFILE
    origPc = pc;
    start = hwtime();
#endif
    pOp = &p->aOp[pc];

    /* Only allow tracing if NDEBUG is not defined.
    */
#ifndef NDEBUG
    if( p->trace ){
      sqliteVdbePrintOp(p->trace, pc, pOp);
    }
#endif

    switch( pOp->opcode ){

/*****************************************************************************
** What follows is a massive switch statement where each case implements a
1810
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1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824

/* Opcode: Pop P1 * *
**
** P1 elements are popped off of the top of stack and discarded.
*/
case OP_Pop: {
  assert( p->tos+1>=pOp->p1 );
  PopStack(p, pOp->p1);
  break;
}

/* Opcode: Dup P1 P2 *
**
** A copy of the P1-th element of the stack 
** is made and pushed onto the top of the stack.







|







730
731
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734
735
736
737
738
739
740
741
742
743
744

/* Opcode: Pop P1 * *
**
** P1 elements are popped off of the top of stack and discarded.
*/
case OP_Pop: {
  assert( p->tos+1>=pOp->p1 );
  sqliteVdbePopStack(p, pOp->p1);
  break;
}

/* Opcode: Dup P1 P2 *
**
** A copy of the P1-th element of the stack 
** is made and pushed onto the top of the stack.
1965
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1979
  }
  if( sqliteSafetyOff(db) ) goto abort_due_to_misuse; 
  if( p->xCallback(p->pCbArg, pOp->p1, &zStack[i], p->azColName)!=0 ){
    rc = SQLITE_ABORT;
  }
  if( sqliteSafetyOn(db) ) goto abort_due_to_misuse;
  p->nCallback++;
  PopStack(p, pOp->p1);
  if( sqlite_malloc_failed ) goto no_mem;
  break;
}

/* Opcode: NullCallback P1 * *
**
** Invoke the callback function once with the 2nd argument (the







|







885
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887
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889
890
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893
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895
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897
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899
  }
  if( sqliteSafetyOff(db) ) goto abort_due_to_misuse; 
  if( p->xCallback(p->pCbArg, pOp->p1, &zStack[i], p->azColName)!=0 ){
    rc = SQLITE_ABORT;
  }
  if( sqliteSafetyOn(db) ) goto abort_due_to_misuse;
  p->nCallback++;
  sqliteVdbePopStack(p, pOp->p1);
  if( sqlite_malloc_failed ) goto no_mem;
  break;
}

/* Opcode: NullCallback P1 * *
**
** Invoke the callback function once with the 2nd argument (the
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
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2054
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2056
2057
2058
2059
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2061
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2063
2064
2065
2066
2067
2068
2069
2070
      break;
    }else{
      Stringify(p, i);
      nByte += aStack[i].n - 1 + nSep;
    }
  }
  if( nByte<0 ){
    if( pOp->p2==0 ) PopStack(p, nField);
    p->tos++;
    aStack[p->tos].flags = STK_Null;
    zStack[p->tos] = 0;
    break;
  }
  zNew = sqliteMallocRaw( nByte );
  if( zNew==0 ) goto no_mem;
  j = 0;
  for(i=p->tos-nField+1; i<=p->tos; i++){
    if( (aStack[i].flags & STK_Null)==0 ){
      memcpy(&zNew[j], zStack[i], aStack[i].n-1);
      j += aStack[i].n-1;
    }
    if( nSep>0 && i<p->tos ){
      memcpy(&zNew[j], zSep, nSep);
      j += nSep;
    }
  }
  zNew[j] = 0;
  if( pOp->p2==0 ) PopStack(p, nField);
  p->tos++;
  aStack[p->tos].n = nByte;
  aStack[p->tos].flags = STK_Str|STK_Dyn;
  zStack[p->tos] = zNew;
  break;
}








|



















|







956
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      break;
    }else{
      Stringify(p, i);
      nByte += aStack[i].n - 1 + nSep;
    }
  }
  if( nByte<0 ){
    if( pOp->p2==0 ) sqliteVdbePopStack(p, nField);
    p->tos++;
    aStack[p->tos].flags = STK_Null;
    zStack[p->tos] = 0;
    break;
  }
  zNew = sqliteMallocRaw( nByte );
  if( zNew==0 ) goto no_mem;
  j = 0;
  for(i=p->tos-nField+1; i<=p->tos; i++){
    if( (aStack[i].flags & STK_Null)==0 ){
      memcpy(&zNew[j], zStack[i], aStack[i].n-1);
      j += aStack[i].n-1;
    }
    if( nSep>0 && i<p->tos ){
      memcpy(&zNew[j], zSep, nSep);
      j += nSep;
    }
  }
  zNew[j] = 0;
  if( pOp->p2==0 ) sqliteVdbePopStack(p, nField);
  p->tos++;
  aStack[p->tos].n = nByte;
  aStack[p->tos].flags = STK_Str|STK_Dyn;
  zStack[p->tos] = zNew;
  break;
}

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2190
    Release(p, nos);
    aStack[nos].r = b;
    aStack[nos].flags = STK_Real;
  }
  break;

divide_by_zero:
  PopStack(p, 2);
  p->tos = nos;
  aStack[nos].flags = STK_Null;
  break;
}

/* Opcode: Function P1 * P3
**







|







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1108
1109
1110
    Release(p, nos);
    aStack[nos].r = b;
    aStack[nos].flags = STK_Real;
  }
  break;

divide_by_zero:
  sqliteVdbePopStack(p, 2);
  p->tos = nos;
  aStack[nos].flags = STK_Null;
  break;
}

/* Opcode: Function P1 * P3
**
2210
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2213
2214
2215
2216
2217
2218
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2220
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2222
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2224
  }
  ctx.pFunc = (FuncDef*)pOp->p3;
  ctx.s.flags = STK_Null;
  ctx.z = 0;
  ctx.isError = 0;
  ctx.isStep = 0;
  (*ctx.pFunc->xFunc)(&ctx, n, (const char**)&zStack[p->tos-n+1]);
  PopStack(p, n);
  p->tos++;
  aStack[p->tos] = ctx.s;
  if( ctx.s.flags & STK_Dyn ){
    zStack[p->tos] = ctx.z;
  }else if( ctx.s.flags & STK_Str ){
    zStack[p->tos] = aStack[p->tos].z;
  }else{







|







1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
  }
  ctx.pFunc = (FuncDef*)pOp->p3;
  ctx.s.flags = STK_Null;
  ctx.z = 0;
  ctx.isError = 0;
  ctx.isStep = 0;
  (*ctx.pFunc->xFunc)(&ctx, n, (const char**)&zStack[p->tos-n+1]);
  sqliteVdbePopStack(p, n);
  p->tos++;
  aStack[p->tos] = ctx.s;
  if( ctx.s.flags & STK_Dyn ){
    zStack[p->tos] = ctx.z;
  }else if( ctx.s.flags & STK_Str ){
    zStack[p->tos] = aStack[p->tos].z;
  }else{
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
  VERIFY( if( p->tos+1-cnt<0 ) goto not_enough_stack; )
  for(i=0; i<cnt; i++){
    if( aStack[p->tos-i].flags & STK_Null ){
      pc = pOp->p2-1;
      break;
    }
  }
  if( pOp->p1>0 ) PopStack(p, cnt);
  break;
}

/* Opcode: NotNull P1 P2 *
**
** Jump to P2 if the top value on the stack is not NULL.  Pop the
** stack if P1 is greater than zero.  If P1 is less than or equal to







|







1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
  VERIFY( if( p->tos+1-cnt<0 ) goto not_enough_stack; )
  for(i=0; i<cnt; i++){
    if( aStack[p->tos-i].flags & STK_Null ){
      pc = pOp->p2-1;
      break;
    }
  }
  if( pOp->p1>0 ) sqliteVdbePopStack(p, cnt);
  break;
}

/* Opcode: NotNull P1 P2 *
**
** Jump to P2 if the top value on the stack is not NULL.  Pop the
** stack if P1 is greater than zero.  If P1 is less than or equal to
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
  }
  for(i=p->tos-nField+1; i<=p->tos; i++){
    if( (aStack[i].flags & STK_Null)==0 ){
      memcpy(&zNewRecord[j], zStack[i], aStack[i].n);
      j += aStack[i].n;
    }
  }
  PopStack(p, nField);
  p->tos++;
  aStack[p->tos].n = nByte;
  if( nByte<=NBFS ){
    assert( zNewRecord==zTemp );
    memcpy(aStack[p->tos].z, zTemp, nByte);
    zStack[p->tos] = aStack[p->tos].z;
    aStack[p->tos].flags = STK_Str;







|







1946
1947
1948
1949
1950
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1952
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1954
1955
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1957
1958
1959
1960
  }
  for(i=p->tos-nField+1; i<=p->tos; i++){
    if( (aStack[i].flags & STK_Null)==0 ){
      memcpy(&zNewRecord[j], zStack[i], aStack[i].n);
      j += aStack[i].n;
    }
  }
  sqliteVdbePopStack(p, nField);
  p->tos++;
  aStack[p->tos].n = nByte;
  if( nByte<=NBFS ){
    assert( zNewRecord==zTemp );
    memcpy(aStack[p->tos].z, zTemp, nByte);
    zStack[p->tos] = aStack[p->tos].z;
    aStack[p->tos].flags = STK_Str;
3188
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3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
    }
  }
  if( addRowid ){
    u32 iKey;
    Integerify(p, p->tos-nField);
    iKey = intToKey(aStack[p->tos-nField].i);
    memcpy(&zNewKey[j], &iKey, sizeof(u32));
    PopStack(p, nField+1);
    if( pOp->p2 && containsNull ) pc = pOp->p2 - 1;
  }else{
    if( pOp->p2==0 ) PopStack(p, nField+addRowid);
  }
  p->tos++;
  aStack[p->tos].n = nByte;
  if( nByte<=NBFS ){
    assert( zNewKey==zTemp );
    zStack[p->tos] = aStack[p->tos].z;
    memcpy(zStack[p->tos], zTemp, nByte);







