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Overview
Comment:Cleanup localtime() support for Windows CE.
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | winCeLocalTime
Files: files | file ages | folders
SHA1: 39759a553208d8ef72964bdd539a0883e1d99cf6
User & Date: mistachkin 2016-01-23 01:54:15.466
Context
2016-04-05
17:59
Merge updates from trunk. (check-in: 00990020d0 user: mistachkin tags: winCeLocalTime)
2016-01-23
01:54
Cleanup localtime() support for Windows CE. (check-in: 39759a5532 user: mistachkin tags: winCeLocalTime)
00:07
More work on the MSVC build. (check-in: a79c46bc61 user: mistachkin tags: trunk)
Changes
Unified Diff Ignore Whitespace Patch
Changes to src/date.c.
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*/
static void clearYMD_HMS_TZ(DateTime *p){
  p->validYMD = 0;
  p->validHMS = 0;
  p->validTZ = 0;
}


/*
** On recent Windows platforms, the localtime_s() function is available
** as part of the "Secure CRT". It is essentially equivalent to 
** localtime_r() available under most POSIX platforms, except that the 
** order of the parameters is reversed.
**
** See http://msdn.microsoft.com/en-us/library/a442x3ye(VS.80).aspx.
**
** If the user has not indicated to use localtime_r() or localtime_s()
** already, check for an MSVC build environment that provides 
** localtime_s().
*/
#if !HAVE_LOCALTIME_R && !HAVE_LOCALTIME_S \
    && defined(_MSC_VER) && defined(_CRT_INSECURE_DEPRECATE)
#undef  HAVE_LOCALTIME_S
#define HAVE_LOCALTIME_S 1
#endif

#ifndef SQLITE_OMIT_LOCALTIME
/*
** The following routine implements the rough equivalent of localtime_r()
** using whatever operating-system specific localtime facility that
** is available.  This routine returns 0 on success and
** non-zero on any kind of error.
**
** If the sqlite3GlobalConfig.bLocaltimeFault variable is true then this







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*/
static void clearYMD_HMS_TZ(DateTime *p){
  p->validYMD = 0;
  p->validHMS = 0;
  p->validTZ = 0;
}

#ifndef SQLITE_OMIT_LOCALTIME
/*
** On recent Windows platforms, the localtime_s() function is available
** as part of the "Secure CRT". It is essentially equivalent to 
** localtime_r() available under most POSIX platforms, except that the 
** order of the parameters is reversed.
**
** See http://msdn.microsoft.com/en-us/library/a442x3ye(VS.80).aspx.
**
** If the user has not indicated to use localtime_r() or localtime_s()
** already, check for an MSVC build environment that provides 
** localtime_s().
*/
#if !HAVE_LOCALTIME_R && !HAVE_LOCALTIME_S \
    && defined(_MSC_VER) && defined(_CRT_INSECURE_DEPRECATE)
#undef  HAVE_LOCALTIME_S
#define HAVE_LOCALTIME_S 1
#endif


/*
** The following routine implements the rough equivalent of localtime_r()
** using whatever operating-system specific localtime facility that
** is available.  This routine returns 0 on success and
** non-zero on any kind of error.
**
** If the sqlite3GlobalConfig.bLocaltimeFault variable is true then this
Changes to src/os_win.c.
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    sqlite3_log(SQLITE_NOTICE,
      "delayed %dms for lock/sharing conflict at line %d",
      winIoerrRetryDelay*nRetry*(nRetry+1)/2, lineno
    );
  }
}


#if SQLITE_OS_WINCE
/*************************************************************************
** This section contains code for WinCE only.
*/

#if !defined(SQLITE_MSVC_LOCALTIME_API) || !SQLITE_MSVC_LOCALTIME_API
/*
** The MSVC CRT on Windows CE may not have a localtime() function.  So
** create a substitute.
*/
#include <time.h>
struct tm *__cdecl localtime(const time_t *t)
{
  static struct tm y;
  FILETIME uTm, lTm;
  SYSTEMTIME pTm;
  sqlite3_int64 t64;
  t64 = *t;







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    sqlite3_log(SQLITE_NOTICE,
      "delayed %dms for lock/sharing conflict at line %d",
      winIoerrRetryDelay*nRetry*(nRetry+1)/2, lineno
    );
  }
}

/*
** This #if cannot use SQLITE_OS_WINCE because the corresponding section

** in "sqliteInt.h" does not use it.
*/
#if defined(_WIN32_WCE) && \
    (!defined(SQLITE_MSVC_LOCALTIME_API) || !SQLITE_MSVC_LOCALTIME_API)
/*
** The MSVC CRT on Windows CE may not have a localtime() function.  So
** create a substitute.
*/

struct tm *__cdecl localtime(const time_t *t)
{
  static struct tm y;
  FILETIME uTm, lTm;
  SYSTEMTIME pTm;
  sqlite3_int64 t64;
  t64 = *t;
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  y.tm_hour = pTm.wHour;
  y.tm_min = pTm.wMinute;
  y.tm_sec = pTm.wSecond;
  return &y;
}
#endif





#define HANDLE_TO_WINFILE(a) (winFile*)&((char*)a)[-(int)offsetof(winFile,h)]

/*
** Acquire a lock on the handle h
*/
static void winceMutexAcquire(HANDLE h){
   DWORD dwErr;







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  y.tm_hour = pTm.wHour;
  y.tm_min = pTm.wMinute;
  y.tm_sec = pTm.wSecond;
  return &y;
}
#endif

#if SQLITE_OS_WINCE
/*************************************************************************
** This section contains code for WinCE only.
*/
#define HANDLE_TO_WINFILE(a) (winFile*)&((char*)a)[-(int)offsetof(winFile,h)]

/*
** Acquire a lock on the handle h
*/
static void winceMutexAcquire(HANDLE h){
   DWORD dwErr;
Changes to src/sqliteInt.h.
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#      pragma intrinsic(_ReadWriteBarrier)
#    else
#      include <cmnintrin.h>
#    endif
#  endif
#endif











/*
** The SQLITE_THREADSAFE macro must be defined as 0, 1, or 2.
** 0 means mutexes are permanently disable and the library is never
** threadsafe.  1 means the library is serialized which is the highest
** level of threadsafety.  2 means the library is multithreaded - multiple
** threads can use SQLite as long as no two threads try to use the same
** database connection at the same time.







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#      pragma intrinsic(_ReadWriteBarrier)
#    else
#      include <cmnintrin.h>
#    endif
#  endif
#endif

/*
** The MSVC CRT on Windows CE may not have a localtime() function.  So
** declare a substitute.  The function itself is defined in "os_win.c".
*/
#if defined(_WIN32_WCE) && \
    (!defined(SQLITE_MSVC_LOCALTIME_API) || !SQLITE_MSVC_LOCALTIME_API)
#  include <time.h>
struct tm *__cdecl localtime(const time_t *);
#endif

/*
** The SQLITE_THREADSAFE macro must be defined as 0, 1, or 2.
** 0 means mutexes are permanently disable and the library is never
** threadsafe.  1 means the library is serialized which is the highest
** level of threadsafety.  2 means the library is multithreaded - multiple
** threads can use SQLite as long as no two threads try to use the same
** database connection at the same time.