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Overview
Comment:Added an assert() to detect lookaside memory leaks. Also added the SQLITE_OMIT_LOOKASIDE compile-time option which is useful in trying to track down lookaside memory leaks. (CVS 5800)
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SHA1: 0c4c66071a46cecc5f87afb8f8f01ae2c90ee9b3
User & Date: drh 2008-10-11 15:38:30.000
Context
2008-10-11
16:47
Fix a memory leak on ORDER BY of a compound select caused by the resolver on a flattened query. Also fix a OOM segfault in WHERE clause processing. (CVS 5801) (check-in: d2c252d6bb user: drh tags: trunk)
15:38
Added an assert() to detect lookaside memory leaks. Also added the SQLITE_OMIT_LOOKASIDE compile-time option which is useful in trying to track down lookaside memory leaks. (CVS 5800) (check-in: 0c4c66071a user: drh tags: trunk)
15:20
Fix an assertion fault that occurs with SQLITE_THREADSAFE=0. (CVS 5799) (check-in: 28bba42b33 user: drh tags: trunk)
Changes
Unified Diff Ignore Whitespace Patch
Changes to src/main.c.
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**
*************************************************************************
** Main file for the SQLite library.  The routines in this file
** implement the programmer interface to the library.  Routines in
** other files are for internal use by SQLite and should not be
** accessed by users of the library.
**
** $Id: main.c,v 1.506 2008/10/11 15:20:05 drh Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>

#ifdef SQLITE_ENABLE_FTS3
# include "fts3.h"
#endif







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**
*************************************************************************
** Main file for the SQLite library.  The routines in this file
** implement the programmer interface to the library.  Routines in
** other files are for internal use by SQLite and should not be
** accessed by users of the library.
**
** $Id: main.c,v 1.507 2008/10/11 15:38:30 drh Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>

#ifdef SQLITE_ENABLE_FTS3
# include "fts3.h"
#endif
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  ** the same sqliteMalloc() as the one that allocates the database 
  ** structure?
  */
  sqlite3DbFree(db, db->aDb[1].pSchema);
  sqlite3_mutex_leave(db->mutex);
  db->magic = SQLITE_MAGIC_CLOSED;
  sqlite3_mutex_free(db->mutex);

  if( db->lookaside.bMalloced ){
    sqlite3_free(db->lookaside.pStart);
  }
  sqlite3_free(db);
  return SQLITE_OK;
}








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  ** the same sqliteMalloc() as the one that allocates the database 
  ** structure?
  */
  sqlite3DbFree(db, db->aDb[1].pSchema);
  sqlite3_mutex_leave(db->mutex);
  db->magic = SQLITE_MAGIC_CLOSED;
  sqlite3_mutex_free(db->mutex);
  assert( db->lookaside.nOut==0 );  /* Fails on a lookaside memory leak */
  if( db->lookaside.bMalloced ){
    sqlite3_free(db->lookaside.pStart);
  }
  sqlite3_free(db);
  return SQLITE_OK;
}

Changes to src/malloc.c.
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**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
**
** Memory allocation functions used throughout sqlite.
**
** $Id: malloc.c,v 1.42 2008/09/23 16:41:30 danielk1977 Exp $
*/
#include "sqliteInt.h"
#include <stdarg.h>
#include <ctype.h>

/*
** This routine runs when the memory allocator sees that the







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**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
**
** Memory allocation functions used throughout sqlite.
**
** $Id: malloc.c,v 1.43 2008/10/11 15:38:30 drh Exp $
*/
#include "sqliteInt.h"
#include <stdarg.h>
#include <ctype.h>

/*
** This routine runs when the memory allocator sees that the
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  }
}
#endif

/*
** TRUE if p is a lookaside memory allocation from db
*/

static int isLookaside(sqlite3 *db, void *p){
  return db && p && p>=db->lookaside.pStart && p<db->lookaside.pEnd;
}




/*
** Return the size of a memory allocation previously obtained from
** sqlite3Malloc() or sqlite3_malloc().
*/
int sqlite3MallocSize(void *p){
  return sqlite3GlobalConfig.m.xSize(p);







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  }
}
#endif

/*
** TRUE if p is a lookaside memory allocation from db
*/
#ifndef SQLITE_OMIT_LOOKASIDE
static int isLookaside(sqlite3 *db, void *p){
  return db && p && p>=db->lookaside.pStart && p<db->lookaside.pEnd;
}
#else
#define isLookaside(A,B) 0
#endif

/*
** Return the size of a memory allocation previously obtained from
** sqlite3Malloc() or sqlite3_malloc().
*/
int sqlite3MallocSize(void *p){
  return sqlite3GlobalConfig.m.xSize(p);
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/*
** Allocate and zero memory.  If the allocation fails, make
** the mallocFailed flag in the connection pointer.
*/
void *sqlite3DbMallocRaw(sqlite3 *db, int n){
  void *p;

  if( db ){
    LookasideSlot *pBuf;
    if( db->mallocFailed ){
      return 0;
    }
    if( db->lookaside.bEnabled && n<=db->lookaside.sz
         && (pBuf = db->lookaside.pFree)!=0 ){
      db->lookaside.pFree = pBuf->pNext;
      db->lookaside.nOut++;
      if( db->lookaside.nOut>db->lookaside.mxOut ){
        db->lookaside.mxOut = db->lookaside.nOut;
      }
      return (void*)pBuf;
    }
  }

  p = sqlite3Malloc(n);
  if( !p && db ){
    db->mallocFailed = 1;
  }
  return p;
}








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/*
** Allocate and zero memory.  If the allocation fails, make
** the mallocFailed flag in the connection pointer.
*/
void *sqlite3DbMallocRaw(sqlite3 *db, int n){
  void *p;
#ifndef SQLITE_OMIT_LOOKASIDE
  if( db ){
    LookasideSlot *pBuf;
    if( db->mallocFailed ){
      return 0;
    }
    if( db->lookaside.bEnabled && n<=db->lookaside.sz
         && (pBuf = db->lookaside.pFree)!=0 ){
      db->lookaside.pFree = pBuf->pNext;
      db->lookaside.nOut++;
      if( db->lookaside.nOut>db->lookaside.mxOut ){
        db->lookaside.mxOut = db->lookaside.nOut;
      }
      return (void*)pBuf;
    }
  }
#endif
  p = sqlite3Malloc(n);
  if( !p && db ){
    db->mallocFailed = 1;
  }
  return p;
}