|


|







2108
2109
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2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
    }
  }
  if( addRowid ){
    u32 iKey;
    Integerify(p, p->tos-nField);
    iKey = intToKey(aStack[p->tos-nField].i);
    memcpy(&zNewKey[j], &iKey, sizeof(u32));
    sqliteVdbePopStack(p, nField+1);
    if( pOp->p2 && containsNull ) pc = pOp->p2 - 1;
  }else{
    if( pOp->p2==0 ) sqliteVdbePopStack(p, nField+addRowid);
  }
  p->tos++;
  aStack[p->tos].n = nByte;
  if( nByte<=NBFS ){
    assert( zNewKey==zTemp );
    zStack[p->tos] = aStack[p->tos].z;
    memcpy(zStack[p->tos], zTemp, nByte);
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
      sqliteSetString(&p->zErrMsg, "root page number less than 2", 0);
      rc = SQLITE_INTERNAL;
      break;
    }
  }
  VERIFY( if( i<0 ) goto bad_instruction; )
  if( expandCursorArraySize(p, i) ) goto no_mem;
  cleanupCursor(&p->aCsr[i]);
  memset(&p->aCsr[i], 0, sizeof(Cursor));
  p->aCsr[i].nullRow = 1;
  if( pX==0 ) break;
  do{
    rc = sqliteBtreeCursor(pX, p2, wrFlag, &p->aCsr[i].pCursor);
    switch( rc ){
      case SQLITE_BUSY: {







|







2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
      sqliteSetString(&p->zErrMsg, "root page number less than 2", 0);
      rc = SQLITE_INTERNAL;
      break;
    }
  }
  VERIFY( if( i<0 ) goto bad_instruction; )
  if( expandCursorArraySize(p, i) ) goto no_mem;
  sqliteVdbeCleanupCursor(&p->aCsr[i]);
  memset(&p->aCsr[i], 0, sizeof(Cursor));
  p->aCsr[i].nullRow = 1;
  if( pX==0 ) break;
  do{
    rc = sqliteBtreeCursor(pX, p2, wrFlag, &p->aCsr[i].pCursor);
    switch( rc ){
      case SQLITE_BUSY: {
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
*/
case OP_OpenTemp: {
  int i = pOp->p1;
  Cursor *pCx;
  VERIFY( if( i<0 ) goto bad_instruction; )
  if( expandCursorArraySize(p, i) ) goto no_mem;
  pCx = &p->aCsr[i];
  cleanupCursor(pCx);
  memset(pCx, 0, sizeof(*pCx));
  pCx->nullRow = 1;
  rc = sqliteBtreeFactory(db, 0, 1, TEMP_PAGES, &pCx->pBt);

  if( rc==SQLITE_OK ){
    rc = sqliteBtreeBeginTrans(pCx->pBt);
  }







|







2479
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2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
*/
case OP_OpenTemp: {
  int i = pOp->p1;
  Cursor *pCx;
  VERIFY( if( i<0 ) goto bad_instruction; )
  if( expandCursorArraySize(p, i) ) goto no_mem;
  pCx = &p->aCsr[i];
  sqliteVdbeCleanupCursor(pCx);
  memset(pCx, 0, sizeof(*pCx));
  pCx->nullRow = 1;
  rc = sqliteBtreeFactory(db, 0, 1, TEMP_PAGES, &pCx->pBt);

  if( rc==SQLITE_OK ){
    rc = sqliteBtreeBeginTrans(pCx->pBt);
  }
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
*/
case OP_OpenPseudo: {
  int i = pOp->p1;
  Cursor *pCx;
  VERIFY( if( i<0 ) goto bad_instruction; )
  if( expandCursorArraySize(p, i) ) goto no_mem;
  pCx = &p->aCsr[i];
  cleanupCursor(pCx);
  memset(pCx, 0, sizeof(*pCx));
  pCx->nullRow = 1;
  pCx->pseudoTable = 1;
  break;
}

/* Opcode: Close P1 * *
**
** Close a cursor previously opened as P1.  If P1 is not
** currently open, this instruction is a no-op.
*/
case OP_Close: {
  int i = pOp->p1;
  if( i>=0 && i<p->nCursor ){
    cleanupCursor(&p->aCsr[i]);
  }
  break;
}

/* Opcode: MoveTo P1 P2 *
**
** Pop the top of the stack and use its value as a key.  Reposition







|














|







2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
*/
case OP_OpenPseudo: {
  int i = pOp->p1;
  Cursor *pCx;
  VERIFY( if( i<0 ) goto bad_instruction; )
  if( expandCursorArraySize(p, i) ) goto no_mem;
  pCx = &p->aCsr[i];
  sqliteVdbeCleanupCursor(pCx);
  memset(pCx, 0, sizeof(*pCx));
  pCx->nullRow = 1;
  pCx->pseudoTable = 1;
  break;
}

/* Opcode: Close P1 * *
**
** Close a cursor previously opened as P1.  If P1 is not
** currently open, this instruction is a no-op.
*/
case OP_Close: {
  int i = pOp->p1;
  if( i>=0 && i<p->nCursor ){
    sqliteVdbeCleanupCursor(&p->aCsr[i]);
  }
  break;
}

/* Opcode: MoveTo P1 P2 *
**
** Pop the top of the stack and use its value as a key.  Reposition
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834

/* Opcode: ListReset * * *
**
** Reset the temporary storage buffer so that it holds nothing.
*/
case OP_ListReset: {
  if( p->pList ){
    KeylistFree(p->pList);
    p->pList = 0;
  }
  break;
}

/* Opcode: ListPush * * * 
**







|







3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754

/* Opcode: ListReset * * *
**
** Reset the temporary storage buffer so that it holds nothing.
*/
case OP_ListReset: {
  if( p->pList ){
    sqliteVdbeKeylistFree(p->pList);
    p->pList = 0;
  }
  break;
}

/* Opcode: ListPush * * * 
**
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
**
** Restore the Vdbe list to the state it was in when ListPush was last
** executed.
*/
case OP_ListPop: {
  assert(p->keylistStackDepth > 0);
  p->keylistStackDepth--;
  KeylistFree(p->pList);
  p->pList = p->keylistStack[p->keylistStackDepth];
  p->keylistStack[p->keylistStackDepth] = 0;
  if( p->keylistStackDepth == 0 ){
    sqliteFree(p->keylistStack);
    p->keylistStack = 0;
  }
  break;







|







3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
**
** Restore the Vdbe list to the state it was in when ListPush was last
** executed.
*/
case OP_ListPop: {
  assert(p->keylistStackDepth > 0);
  p->keylistStackDepth--;
  sqliteVdbeKeylistFree(p->pList);
  p->pList = p->keylistStack[p->keylistStackDepth];
  p->keylistStack[p->keylistStackDepth] = 0;
  if( p->keylistStackDepth == 0 ){
    sqliteFree(p->keylistStack);
    p->keylistStack = 0;
  }
  break;
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
      azArg[j] = 0;
    }else{
      azArg[j] = z;
      strcpy(z, zStack[i]);
      z += aStack[i].n;
    }
  }
  PopStack(p, nField);
  p->tos++;
  aStack[p->tos].n = nByte;
  zStack[p->tos] = (char*)azArg;
  aStack[p->tos].flags = STK_Str|STK_Dyn;
  break;
}








|







3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
      azArg[j] = 0;
    }else{
      azArg[j] = z;
      strcpy(z, zStack[i]);
      z += aStack[i].n;
    }
  }
  sqliteVdbePopStack(p, nField);
  p->tos++;
  aStack[p->tos].n = nByte;
  zStack[p->tos] = (char*)azArg;
  aStack[p->tos].flags = STK_Str|STK_Dyn;
  break;
}

4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
      memcpy(&zNewKey[j], zStack[i], aStack[i].n-1);
      j += aStack[i].n-1;
      zNewKey[j++] = 0;
    }
  }
  zNewKey[j] = 0;
  assert( j<nByte );
  PopStack(p, nField);
  p->tos++;
  aStack[p->tos].n = nByte;
  aStack[p->tos].flags = STK_Str|STK_Dyn;
  zStack[p->tos] = zNewKey;
  break;
}








|







3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
      memcpy(&zNewKey[j], zStack[i], aStack[i].n-1);
      j += aStack[i].n-1;
      zNewKey[j++] = 0;
    }
  }
  zNewKey[j] = 0;
  assert( j<nByte );
  sqliteVdbePopStack(p, nField);
  p->tos++;
  aStack[p->tos].n = nByte;
  aStack[p->tos].flags = STK_Str|STK_Dyn;
  zStack[p->tos] = zNewKey;
  break;
}

5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
}

/* Opcode: SortReset * * *
**
** Remove any elements that remain on the sorter.
*/
case OP_SortReset: {
  SorterReset(p);
  break;
}

/* Opcode: FileOpen * * P3
**
** Open the file named by P3 for reading using the FileRead opcode.
** If P3 is "stdin" then open standard input for reading.







|







4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
}

/* Opcode: SortReset * * *
**
** Remove any elements that remain on the sorter.
*/
case OP_SortReset: {
  sqliteVdbeSorterReset(p);
  break;
}

/* Opcode: FileOpen * * P3
**
** Open the file named by P3 for reading using the FileRead opcode.
** If P3 is "stdin" then open standard input for reading.
5369
5370
5371
5372
5373
5374
5375
5376
5377
5378
5379
5380
5381
5382
5383

/* Opcode: AggReset * P2 *
**
** Reset the aggregator so that it no longer contains any data.
** Future aggregator elements will contain P2 values each.
*/
case OP_AggReset: {
  AggReset(&p->agg);
  p->agg.nMem = pOp->p2;
  p->agg.apFunc = sqliteMalloc( p->agg.nMem*sizeof(p->agg.apFunc[0]) );
  if( p->agg.apFunc==0 ) goto no_mem;
  break;
}

/* Opcode: AggInit * P2 P3







|







4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303

/* Opcode: AggReset * P2 *
**
** Reset the aggregator so that it no longer contains any data.
** Future aggregator elements will contain P2 values each.
*/
case OP_AggReset: {
  sqliteVdbeAggReset(&p->agg);
  p->agg.nMem = pOp->p2;
  p->agg.apFunc = sqliteMalloc( p->agg.nMem*sizeof(p->agg.apFunc[0]) );
  if( p->agg.apFunc==0 ) goto no_mem;
  break;
}

/* Opcode: AggInit * P2 P3
5428
5429
5430
5431
5432
5433
5434
5435
5436
5437
5438
5439
5440
5441
5442
  ctx.pAgg = pMem->z;
  ctx.cnt = ++pMem->s.i;
  ctx.isError = 0;
  ctx.isStep = 1;
  (ctx.pFunc->xStep)(&ctx, n, (const char**)&zStack[p->tos-n]);
  pMem->z = ctx.pAgg;
  pMem->s.flags = STK_AggCtx;
  PopStack(p, n+1);
  if( ctx.isError ){
    rc = SQLITE_ERROR;
  }
  break;
}

/* Opcode: AggFocus * P2 *







|







4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
  ctx.pAgg = pMem->z;
  ctx.cnt = ++pMem->s.i;
  ctx.isError = 0;
  ctx.isStep = 1;
  (ctx.pFunc->xStep)(&ctx, n, (const char**)&zStack[p->tos-n]);
  pMem->z = ctx.pAgg;
  pMem->s.flags = STK_AggCtx;
  sqliteVdbePopStack(p, n+1);
  if( ctx.isError ){
    rc = SQLITE_ERROR;
  }
  break;
}

/* Opcode: AggFocus * P2 *
5718
5719
5720
5721
5722
5723
5724
5725
5726
5727
5728
5729
5730
5731
5732
#ifdef VDBE_PROFILE
    {
      long long elapse = hwtime() - start;
      pOp->cycles += elapse;
      pOp->cnt++;
#if 0
        fprintf(stdout, "%10lld ", elapse);
        vdbePrintOp(stdout, origPc, &p->aOp[origPc]);
#endif
    }
#endif

    /* The following code adds nothing to the actual functionality
    ** of the program.  It is only here for testing and debugging.
    ** On the other hand, it does burn CPU cycles every time through







|







4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
#ifdef VDBE_PROFILE
    {
      long long elapse = hwtime() - start;
      pOp->cycles += elapse;
      pOp->cnt++;
#if 0
        fprintf(stdout, "%10lld ", elapse);
        sqliteVdbePrintOp(stdout, origPc, &p->aOp[origPc]);
#endif
    }
#endif

    /* The following code adds nothing to the actual functionality
    ** of the program.  It is only here for testing and debugging.
    ** On the other hand, it does burn CPU cycles every time through
5853
5854
5855
5856
5857
5858
5859
5860
5861
5862
5863
5864
5865
5866
5867
5868
5869
5870
5871
5872
5873
5874
5875
5876
5877
5878
5879
5880
5881
5882
5883
5884
5885
5886
5887
5888
5889
5890
5891
5892
5893
5894
5895
5896
5897
5898
5899
5900
5901
5902
5903
5904
5905
5906
5907
5908
5909
5910
5911
5912
5913
5914
5915
5916
5917
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5919
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5921
5922
5923
5924
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5926
5927
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5930
5931
5932
5933
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5935
5936
5937
5938
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5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
5955
5956
5957
5958
5959
5960
5961
5962
5963
5964
5965
5966
5967
5968
5969
5970
5971
5972
5973
5974
5975
5976
5977
5978
5979
5980
5981
5982
5983
5984
5985
5986
5987
5988
5989
5990
5991
5992
5993
5994
5995
5996
5997
5998
5999
6000
6001
6002
6003
6004
6005
6006
6007
6008
6009
6010
6011
6012
6013
6014
6015
6016
6017
6018
6019
6020
6021
6022
6023
6024
6025
6026
6027
6028
6029
6030
6031
6032
6033
6034
6035
6036
6037
6038
bad_instruction:
  sprintf(zBuf,"%d",pc);
  sqliteSetString(&p->zErrMsg, "illegal operation at ", zBuf, 0);
  rc = SQLITE_INTERNAL;
  goto vdbe_halt;
)
}


/*
** Clean up a VDBE after execution but do not delete the VDBE just yet.
** Write any error messages into *pzErrMsg.  Return the result code.
**
** After this routine is run, the VDBE should be ready to be executed
** again.
*/
int sqliteVdbeReset(Vdbe *p, char **pzErrMsg){
  sqlite *db = p->db;
  int i;

  if( p->magic!=VDBE_MAGIC_RUN && p->magic!=VDBE_MAGIC_HALT ){
    sqliteSetString(pzErrMsg, sqlite_error_string(SQLITE_MISUSE), 0);
    return SQLITE_MISUSE;
  }
  if( p->zErrMsg ){
    if( pzErrMsg && *pzErrMsg==0 ){
      *pzErrMsg = p->zErrMsg;
    }else{
      sqliteFree(p->zErrMsg);
    }
    p->zErrMsg = 0;
  }
  Cleanup(p);
  if( p->rc!=SQLITE_OK ){
    switch( p->errorAction ){
      case OE_Abort: {
        if( !p->undoTransOnError ){
          for(i=0; i<db->nDb; i++){
            if( db->aDb[i].pBt ){
              sqliteBtreeRollbackCkpt(db->aDb[i].pBt);
            }
          }
          break;
        }
        /* Fall through to ROLLBACK */
      }
      case OE_Rollback: {
        sqliteRollbackAll(db);
        db->flags &= ~SQLITE_InTrans;
        db->onError = OE_Default;
        break;
      }
      default: {
        if( p->undoTransOnError ){
          sqliteRollbackAll(db);
          db->flags &= ~SQLITE_InTrans;
          db->onError = OE_Default;
        }
        break;
      }
    }
    sqliteRollbackInternalChanges(db);
  }
  for(i=0; i<db->nDb; i++){
    if( db->aDb[i].pBt && db->aDb[i].inTrans==2 ){
      sqliteBtreeCommitCkpt(db->aDb[i].pBt);
      db->aDb[i].inTrans = 1;
    }
  }
  assert( p->tos<p->pc || sqlite_malloc_failed==1 );
#ifdef VDBE_PROFILE
  {
    FILE *out = fopen("vdbe_profile.out", "a");
    if( out ){
      int i;
      fprintf(out, "---- ");
      for(i=0; i<p->nOp; i++){
        fprintf(out, "%02x", p->aOp[i].opcode);
      }
      fprintf(out, "\n");
      for(i=0; i<p->nOp; i++){
        fprintf(out, "%6d %10lld %8lld ",
           p->aOp[i].cnt,
           p->aOp[i].cycles,
           p->aOp[i].cnt>0 ? p->aOp[i].cycles/p->aOp[i].cnt : 0
        );
        vdbePrintOp(out, i, &p->aOp[i]);
      }
      fclose(out);
    }
  }
#endif
  p->magic = VDBE_MAGIC_INIT;
  return p->rc;
}

/*
** Clean up and delete a VDBE after execution.  Return an integer which is
** the result code.  Write any error message text into *pzErrMsg.
*/
int sqliteVdbeFinalize(Vdbe *p, char **pzErrMsg){
  int rc;
  sqlite *db;

  if( p->magic!=VDBE_MAGIC_RUN && p->magic!=VDBE_MAGIC_HALT ){
    sqliteSetString(pzErrMsg, sqlite_error_string(SQLITE_MISUSE), 0);
    return SQLITE_MISUSE;
  }
  db = p->db;
  rc = sqliteVdbeReset(p, pzErrMsg);
  sqliteVdbeDelete(p);
  if( db->want_to_close && db->pVdbe==0 ){
    sqlite_close(db);
  }
  return rc;
}

/*
** Set the values of all variables.  Variable $1 in the original SQL will
** be the string azValue[0].  $2 will have the value azValue[1].  And
** so forth.  If a value is out of range (for example $3 when nValue==2)
** then its value will be NULL.
**
** This routine overrides any prior call.
*/
int sqliteVdbeSetVariables(Vdbe *p, int nValue, const char **azValue){
  int i, n;
  char *z;
  if( p->magic!=VDBE_MAGIC_RUN || p->pc!=0 || p->nVariable!=0 ){
    return SQLITE_MISUSE;
  }
  ClearVariableArray(p);
  if( nValue==0 ){
    p->nVariable = 0;
    p->azVariable = 0;
  }
  for(i=n=0; i<nValue; i++){
    if( azValue[i] ) n += strlen(azValue[i]) + 1;
  }
  p->azVariable = sqliteMalloc( sizeof(p->azVariable[0])*nValue + n );
  if( p->azVariable==0 ){
    p->nVariable = 0;
    return SQLITE_NOMEM;
  }
  z = (char*)&p->azVariable[nValue];
  for(i=0; i<nValue; i++){
    if( azValue[i]==0 ){
      p->azVariable[i] = 0;
    }else{
      p->azVariable[i] = z;
      n = strlen(azValue[i]);
      memcpy(z, azValue[i], n+1);
      z += n+1;
    }
  }
  p->nVariable = nValue;
  return SQLITE_OK;
}


#if 0
/*
** Create a new Vdbe in *pOut and populate it with the program from p. Then
** pass p to sqliteVdbeFinalize().
*/
int sqliteVdbeReset(Vdbe *p, char ** pErrMsg, Vdbe** pOut){
  if( pOut && p->rc != SQLITE_SCHEMA ){

    /* Create a new VDBE and populate it with the program used by the old
    ** VDBE. Don't copy the last instruction of the program, as this is an 
    ** OP_Halt coded by sqliteVdbeMakeReady(). 
    */
    *pOut = sqliteVdbeCreate( p->db );
    (*pOut)->aOp = p->aOp;
    (*pOut)->nOp = p->nOp-1;
    (*pOut)->nOpAlloc = p->nOpAlloc;
    sqliteVdbeMakeReady( *pOut, p->xCallback, p->pCbArg, (int)p->explain );
    p->aOp = 0;
    p->nOp = 0;
    p->nOpAlloc = 0;
  }else if( pOut ){
    *pOut = NULL;
  }
  return sqliteVdbeFinalize(p, pErrMsg);
}
#endif







<
<
<
<
<
<
<
<
<
<
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4773
4774
4775
4776
4777
4778
4779



















































































































































































bad_instruction:
  sprintf(zBuf,"%d",pc);
  sqliteSetString(&p->zErrMsg, "illegal operation at ", zBuf, 0);
  rc = SQLITE_INTERNAL;
  goto vdbe_halt;
)
}



















































































































































































Added src/vdbeInt.h.


















































































































































































































































































































































































































































































































































































































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/*
** 2003 September 6
**
** The author disclaims copyright to this source code.  In place of
** a legal notice, here is a blessing:
**
**    May you do good and not evil.
**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** This is the header file for information that is private to the
** VDBE.  This information used to all be at the top of the single
** source code file "vdbe.c".  When that file became too big (over
** 6000 lines long) it was split up into several smaller files and
** this header information was factored out.
*/

/*
** The makefile scans this source file and creates the following
** array of string constants which are the names of all VDBE opcodes.
** This array is defined in a separate source code file named opcode.c
** which is automatically generated by the makefile.
*/
extern char *sqliteOpcodeNames[];

/*
** SQL is translated into a sequence of instructions to be
** executed by a virtual machine.  Each instruction is an instance
** of the following structure.
*/
typedef struct VdbeOp Op;

/*
** Boolean values
*/
typedef unsigned char Bool;

/*
** A cursor is a pointer into a single BTree within a database file.
** The cursor can seek to a BTree entry with a particular key, or
** loop over all entries of the Btree.  You can also insert new BTree
** entries or retrieve the key or data from the entry that the cursor
** is currently pointing to.
** 
** Every cursor that the virtual machine has open is represented by an
** instance of the following structure.
**
** If the Cursor.isTriggerRow flag is set it means that this cursor is
** really a single row that represents the NEW or OLD pseudo-table of
** a row trigger.  The data for the row is stored in Cursor.pData and
** the rowid is in Cursor.iKey.
*/
struct Cursor {
  BtCursor *pCursor;    /* The cursor structure of the backend */
  int lastRecno;        /* Last recno from a Next or NextIdx operation */
  int nextRowid;        /* Next rowid returned by OP_NewRowid */
  Bool recnoIsValid;    /* True if lastRecno is valid */
  Bool keyAsData;       /* The OP_Column command works on key instead of data */
  Bool atFirst;         /* True if pointing to first entry */
  Bool useRandomRowid;  /* Generate new record numbers semi-randomly */
  Bool nullRow;         /* True if pointing to a row with no data */
  Bool nextRowidValid;  /* True if the nextRowid field is valid */
  Bool pseudoTable;     /* This is a NEW or OLD pseudo-tables of a trigger */
  Btree *pBt;           /* Separate file holding temporary table */
  int nData;            /* Number of bytes in pData */
  char *pData;          /* Data for a NEW or OLD pseudo-table */
  int iKey;             /* Key for the NEW or OLD pseudo-table row */
};
typedef struct Cursor Cursor;

/*
** A sorter builds a list of elements to be sorted.  Each element of
** the list is an instance of the following structure.
*/
typedef struct Sorter Sorter;
struct Sorter {
  int nKey;           /* Number of bytes in the key */
  char *zKey;         /* The key by which we will sort */
  int nData;          /* Number of bytes in the data */
  char *pData;        /* The data associated with this key */
  Sorter *pNext;      /* Next in the list */
};

/* 
** Number of buckets used for merge-sort.  
*/
#define NSORT 30

/*
** Number of bytes of string storage space available to each stack
** layer without having to malloc.  NBFS is short for Number of Bytes
** For Strings.
*/
#define NBFS 32

/*
** A single level of the stack is an instance of the following
** structure.  Except, string values are stored on a separate
** list of of pointers to character.  The reason for storing
** strings separately is so that they can be easily passed
** to the callback function.
*/
struct Stack {
  int i;         /* Integer value */
  int n;         /* Number of characters in string value, including '\0' */
  int flags;     /* Some combination of STK_Null, STK_Str, STK_Dyn, etc. */
  double r;      /* Real value */
  char z[NBFS];  /* Space for short strings */
};
typedef struct Stack Stack;

/*
** Memory cells use the same structure as the stack except that space
** for an arbitrary string is added.
*/
struct Mem {
  Stack s;       /* All values of the memory cell besides string */
  char *z;       /* String value for this memory cell */
};
typedef struct Mem Mem;

/*
** Allowed values for Stack.flags
*/
#define STK_Null      0x0001   /* Value is NULL */
#define STK_Str       0x0002   /* Value is a string */
#define STK_Int       0x0004   /* Value is an integer */
#define STK_Real      0x0008   /* Value is a real number */
#define STK_Dyn       0x0010   /* Need to call sqliteFree() on zStack[] */
#define STK_Static    0x0020   /* zStack[] points to a static string */
#define STK_Ephem     0x0040   /* zStack[] points to an ephemeral string */

/* The following STK_ value appears only in AggElem.aMem.s.flag fields.
** It indicates that the corresponding AggElem.aMem.z points to a
** aggregate function context that needs to be finalized.
*/
#define STK_AggCtx    0x0040   /* zStack[] points to an agg function context */

/*
** The "context" argument for a installable function.  A pointer to an
** instance of this structure is the first argument to the routines used
** implement the SQL functions.
**
** There is a typedef for this structure in sqlite.h.  So all routines,
** even the public interface to SQLite, can use a pointer to this structure.
** But this file is the only place where the internal details of this
** structure are known.
**
** This structure is defined inside of vdbe.c because it uses substructures
** (Stack) which are only defined there.
*/
struct sqlite_func {
  FuncDef *pFunc;   /* Pointer to function information.  MUST BE FIRST */
  Stack s;          /* Small strings, ints, and double values go here */
  char *z;          /* Space for holding dynamic string results */
  void *pAgg;       /* Aggregate context */
  u8 isError;       /* Set to true for an error */
  u8 isStep;        /* Current in the step function */
  int cnt;          /* Number of times that the step function has been called */
};

/*
** An Agg structure describes an Aggregator.  Each Agg consists of
** zero or more Aggregator elements (AggElem).  Each AggElem contains
** a key and one or more values.  The values are used in processing
** aggregate functions in a SELECT.  The key is used to implement
** the GROUP BY clause of a select.
*/
typedef struct Agg Agg;
typedef struct AggElem AggElem;
struct Agg {
  int nMem;            /* Number of values stored in each AggElem */
  AggElem *pCurrent;   /* The AggElem currently in focus */
  HashElem *pSearch;   /* The hash element for pCurrent */
  Hash hash;           /* Hash table of all aggregate elements */
  FuncDef **apFunc;    /* Information about aggregate functions */
};
struct AggElem {
  char *zKey;          /* The key to this AggElem */
  int nKey;            /* Number of bytes in the key, including '\0' at end */
  Mem aMem[1];         /* The values for this AggElem */
};

/*
** A Set structure is used for quick testing to see if a value
** is part of a small set.  Sets are used to implement code like
** this:
**            x.y IN ('hi','hoo','hum')
*/
typedef struct Set Set;
struct Set {
  Hash hash;             /* A set is just a hash table */
  HashElem *prev;        /* Previously accessed hash elemen */
};

/*
** A Keylist is a bunch of keys into a table.  The keylist can
** grow without bound.  The keylist stores the ROWIDs of database
** records that need to be deleted or updated.
*/
typedef struct Keylist Keylist;
struct Keylist {
  int nKey;         /* Number of slots in aKey[] */
  int nUsed;        /* Next unwritten slot in aKey[] */
  int nRead;        /* Next unread slot in aKey[] */
  Keylist *pNext;   /* Next block of keys */
  int aKey[1];      /* One or more keys.  Extra space allocated as needed */
};

/*
** An instance of the virtual machine.  This structure contains the complete
** state of the virtual machine.
**
** The "sqlite_vm" structure pointer that is returned by sqlite_compile()
** is really a pointer to an instance of this structure.
*/
struct Vdbe {
  sqlite *db;         /* The whole database */
  Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
  FILE *trace;        /* Write an execution trace here, if not NULL */
  int nOp;            /* Number of instructions in the program */
  int nOpAlloc;       /* Number of slots allocated for aOp[] */
  Op *aOp;            /* Space to hold the virtual machine's program */
  int nLabel;         /* Number of labels used */
  int nLabelAlloc;    /* Number of slots allocated in aLabel[] */
  int *aLabel;        /* Space to hold the labels */
  int tos;            /* Index of top of stack */
  Stack *aStack;      /* The operand stack, except string values */
  char **zStack;      /* Text or binary values of the stack */
  char **azColName;   /* Becomes the 4th parameter to callbacks */
  int nCursor;        /* Number of slots in aCsr[] */
  Cursor *aCsr;       /* One element of this array for each open cursor */
  Sorter *pSort;      /* A linked list of objects to be sorted */
  FILE *pFile;        /* At most one open file handler */
  int nField;         /* Number of file fields */
  char **azField;     /* Data for each file field */
  int nVariable;          /* Number of entries in azVariable[] */
  char **azVariable;      /* Values for the OP_Variable opcode */
  char *zLine;            /* A single line from the input file */
  int nLineAlloc;         /* Number of spaces allocated for zLine */
  int magic;              /* Magic number for sanity checking */
  int nMem;               /* Number of memory locations currently allocated */
  Mem *aMem;              /* The memory locations */
  Agg agg;                /* Aggregate information */
  int nSet;               /* Number of sets allocated */
  Set *aSet;              /* An array of sets */
  int nCallback;          /* Number of callbacks invoked so far */
  Keylist *pList;         /* A list of ROWIDs */
  int keylistStackDepth;  /* The size of the "keylist" stack */
  Keylist **keylistStack; /* The stack used by opcodes ListPush & ListPop */
  int pc;                 /* The program counter */
  int rc;                 /* Value to return */
  unsigned uniqueCnt;     /* Used by OP_MakeRecord when P2!=0 */
  int errorAction;        /* Recovery action to do in case of an error */
  int undoTransOnError;   /* If error, either ROLLBACK or COMMIT */
  int inTempTrans;        /* True if temp database is transactioned */
  int returnStack[100];   /* Return address stack for OP_Gosub & OP_Return */
  int returnDepth;        /* Next unused element in returnStack[] */
  int nResColumn;         /* Number of columns in one row of the result set */
  char **azResColumn;                        /* Values for one row of result */ 
  int (*xCallback)(void*,int,char**,char**); /* Callback for SELECT results */
  void *pCbArg;                              /* First argument to xCallback() */
  int popStack;           /* Pop the stack this much on entry to VdbeExec() */
  char *zErrMsg;          /* Error message written here */
  u8 explain;             /* True if EXPLAIN present on SQL command */
};

/*
** The following are allowed values for Vdbe.magic
*/
#define VDBE_MAGIC_INIT     0x26bceaa5    /* Building a VDBE program */
#define VDBE_MAGIC_RUN      0xbdf20da3    /* VDBE is ready to execute */
#define VDBE_MAGIC_HALT     0x519c2973    /* VDBE has completed execution */
#define VDBE_MAGIC_DEAD     0xb606c3c8    /* The VDBE has been deallocated */

/*
** Here is a macro to handle the common case of popping the stack
** once.  This macro only works from within the sqliteVdbeExec()
** function.
*/
#define POPSTACK \
  assert(p->tos>=0); \
  if( aStack[p->tos].flags & STK_Dyn ) sqliteFree(zStack[p->tos]); \
  p->tos--;

/*
** Function prototypes
*/
void sqliteVdbeCleanupCursor(Cursor*);
void sqliteVdbeSorterReset(Vdbe*);
void sqliteVdbeAggReset(Agg*);
void sqliteVdbeKeylistFree(Keylist*);
void sqliteVdbePopStack(Vdbe*,int);
#if !defined(NDEBUG) || defined(VDBE_PROFILE)
void sqliteVdbePrintOp(FILE*, int, Op*);
#endif
Added src/vdbeaux.c.








































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































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/*
** 2003 September 6
**
** The author disclaims copyright to this source code.  In place of
** a legal notice, here is a blessing:
**
**    May you do good and not evil.
**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains code used for creating, destroying, and populating
** a VDBE (or an "sqlite_vm" as it is known to the outside world.)  Prior
** to version 2.8.7, all this code was combined into the vdbe.c source file.
** But that file was getting too big so this subroutines were split out.
*/
#include "sqliteInt.h"
#include "os.h"
#include <ctype.h>
#include "vdbeInt.h"


/*
** When debugging the code generator in a symbolic debugger, one can
** set the sqlite_vdbe_addop_trace to 1 and all opcodes will be printed
** as they are added to the instruction stream.
*/
#ifndef NDEBUG
int sqlite_vdbe_addop_trace = 0;
#endif


/*
** Create a new virtual database engine.
*/
Vdbe *sqliteVdbeCreate(sqlite *db){
  Vdbe *p;
  p = sqliteMalloc( sizeof(Vdbe) );
  if( p==0 ) return 0;
  p->db = db;
  if( db->pVdbe ){
    db->pVdbe->pPrev = p;
  }
  p->pNext = db->pVdbe;
  p->pPrev = 0;
  db->pVdbe = p;
  p->magic = VDBE_MAGIC_INIT;
  return p;
}

/*
** Turn tracing on or off
*/
void sqliteVdbeTrace(Vdbe *p, FILE *trace){
  p->trace = trace;
}

/*
** Add a new instruction to the list of instructions current in the
** VDBE.  Return the address of the new instruction.
**
** Parameters:
**
**    p               Pointer to the VDBE
**
**    op              The opcode for this instruction
**
**    p1, p2          First two of the three possible operands.
**
** Use the sqliteVdbeResolveLabel() function to fix an address and
** the sqliteVdbeChangeP3() function to change the value of the P3
** operand.
*/
int sqliteVdbeAddOp(Vdbe *p, int op, int p1, int p2){
  int i;

  i = p->nOp;
  p->nOp++;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( i>=p->nOpAlloc ){
    int oldSize = p->nOpAlloc;
    Op *aNew;
    p->nOpAlloc = p->nOpAlloc*2 + 100;
    aNew = sqliteRealloc(p->aOp, p->nOpAlloc*sizeof(Op));
    if( aNew==0 ){
      p->nOpAlloc = oldSize;
      return 0;
    }
    p->aOp = aNew;
    memset(&p->aOp[oldSize], 0, (p->nOpAlloc-oldSize)*sizeof(Op));
  }
  p->aOp[i].opcode = op;
  p->aOp[i].p1 = p1;
  if( p2<0 && (-1-p2)<p->nLabel && p->aLabel[-1-p2]>=0 ){
    p2 = p->aLabel[-1-p2];
  }
  p->aOp[i].p2 = p2;
  p->aOp[i].p3 = 0;
  p->aOp[i].p3type = P3_NOTUSED;
#ifndef NDEBUG
  if( sqlite_vdbe_addop_trace ) sqliteVdbePrintOp(0, i, &p->aOp[i]);
#endif
  return i;
}

/*
** Create a new symbolic label for an instruction that has yet to be
** coded.  The symbolic label is really just a negative number.  The
** label can be used as the P2 value of an operation.  Later, when
** the label is resolved to a specific address, the VDBE will scan
** through its operation list and change all values of P2 which match
** the label into the resolved address.
**
** The VDBE knows that a P2 value is a label because labels are
** always negative and P2 values are suppose to be non-negative.
** Hence, a negative P2 value is a label that has yet to be resolved.
*/
int sqliteVdbeMakeLabel(Vdbe *p){
  int i;
  i = p->nLabel++;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( i>=p->nLabelAlloc ){
    int *aNew;
    p->nLabelAlloc = p->nLabelAlloc*2 + 10;
    aNew = sqliteRealloc( p->aLabel, p->nLabelAlloc*sizeof(p->aLabel[0]));
    if( aNew==0 ){
      sqliteFree(p->aLabel);
    }
    p->aLabel = aNew;
  }
  if( p->aLabel==0 ){
    p->nLabel = 0;
    p->nLabelAlloc = 0;
    return 0;
  }
  p->aLabel[i] = -1;
  return -1-i;
}

/*
** Resolve label "x" to be the address of the next instruction to
** be inserted.  The parameter "x" must have been obtained from
** a prior call to sqliteVdbeMakeLabel().
*/
void sqliteVdbeResolveLabel(Vdbe *p, int x){
  int j;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( x<0 && (-x)<=p->nLabel && p->aOp ){
    if( p->aLabel[-1-x]==p->nOp ) return;
    assert( p->aLabel[-1-x]<0 );
    p->aLabel[-1-x] = p->nOp;
    for(j=0; j<p->nOp; j++){
      if( p->aOp[j].p2==x ) p->aOp[j].p2 = p->nOp;
    }
  }
}

/*
** Return the address of the next instruction to be inserted.
*/
int sqliteVdbeCurrentAddr(Vdbe *p){
  assert( p->magic==VDBE_MAGIC_INIT );
  return p->nOp;
}

/*
** Add a whole list of operations to the operation stack.  Return the
** address of the first operation added.
*/
int sqliteVdbeAddOpList(Vdbe *p, int nOp, VdbeOp const *aOp){
  int addr;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p->nOp + nOp >= p->nOpAlloc ){
    int oldSize = p->nOpAlloc;
    Op *aNew;
    p->nOpAlloc = p->nOpAlloc*2 + nOp + 10;
    aNew = sqliteRealloc(p->aOp, p->nOpAlloc*sizeof(Op));
    if( aNew==0 ){
      p->nOpAlloc = oldSize;
      return 0;
    }
    p->aOp = aNew;
    memset(&p->aOp[oldSize], 0, (p->nOpAlloc-oldSize)*sizeof(Op));
  }
  addr = p->nOp;
  if( nOp>0 ){
    int i;
    for(i=0; i<nOp; i++){
      int p2 = aOp[i].p2;
      p->aOp[i+addr] = aOp[i];
      if( p2<0 ) p->aOp[i+addr].p2 = addr + ADDR(p2);
      p->aOp[i+addr].p3type = aOp[i].p3 ? P3_STATIC : P3_NOTUSED;
#ifndef NDEBUG
      if( sqlite_vdbe_addop_trace ){
        sqliteVdbePrintOp(0, i+addr, &p->aOp[i+addr]);
      }
#endif
    }
    p->nOp += nOp;
  }
  return addr;
}

/*
** Change the value of the P1 operand for a specific instruction.
** This routine is useful when a large program is loaded from a
** static array using sqliteVdbeAddOpList but we want to make a
** few minor changes to the program.
*/
void sqliteVdbeChangeP1(Vdbe *p, int addr, int val){
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p && addr>=0 && p->nOp>addr && p->aOp ){
    p->aOp[addr].p1 = val;
  }
}

/*
** Change the value of the P2 operand for a specific instruction.
** This routine is useful for setting a jump destination.
*/
void sqliteVdbeChangeP2(Vdbe *p, int addr, int val){
  assert( val>=0 );
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p && addr>=0 && p->nOp>addr && p->aOp ){
    p->aOp[addr].p2 = val;
  }
}

/*
** Change the value of the P3 operand for a specific instruction.
** This routine is useful when a large program is loaded from a
** static array using sqliteVdbeAddOpList but we want to make a
** few minor changes to the program.
**
** If n>=0 then the P3 operand is dynamic, meaning that a copy of
** the string is made into memory obtained from sqliteMalloc().
** A value of n==0 means copy bytes of zP3 up to and including the
** first null byte.  If n>0 then copy n+1 bytes of zP3.
**
** If n==P3_STATIC  it means that zP3 is a pointer to a constant static
** string and we can just copy the pointer.  n==P3_POINTER means zP3 is
** a pointer to some object other than a string.
**
** If addr<0 then change P3 on the most recently inserted instruction.
*/
void sqliteVdbeChangeP3(Vdbe *p, int addr, const char *zP3, int n){
  Op *pOp;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p==0 || p->aOp==0 ) return;
  if( addr<0 || addr>=p->nOp ){
    addr = p->nOp - 1;
    if( addr<0 ) return;
  }
  pOp = &p->aOp[addr];
  if( pOp->p3 && pOp->p3type==P3_DYNAMIC ){
    sqliteFree(pOp->p3);
    pOp->p3 = 0;
  }
  if( zP3==0 ){
    pOp->p3 = 0;
    pOp->p3type = P3_NOTUSED;
  }else if( n<0 ){
    pOp->p3 = (char*)zP3;
    pOp->p3type = n;
  }else{
    sqliteSetNString(&pOp->p3, zP3, n, 0);
    pOp->p3type = P3_DYNAMIC;
  }
}

/*
** If the P3 operand to the specified instruction appears
** to be a quoted string token, then this procedure removes 
** the quotes.
**
** The quoting operator can be either a grave ascent (ASCII 0x27)
** or a double quote character (ASCII 0x22).  Two quotes in a row
** resolve to be a single actual quote character within the string.
*/
void sqliteVdbeDequoteP3(Vdbe *p, int addr){
  Op *pOp;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p->aOp==0 || addr<0 || addr>=p->nOp ) return;
  pOp = &p->aOp[addr];
  if( pOp->p3==0 || pOp->p3[0]==0 ) return;
  if( pOp->p3type==P3_POINTER ) return;
  if( pOp->p3type!=P3_DYNAMIC ){
    pOp->p3 = sqliteStrDup(pOp->p3);
    pOp->p3type = P3_DYNAMIC;
  }
  sqliteDequote(pOp->p3);
}

/*
** On the P3 argument of the given instruction, change all
** strings of whitespace characters into a single space and
** delete leading and trailing whitespace.
*/
void sqliteVdbeCompressSpace(Vdbe *p, int addr){
  unsigned char *z;
  int i, j;
  Op *pOp;
  assert( p->magic==VDBE_MAGIC_INIT );
  if( p->aOp==0 || addr<0 || addr>=p->nOp ) return;
  pOp = &p->aOp[addr];
  if( pOp->p3type==P3_POINTER ){
    return;
  }
  if( pOp->p3type!=P3_DYNAMIC ){
    pOp->p3 = sqliteStrDup(pOp->p3);
    pOp->p3type = P3_DYNAMIC;
  }
  z = (unsigned char*)pOp->p3;
  if( z==0 ) return;
  i = j = 0;
  while( isspace(z[i]) ){ i++; }
  while( z[i] ){
    if( isspace(z[i]) ){
      z[j++] = ' ';
      while( isspace(z[++i]) ){}
    }else{
      z[j++] = z[i++];
    }
  }
  while( j>0 && isspace(z[j-1]) ){ j--; }
  z[j] = 0;
}

/*
** Search for the current program for the given opcode and P2
** value.  Return the address plus 1 if found and 0 if not found.
*/
int sqliteVdbeFindOp(Vdbe *p, int op, int p2){
  int i;
  assert( p->magic==VDBE_MAGIC_INIT );
  for(i=0; i<p->nOp; i++){
    if( p->aOp[i].opcode==op && p->aOp[i].p2==p2 ) return i+1;
  }
  return 0;
}

/*
** Return the opcode for a given address.
*/
VdbeOp *sqliteVdbeGetOp(Vdbe *p, int addr){
  assert( p->magic==VDBE_MAGIC_INIT );
  assert( addr>=0 && addr<p->nOp );
  return &p->aOp[addr];
}

/*
** The following group or routines are employed by installable functions
** to return their results.
**
** The sqlite_set_result_string() routine can be used to return a string
** value or to return a NULL.  To return a NULL, pass in NULL for zResult.
** A copy is made of the string before this routine returns so it is safe
** to pass in an ephemeral string.
**
** sqlite_set_result_error() works like sqlite_set_result_string() except
** that it signals a fatal error.  The string argument, if any, is the
** error message.  If the argument is NULL a generic substitute error message
** is used.
**
** The sqlite_set_result_int() and sqlite_set_result_double() set the return
** value of the user function to an integer or a double.
**
** These routines are defined here in vdbe.c because they depend on knowing
** the internals of the sqlite_func structure which is only defined in 
** this source file.
*/
char *sqlite_set_result_string(sqlite_func *p, const char *zResult, int n){
  assert( !p->isStep );
  if( p->s.flags & STK_Dyn ){
    sqliteFree(p->z);
  }
  if( zResult==0 ){
    p->s.flags = STK_Null;
    n = 0;
    p->z = 0;
    p->s.n = 0;
  }else{
    if( n<0 ) n = strlen(zResult);
    if( n<NBFS-1 ){
      memcpy(p->s.z, zResult, n);
      p->s.z[n] = 0;
      p->s.flags = STK_Str;
      p->z = p->s.z;
    }else{
      p->z = sqliteMallocRaw( n+1 );
      if( p->z ){
        memcpy(p->z, zResult, n);
        p->z[n] = 0;
      }
      p->s.flags = STK_Str | STK_Dyn;
    }
    p->s.n = n+1;
  }
  return p->z;
}
void sqlite_set_result_int(sqlite_func *p, int iResult){
  assert( !p->isStep );
  if( p->s.flags & STK_Dyn ){
    sqliteFree(p->z);
  }
  p->s.i = iResult;
  p->s.flags = STK_Int;
}
void sqlite_set_result_double(sqlite_func *p, double rResult){
  assert( !p->isStep );
  if( p->s.flags & STK_Dyn ){
    sqliteFree(p->z);
  }
  p->s.r = rResult;
  p->s.flags = STK_Real;
}
void sqlite_set_result_error(sqlite_func *p, const char *zMsg, int n){
  assert( !p->isStep );
  sqlite_set_result_string(p, zMsg, n);
  p->isError = 1;
}

/*
** Extract the user data from a sqlite_func structure and return a
** pointer to it.
**
** This routine is defined here in vdbe.c because it depends on knowing
** the internals of the sqlite_func structure which is only defined in 
** this source file.
*/
void *sqlite_user_data(sqlite_func *p){
  assert( p && p->pFunc );
  return p->pFunc->pUserData;
}

/*
** Allocate or return the aggregate context for a user function.  A new
** context is allocated on the first call.  Subsequent calls return the
** same context that was returned on prior calls.
**
** This routine is defined here in vdbe.c because it depends on knowing
** the internals of the sqlite_func structure which is only defined in
** this source file.
*/
void *sqlite_aggregate_context(sqlite_func *p, int nByte){
  assert( p && p->pFunc && p->pFunc->xStep );
  if( p->pAgg==0 ){
    if( nByte<=NBFS ){
      p->pAgg = (void*)p->z;
    }else{
      p->pAgg = sqliteMalloc( nByte );
    }
  }
  return p->pAgg;
}

/*
** Return the number of times the Step function of a aggregate has been 
** called.
**
** This routine is defined here in vdbe.c because it depends on knowing
** the internals of the sqlite_func structure which is only defined in
** this source file.
*/
int sqlite_aggregate_count(sqlite_func *p){
  assert( p && p->pFunc && p->pFunc->xStep );
  return p->cnt;
}

#if !defined(NDEBUG) || defined(VDBE_PROFILE)
/*
** Print a single opcode.  This routine is used for debugging only.
*/
void sqliteVdbePrintOp(FILE *pOut, int pc, Op *pOp){
  char *zP3;
  char zPtr[40];
  if( pOp->p3type==P3_POINTER ){
    sprintf(zPtr, "ptr(%#x)", (int)pOp->p3);
    zP3 = zPtr;
  }else{
    zP3 = pOp->p3;
  }
  if( pOut==0 ) pOut = stdout;
  fprintf(pOut,"%4d %-12s %4d %4d %s\n",
      pc, sqliteOpcodeNames[pOp->opcode], pOp->p1, pOp->p2, zP3 ? zP3 : "");
  fflush(pOut);
}
#endif

/*
** Give a listing of the program in the virtual machine.
**
** The interface is the same as sqliteVdbeExec().  But instead of
** running the code, it invokes the callback once for each instruction.
** This feature is used to implement "EXPLAIN".
*/
int sqliteVdbeList(
  Vdbe *p                   /* The VDBE */
){
  sqlite *db = p->db;
  int i;
  static char *azColumnNames[] = {
     "addr", "opcode", "p1",  "p2",  "p3", 
     "int",  "text",   "int", "int", "text",
     0
  };

  assert( p->popStack==0 );
  assert( p->explain );
  p->azColName = azColumnNames;
  p->azResColumn = p->zStack;
  for(i=0; i<5; i++) p->zStack[i] = p->aStack[i].z;
  p->rc = SQLITE_OK;
  for(i=p->pc; p->rc==SQLITE_OK && i<p->nOp; i++){
    if( db->flags & SQLITE_Interrupt ){
      db->flags &= ~SQLITE_Interrupt;
      if( db->magic!=SQLITE_MAGIC_BUSY ){
        p->rc = SQLITE_MISUSE;
      }else{
        p->rc = SQLITE_INTERRUPT;
      }
      sqliteSetString(&p->zErrMsg, sqlite_error_string(p->rc), 0);
      break;
    }
    sprintf(p->zStack[0],"%d",i);
    sprintf(p->zStack[2],"%d", p->aOp[i].p1);
    sprintf(p->zStack[3],"%d", p->aOp[i].p2);
    if( p->aOp[i].p3type==P3_POINTER ){
      sprintf(p->aStack[4].z, "ptr(%#x)", (int)p->aOp[i].p3);
      p->zStack[4] = p->aStack[4].z;
    }else{
      p->zStack[4] = p->aOp[i].p3;
    }
    p->zStack[1] = sqliteOpcodeNames[p->aOp[i].opcode];
    if( p->xCallback==0 ){
      p->pc = i+1;
      p->azResColumn = p->zStack;
      p->nResColumn = 5;
      return SQLITE_ROW;
    }
    if( sqliteSafetyOff(db) ){
      p->rc = SQLITE_MISUSE;
      break;
    }
    if( p->xCallback(p->pCbArg, 5, p->zStack, p->azColName) ){
      p->rc = SQLITE_ABORT;
    }
    if( sqliteSafetyOn(db) ){
      p->rc = SQLITE_MISUSE;
    }
  }
  return p->rc==SQLITE_OK ? SQLITE_DONE : SQLITE_ERROR;
}

/*
** Prepare a virtual machine for execution.  This involves things such
** as allocating stack space and initializing the program counter.
** After the VDBE has be prepped, it can be executed by one or more
** calls to sqliteVdbeExec().  
**
** The behavior of sqliteVdbeExec() is influenced by the parameters to
** this routine.  If xCallback is NULL, then sqliteVdbeExec() will return
** with SQLITE_ROW whenever there is a row of the result set ready
** to be delivered.  p->azResColumn will point to the row and 
** p->nResColumn gives the number of columns in the row.  If xCallback
** is not NULL, then the xCallback() routine is invoked to process each
** row in the result set.
*/
void sqliteVdbeMakeReady(
  Vdbe *p,                       /* The VDBE */
  sqlite_callback xCallback,     /* Result callback */
  void *pCallbackArg,            /* 1st argument to xCallback() */
  int isExplain                  /* True if the EXPLAIN keywords is present */
){
  int n;

  assert( p!=0 );
  assert( p->aStack==0 );
  assert( p->magic==VDBE_MAGIC_INIT );

  /* Add a HALT instruction to the very end of the program.
  */
  if( p->nOp==0 || (p->aOp && p->aOp[p->nOp-1].opcode!=OP_Halt) ){
    sqliteVdbeAddOp(p, OP_Halt, 0, 0);
  }

  /* No instruction ever pushes more than a single element onto the
  ** stack.  And the stack never grows on successive executions of the
  ** same loop.  So the total number of instructions is an upper bound
  ** on the maximum stack depth required.
  **
  ** Allocation all the stack space we will ever need.
  */
  n = isExplain ? 10 : p->nOp;
  p->aStack = sqliteMalloc( n*(sizeof(p->aStack[0]) + 2*sizeof(char*)) );
  p->zStack = (char**)&p->aStack[n];
  p->azColName = (char**)&p->zStack[n];

  sqliteHashInit(&p->agg.hash, SQLITE_HASH_BINARY, 0);
  p->agg.pSearch = 0;
#ifdef MEMORY_DEBUG
  if( sqliteOsFileExists("vdbe_trace") ){
    p->trace = stdout;
  }
#endif
  p->tos = -1;
  p->pc = 0;
  p->rc = SQLITE_OK;
  p->uniqueCnt = 0;
  p->returnDepth = 0;
  p->errorAction = OE_Abort;
  p->undoTransOnError = 0;
  p->xCallback = xCallback;
  p->pCbArg = pCallbackArg;
  p->popStack =  0;
  p->explain |= isExplain;
  p->magic = VDBE_MAGIC_RUN;
#ifdef VDBE_PROFILE
  for(i=0; i<p->nOp; i++){
    p->aOp[i].cnt = 0;
    p->aOp[i].cycles = 0;
  }
#endif
}


/*
** Remove any elements that remain on the sorter for the VDBE given.
*/
void sqliteVdbeSorterReset(Vdbe *p){
  while( p->pSort ){
    Sorter *pSorter = p->pSort;
    p->pSort = pSorter->pNext;
    sqliteFree(pSorter->zKey);
    sqliteFree(pSorter->pData);
    sqliteFree(pSorter);
  }
}

/*
** Pop the stack N times.  Free any memory associated with the
** popped stack elements.
*/
void sqliteVdbePopStack(Vdbe *p, int N){
  assert( N>=0 );
  if( p->zStack==0 ) return;
  assert( p->aStack || sqlite_malloc_failed );
  if( p->aStack==0 ) return;
  while( N-- > 0 ){
    if( p->aStack[p->tos].flags & STK_Dyn ){
      sqliteFree(p->zStack[p->tos]);
    }
    p->aStack[p->tos].flags = 0;
    p->zStack[p->tos] = 0;
    p->tos--;
  }
}

/*
** Reset an Agg structure.  Delete all its contents. 
**
** For installable aggregate functions, if the step function has been
** called, make sure the finalizer function has also been called.  The
** finalizer might need to free memory that was allocated as part of its
** private context.  If the finalizer has not been called yet, call it
** now.
*/
void sqliteVdbeAggReset(Agg *pAgg){
  int i;
  HashElem *p;
  for(p = sqliteHashFirst(&pAgg->hash); p; p = sqliteHashNext(p)){
    AggElem *pElem = sqliteHashData(p);
    assert( pAgg->apFunc!=0 );
    for(i=0; i<pAgg->nMem; i++){
      Mem *pMem = &pElem->aMem[i];
      if( pAgg->apFunc[i] && (pMem->s.flags & STK_AggCtx)!=0 ){
        sqlite_func ctx;
        ctx.pFunc = pAgg->apFunc[i];
        ctx.s.flags = STK_Null;
        ctx.z = 0;
        ctx.pAgg = pMem->z;
        ctx.cnt = pMem->s.i;
        ctx.isStep = 0;
        ctx.isError = 0;
        (*pAgg->apFunc[i]->xFinalize)(&ctx);
        if( pMem->z!=0 && pMem->z!=pMem->s.z ){
          sqliteFree(pMem->z);
        }
      }else if( pMem->s.flags & STK_Dyn ){
        sqliteFree(pMem->z);
      }
    }
    sqliteFree(pElem);
  }
  sqliteHashClear(&pAgg->hash);
  sqliteFree(pAgg->apFunc);
  pAgg->apFunc = 0;
  pAgg->pCurrent = 0;
  pAgg->pSearch = 0;
  pAgg->nMem = 0;
}

/*
** Delete a keylist
*/
void sqliteVdbeKeylistFree(Keylist *p){
  while( p ){
    Keylist *pNext = p->pNext;
    sqliteFree(p);
    p = pNext;
  }
}

/*
** Close a cursor and release all the resources that cursor happens
** to hold.
*/
void sqliteVdbeCleanupCursor(Cursor *pCx){
  if( pCx->pCursor ){
    sqliteBtreeCloseCursor(pCx->pCursor);
  }
  if( pCx->pBt ){
    sqliteBtreeClose(pCx->pBt);
  }
  sqliteFree(pCx->pData);
  memset(pCx, 0, sizeof(Cursor));
}

/*
** Close all cursors
*/
static void closeAllCursors(Vdbe *p){
  int i;
  for(i=0; i<p->nCursor; i++){
    sqliteVdbeCleanupCursor(&p->aCsr[i]);
  }
  sqliteFree(p->aCsr);
  p->aCsr = 0;
  p->nCursor = 0;
}

/*
** Delete the variables in p->azVariable[]
*/
static void ClearVariableArray(Vdbe *p){
  sqliteFree(p->azVariable);
  p->nVariable = 0;
  p->azVariable = 0;
}

/*
** Clean up the VM after execution.
**
** This routine will automatically close any cursors, lists, and/or
** sorters that were left open.  It also deletes the values of
** variables in the azVariable[] array.
*/
static void Cleanup(Vdbe *p){
  int i;
  sqliteVdbePopStack(p, p->tos+1);
  closeAllCursors(p);
  if( p->aMem ){
    for(i=0; i<p->nMem; i++){
      if( p->aMem[i].s.flags & STK_Dyn ){
        sqliteFree(p->aMem[i].z);
      }
    }
  }
  sqliteFree(p->aMem);
  p->aMem = 0;
  p->nMem = 0;
  if( p->pList ){
    sqliteVdbeKeylistFree(p->pList);
    p->pList = 0;
  }
  sqliteVdbeSorterReset(p);
  if( p->pFile ){
    if( p->pFile!=stdin ) fclose(p->pFile);
    p->pFile = 0;
  }
  if( p->azField ){
    sqliteFree(p->azField);
    p->azField = 0;
  }
  p->nField = 0;
  if( p->zLine ){
    sqliteFree(p->zLine);
    p->zLine = 0;
  }
  p->nLineAlloc = 0;
  sqliteVdbeAggReset(&p->agg);
  if( p->aSet ){
    for(i=0; i<p->nSet; i++){
      sqliteHashClear(&p->aSet[i].hash);
    }
  }
  sqliteFree(p->aSet);
  p->aSet = 0;
  p->nSet = 0;
  if( p->keylistStack ){
    int ii;
    for(ii = 0; ii < p->keylistStackDepth; ii++){
      sqliteVdbeKeylistFree(p->keylistStack[ii]);
    }
    sqliteFree(p->keylistStack);
    p->keylistStackDepth = 0;
    p->keylistStack = 0;
  }
  sqliteFree(p->zErrMsg);
  p->zErrMsg = 0;
  ClearVariableArray(p);
}

/*
** Clean up a VDBE after execution but do not delete the VDBE just yet.
** Write any error messages into *pzErrMsg.  Return the result code.
**
** After this routine is run, the VDBE should be ready to be executed
** again.
*/
int sqliteVdbeReset(Vdbe *p, char **pzErrMsg){
  sqlite *db = p->db;
  int i;

  if( p->magic!=VDBE_MAGIC_RUN && p->magic!=VDBE_MAGIC_HALT ){
    sqliteSetString(pzErrMsg, sqlite_error_string(SQLITE_MISUSE), 0);
    return SQLITE_MISUSE;
  }
  if( p->zErrMsg ){
    if( pzErrMsg && *pzErrMsg==0 ){
      *pzErrMsg = p->zErrMsg;
    }else{
      sqliteFree(p->zErrMsg);
    }
    p->zErrMsg = 0;
  }
  Cleanup(p);
  if( p->rc!=SQLITE_OK ){
    switch( p->errorAction ){
      case OE_Abort: {
        if( !p->undoTransOnError ){
          for(i=0; i<db->nDb; i++){
            if( db->aDb[i].pBt ){
              sqliteBtreeRollbackCkpt(db->aDb[i].pBt);
            }
          }
          break;
        }
        /* Fall through to ROLLBACK */
      }
      case OE_Rollback: {
        sqliteRollbackAll(db);
        db->flags &= ~SQLITE_InTrans;
        db->onError = OE_Default;
        break;
      }
      default: {
        if( p->undoTransOnError ){
          sqliteRollbackAll(db);
          db->flags &= ~SQLITE_InTrans;
          db->onError = OE_Default;
        }
        break;
      }
    }
    sqliteRollbackInternalChanges(db);
  }
  for(i=0; i<db->nDb; i++){
    if( db->aDb[i].pBt && db->aDb[i].inTrans==2 ){
      sqliteBtreeCommitCkpt(db->aDb[i].pBt);
      db->aDb[i].inTrans = 1;
    }
  }
  assert( p->tos<p->pc || sqlite_malloc_failed==1 );
#ifdef VDBE_PROFILE
  {
    FILE *out = fopen("vdbe_profile.out", "a");
    if( out ){
      int i;
      fprintf(out, "---- ");
      for(i=0; i<p->nOp; i++){
        fprintf(out, "%02x", p->aOp[i].opcode);
      }
      fprintf(out, "\n");
      for(i=0; i<p->nOp; i++){
        fprintf(out, "%6d %10lld %8lld ",
           p->aOp[i].cnt,
           p->aOp[i].cycles,
           p->aOp[i].cnt>0 ? p->aOp[i].cycles/p->aOp[i].cnt : 0
        );
        sqliteVdbePrintOp(out, i, &p->aOp[i]);
      }
      fclose(out);
    }
  }
#endif
  p->magic = VDBE_MAGIC_INIT;
  return p->rc;
}

/*
** Clean up and delete a VDBE after execution.  Return an integer which is
** the result code.  Write any error message text into *pzErrMsg.
*/
int sqliteVdbeFinalize(Vdbe *p, char **pzErrMsg){
  int rc;
  sqlite *db;

  if( p->magic!=VDBE_MAGIC_RUN && p->magic!=VDBE_MAGIC_HALT ){
    sqliteSetString(pzErrMsg, sqlite_error_string(SQLITE_MISUSE), 0);
    return SQLITE_MISUSE;
  }
  db = p->db;
  rc = sqliteVdbeReset(p, pzErrMsg);
  sqliteVdbeDelete(p);
  if( db->want_to_close && db->pVdbe==0 ){
    sqlite_close(db);
  }
  return rc;
}

/*
** Set the values of all variables.  Variable $1 in the original SQL will
** be the string azValue[0].  $2 will have the value azValue[1].  And
** so forth.  If a value is out of range (for example $3 when nValue==2)
** then its value will be NULL.
**
** This routine overrides any prior call.
*/
int sqliteVdbeSetVariables(Vdbe *p, int nValue, const char **azValue){
  int i, n;
  char *z;
  if( p->magic!=VDBE_MAGIC_RUN || p->pc!=0 || p->nVariable!=0 ){
    return SQLITE_MISUSE;
  }
  ClearVariableArray(p);
  if( nValue==0 ){
    p->nVariable = 0;
    p->azVariable = 0;
  }
  for(i=n=0; i<nValue; i++){
    if( azValue[i] ) n += strlen(azValue[i]) + 1;
  }
  p->azVariable = sqliteMalloc( sizeof(p->azVariable[0])*nValue + n );
  if( p->azVariable==0 ){
    p->nVariable = 0;
    return SQLITE_NOMEM;
  }
  z = (char*)&p->azVariable[nValue];
  for(i=0; i<nValue; i++){
    if( azValue[i]==0 ){
      p->azVariable[i] = 0;
    }else{
      p->azVariable[i] = z;
      n = strlen(azValue[i]);
      memcpy(z, azValue[i], n+1);
      z += n+1;
    }
  }
  p->nVariable = nValue;
  return SQLITE_OK;
}


/*
** Delete an entire VDBE.
*/
void sqliteVdbeDelete(Vdbe *p){
  int i;
  if( p==0 ) return;
  Cleanup(p);
  if( p->pPrev ){
    p->pPrev->pNext = p->pNext;
  }else{
    assert( p->db->pVdbe==p );
    p->db->pVdbe = p->pNext;
  }
  if( p->pNext ){
    p->pNext->pPrev = p->pPrev;
  }
  p->pPrev = p->pNext = 0;
  if( p->nOpAlloc==0 ){
    p->aOp = 0;
    p->nOp = 0;
  }
  for(i=0; i<p->nOp; i++){
    if( p->aOp[i].p3type==P3_DYNAMIC ){
      sqliteFree(p->aOp[i].p3);
    }
  }
  sqliteFree(p->aOp);
  sqliteFree(p->aLabel);
  sqliteFree(p->aStack);
  p->magic = VDBE_MAGIC_DEAD;
  sqliteFree(p);
}